Player Matchup

Hades
Hades
Silver IV
 
Hades
Silver IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Silver V
Aphrooditee
Aphrodite
Silver V
Level 67
God Stats
18W - 12L
1,739 SR
Queue Stats
72W - 76L
1,225 MMR
Solo
Arachne
Arachne
Silver III
Finq
Arachne
Silver III
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
200W - 218L
1,252 MMR
Party 3
Neith
Neith
Silver IV
jasperse
Neith
Silver IV
Level 81
God Stats
1W - 1L
1,170 SR
Queue Stats
377W - 379L
1,191 MMR
Party 1
Scylla
Scylla
Silver IV
maluula
Scylla
Silver IV
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
480W - 473L
1,191 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,482 SR
1,272 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,519 SR
1,210 MMR
Baron Samedi
Baron Samedi
Silver III
Cheezzy_Beanz
Baron Samedi
Silver III
Level 63
God Stats
1W - 3L
1,480 SR
Queue Stats
4W - 13L
1,231 MMR
Party 2
Rama
Rama
Bronze IV
SuperCruzey
Rama
Bronze IV
Level 40
God Stats
0W - 1L
1,486 SR
Queue Stats
1W - 10L
1,265 MMR
Party 2
Atlas
Atlas
Silver I
adrigaldamito
Atlas
Silver I
Level 106
God Stats
3W - 3L
1,448 SR
Queue Stats
206W - 223L
1,173 MMR
Solo
Susano
Susano
Silver V
d_deniz2003
Susano
Silver V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,227 MMR
Solo
Ah Puch
Ah Puch
Silver I
iSikWicked
Ah Puch
Silver I
Level 149
God Stats
2W - 1L
1,684 SR
Queue Stats
237W - 233L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 1 / 1
7,283
560
6,562
11,845
7,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Aphrooditee
Aphrodite
12
1 / 0 / 2
7,216
555
3,008
7,859
4,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
Finq
Arachne
13
6 / 0 / 2
8,018
617
6,181
13,506
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
jasperse
Neith
12
0 / 0 / 1
6,817
524
3,382
5,574
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
maluula
Scylla
12
1 / 3 / 4
6,835
526
5,133
8,478
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
IzanamiMercuryHe BoAwilix

VS

Bans
Ao KuangAgniBakasuraChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheezzy_Beanz
Baron Samedi
11
1 / 5 / 2
6,514
501
6,911
8,109
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 0
6,272
482
3,284
6,605
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 1
6,537
503
2,971
6,149
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
12
2 / 3 / 0
6,830
525
5,261
9,281
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
iSikWicked
Ah Puch
11
0 / 3 / 0
6,860
528
6,626
7,588
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
1
4.5
W
Aphrodite
Aphrooditee
Aphrodite
1
0
2
2
L
Baron Samedi
Cheezzy_Beanz
Baron Samedi
1
5
2
0.4
W
Arachne
Finq
Arachne
6
0
2
7
L
1
1
0
1
L
0
0
1
0.5
L
Susano
2
3
0
0.67
L
Ah Puch
iSikWicked
Ah Puch
0
3
0
0
W
Neith
jasperse
Neith
0
0
1
0.5
W
Scylla
maluula
Scylla
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,266
Damage
25,053
47,262
Taken
37,732
22,831
Mitigated
18,382
20,878
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,562
1,093
195
5,517
11,845
7,158
45
5,583
5,501
48,182
0
W
Aphrodite
Aphrooditee
Aphrodite
3,008
317
2,870
5,104
7,859
4,978
450
2,419
5,390
38,736
0
L
Baron Samedi
Cheezzy_Beanz
Baron Samedi
6,911
686
60
1,905
8,109
3,769
0
4,576
3,533
41,153
0
W
Arachne
Finq
Arachne
6,181
4,324
0
5,156
13,506
5,257
0
2,114
11,340
0
62,680
L
3,284
2,591
0
2,987
6,605
2,498
0
1,175
5,430
0
42,580
L
2,971
974
143
2,313
6,149
5,078
0
2,229
3,920
28,910
0
L
Susano
5,261
1,668
0
539
9,281
3,476
0
1,609
7,672
0
44,070
L
Ah Puch
iSikWicked
Ah Puch
6,626
526
0
1,414
7,588
3,561
158
5,114
2,474
51,323
0
W
Neith
jasperse
Neith
3,382
998
0
1,424
5,574
2,141
774
1,196
4,378
0
59,822
W
Scylla
maluula
Scylla
5,133
705
0
612
8,478
3,297
324
4,333
4,145
46,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
33,013
402
Minions Killed
347
0
Camps Cleared
0
1,362,388
Distance Traveled
1,218,550
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,283
560
83
6
0
250,026
2
W
Aphrodite
7,216
555
58
4
0
259,938
2
L
Baron Samedi
6,514
501
80
6
0
224,969
0
W
Arachne
8,018
617
89
7
0
323,871
0
L
Rama
6,272
482
84
6
0
255,145
0
L
Atlas
6,537
503
29
2
0
250,650
3
L
Susano
6,830
525
77
6
0
281,172
0
L
Ah Puch
6,860
528
77
6
0
206,614
0
W
Neith
6,817
524
87
7
0
274,397
0
W
Scylla
6,835
526
85
7
0
254,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role