Player Matchup

Artemis
Artemis
Silver III
Deathtalk
Artemis
Silver III
Level 101
God Stats
3W - 2L
1,496 SR
Queue Stats
15W - 23L
1,177 MMR
Solo
Ymir
Ymir
Silver I
Iil Jay
Ymir
Silver I
Level 129
God Stats
94W - 80L
1,395 SR
Queue Stats
313W - 319L
1,125 MMR
Solo
Eset
Eset
Silver II
WESTKRSTVZ
Eset
Silver II
Level 148
God Stats
5W - 4L
1,568 SR
Queue Stats
172W - 187L
1,137 MMR
Solo
Achilles
Achilles
Silver II
monkeywrench14
Achilles
Silver II
Level 159
God Stats
8W - 9L
1,467 SR
Queue Stats
522W - 538L
1,112 MMR
Solo
Pele
Pele
Silver IV
valaco_2005
Pele
Silver IV
Level 100
God Stats
2W - 14L
1,071 SR
Queue Stats
8W - 17L
1,139 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,399 SR
1,138 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,546 SR
1,137 MMR
Hercules
Hercules
Silver II
MUROT-T
Hercules
Silver II
Level 120
God Stats
5W - 2L
1,682 SR
Queue Stats
289W - 299L
1,112 MMR
Solo
Freya
Freya
Silver II
Mach_Aph3tamin3
Freya
Silver II
Level 126
God Stats
14W - 14L
1,692 SR
Queue Stats
107W - 133L
1,100 MMR
Solo
Guan Yu
Guan Yu
Silver III
Qz_Accideina
Guan Yu
Silver III
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 53L
1,139 MMR
Solo
Serqet
Serqet
Silver III
Rapiiz-
Serqet
Silver III
Level 152
God Stats
1W - 3L
1,528 SR
Queue Stats
113W - 129L
1,180 MMR
Solo
Ra
Ra
Silver I
oBraxi
Ra
Silver I
Level 108
God Stats
4W - 5L
1,331 SR
Queue Stats
105W - 114L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deathtalk
Artemis
5
0 / 0 / 2
3,300
660
2,042
2,050
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Iil Jay
Ymir
6
2 / 0 / 0
3,840
768
1,200
3,420
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
4,031
806
2,343
2,328
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
7
0 / 0 / 0
3,708
742
1,353
3,393
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 0 / 0
3,635
727
668
2,849
749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Yu HuangBastetMercurySurtr

VS

Bans
Ao KuangThorAphroditeMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MUROT-T
Hercules
5
0 / 1 / 0
3,416
683
445
4,247
2,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
3,116
623
2,052
2,696
999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Qz_Accideina
Guan Yu
1
0 / 0 / 0
2,451
490
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Rapiiz-
Serqet
5
0 / 1 / 0
2,939
588
1,268
3,309
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
6
0 / 1 / 0
3,340
668
1,656
3,659
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Deathtalk
Artemis
0
0
2
1
W
Ymir
Iil Jay
Ymir
2
0
0
2
L
Hercules
MUROT-T
Hercules
0
1
0
0
L
0
1
0
0
L
Guan Yu
Qz_Accideina
Guan Yu
0
0
0
0
L
Serqet
Rapiiz-
Serqet
0
1
0
0
W
1
0
1
1.5
W
Achilles
0
0
0
0
L
Ra
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,606
Damage
5,421
14,040
Taken
13,911
5,141
Mitigated
5,106
5,277
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Deathtalk
Artemis
2,042
965
0
1,375
2,050
556
0
899
1,151
0
13,995
W
Ymir
Iil Jay
Ymir
1,200
378
0
1,761
3,420
1,664
0
954
2,466
10,832
0
L
Hercules
MUROT-T
Hercules
445
152
517
1,566
4,247
2,010
0
990
3,257
0
6,855
L
2,052
952
0
977
2,696
999
0
210
2,486
15,892
2,939
L
Guan Yu
Qz_Accideina
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
Rapiiz-
Serqet
1,268
269
0
562
3,309
951
0
208
3,101
0
8,253
W
2,343
118
0
785
2,328
697
0
1,303
975
23,644
0
W
Achilles
1,353
218
0
1,356
3,393
1,475
0
0
3,243
0
22,061
L
Ra
1,656
46
0
1,019
3,659
1,146
0
2,135
1,524
19,378
0
W
668
232
0
0
2,849
749
0
303
2,546
0
16,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,514
Gold Earned
15,262
151
Minions Killed
95
0
Camps Cleared
0
521,456
Distance Traveled
414,860
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,300
660
28
6
0
95,747
0
W
Ymir
3,840
768
16
3
0
114,051
2
L
Hercules
3,416
683
11
2
0
99,437
0
L
Freya
3,116
623
40
8
0
94,024
1
L
Guan Yu
2,451
490
0
0
0
21,750
0
L
Serqet
2,939
588
16
3
0
97,916
0
W
Eset
4,031
806
44
9
0
98,233
1
W
Achilles
3,708
742
30
6
0
95,524
0
L
Ra
3,340
668
28
6
0
101,733
0
W
Pele
3,635
727
33
7
0
117,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role