Player Matchup

Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AdmiralHempel
Thor
Level 37
God Stats
2W - 2L
1,466 SR
Queue Stats
56W - 74L
1,386 Elo+
Party 1
Agni
Agni
Deeprumay
Agni
Level 29
God Stats
0W - 3L
1,162 SR
Queue Stats
56W - 80L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Le0j
Cthulhu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,293 Elo+
Party 1
Ymir
Ymir
TheXavina
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 33
1,426 SR
1,408 Elo+

VS

Team Averages
Level 56
1,593 SR
1,406 Elo+
Thanatos
Thanatos
DarkShady1886
Thanatos
Level 27
God Stats
11W - 5L
1,684 SR
Queue Stats
22W - 15L
1,511 Elo+
Party 2
Apollo
Apollo
Fingeryeet
Apollo
Level 80
God Stats
3W - 2L
1,528 SR
Queue Stats
22W - 15L
1,541 Elo+
Party 2
Anubis
Anubis
NewbiePanda
Anubis
Level 41
God Stats
2W - 7L
1,491 SR
Queue Stats
39W - 55L
1,484 Elo+
Solo
Cerberus
Cerberus
Paddlor
Cerberus
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
162W - 171L
1,112 Elo+
Party 4
Bellona
Bellona
Shugx3
Bellona
Level 123
God Stats
3W - 0L
1,763 SR
Queue Stats
266W - 273L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 3 / 0
4,815
438
3,857
5,771
1,817
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
6,297
572
3,703
9,720
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
1 / 2 / 0
6,128
557
719
5,449
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Le0j
Cthulhu
11
1 / 3 / 2
6,434
585
4,939
8,655
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
7
0 / 6 / 0
5,087
462
260
10,935
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkShady1886
Thanatos
12
4 / 0 / 2
6,890
626
2,720
6,781
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Apollo
Fingeryeet
Apollo
12
8 / 0 / 2
7,341
667
10,660
7,253
3,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
10
1 / 1 / 1
6,504
591
4,238
3,960
1,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Paddlor
Cerberus
10
1 / 0 / 6
6,479
589
2,324
4,535
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Shugx3
Bellona
10
2 / 3 / 1
6,312
574
7,659
11,087
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
0
0
L
2
2
2
1.5
W
Thanatos
DarkShady1886
Thanatos
4
0
2
5
L
Agni
1
2
0
0.5
W
Apollo
Fingeryeet
Apollo
8
0
2
9
L
Cthulhu
Le0j
Cthulhu
1
3
2
0.67
W
Anubis
1
1
1
1.5
W
Cerberus
Paddlor
Cerberus
1
0
6
4
W
Bellona
Shugx3
Bellona
2
3
1
0.83
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,478
Damage
27,601
40,530
Taken
33,616
18,679
Mitigated
22,405
3,637
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,857
2,398
194
410
5,771
1,817
0
212
5,559
0
30,318
L
3,703
819
0
850
9,720
3,654
0
1,373
8,224
0
40,782
W
Thanatos
DarkShady1886
Thanatos
2,720
791
0
4,710
6,781
2,543
0
243
6,496
0
44,313
L
Agni
719
0
0
1,778
5,449
1,348
0
3,711
1,738
32,990
0
W
Apollo
Fingeryeet
Apollo
10,660
8,612
0
3,355
7,253
3,183
1,531
115
7,138
0
56,771
L
Cthulhu
Le0j
Cthulhu
4,939
373
52
0
8,655
4,342
0
709
7,261
31,229
61
W
Anubis
4,238
0
0
1,204
3,960
1,420
364
215
3,481
43,551
0
W
Cerberus
Paddlor
Cerberus
2,324
494
0
1,917
4,535
3,740
0
145
4,390
18,324
0
W
Bellona
Shugx3
Bellona
7,659
1,422
0
2,314
11,087
11,519
0
4,238
6,254
2,368
35,276
L
Ymir
260
145
0
353
10,935
7,518
0
1,495
9,440
5,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
33,526
286
Minions Killed
335
0
Camps Cleared
0
1,031,734
Distance Traveled
1,059,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,815
438
46
4
0
205,613
0
L
Thor
6,297
572
70
6
0
239,071
0
W
Thanatos
6,890
626
82
7
0
241,389
0
L
Agni
6,128
557
80
7
0
215,167
0
W
Apollo
7,341
667
71
6
0
204,761
0
L
Cthulhu
6,434
585
78
7
0
198,983
0
W
Anubis
6,504
591
78
7
0
178,771
0
W
Cerberus
6,479
589
53
5
0
222,056
0
W
Bellona
6,312
574
51
5
0
212,674
0
L
Ymir
5,087
462
12
1
0
172,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role