Player Matchup

Martichoras
Martichoras
AhJimla
Martichoras
Level 42
God Stats
0W - 2L
1,783 SR
Queue Stats
31W - 31L
1,640 Elo+
Solo
Hercules
Hercules
BenitoMartinez44
Hercules
Level 64
God Stats
27W - 22L
1,588 SR
Queue Stats
84W - 65L
1,577 Elo+
Party 2
Anubis
Anubis
Itscript2003
Anubis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 54L
1,598 Elo+
Party 2
Bakasura
Bakasura
SariDXOmega
Bakasura
Level 127
God Stats
34W - 24L
1,558 SR
Queue Stats
590W - 555L
1,580 Elo+
Solo
Achilles
Achilles
jfling68
Achilles
Level 38
God Stats
7W - 5L
1,500 SR
Queue Stats
378W - 373L
1,540 Elo+
Solo
Team Averages
Level 59
1,586 SR
1,587 Elo+

VS

Team Averages
Level 88
1,566 SR
1,558 Elo+
Erlang Shen
Erlang Shen
Holmessssssss
Erlang Shen
Level 115
God Stats
6W - 2L
1,601 SR
Queue Stats
179W - 161L
1,514 Elo+
Solo
Ra
Ra
Huunnteroo
Ra
Level 49
God Stats
12W - 10L
1,308 SR
Queue Stats
182W - 158L
1,486 Elo+
Solo
Ymir
Ymir
P4NIKI
Ymir
Level 103
God Stats
1W - 1L
1,353 SR
Queue Stats
377W - 338L
1,611 Elo+
Party 1
Bellona
Bellona
XxTTVSlayerxX
Bellona
Level 119
God Stats
1W - 1L
1,856 SR
Queue Stats
154W - 124L
1,654 Elo+
Party 1
Jing Wei
Jing Wei
energykilla
Jing Wei
Level 56
God Stats
7W - 1L
1,714 SR
Queue Stats
117W - 109L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AhJimla
Martichoras
11
0 / 5 / 2
6,531
502
6,827
12,126
5,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 0
5,164
397
524
6,598
3,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
12
4 / 7 / 0
7,183
553
8,227
9,235
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
SariDXOmega
Bakasura
11
1 / 3 / 0
6,843
526
3,059
10,608
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
jfling68
Achilles
9
1 / 0 / 3
6,329
487
2,869
4,212
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Holmessssssss
Erlang Shen
14
3 / 2 / 8
8,371
644
7,468
12,233
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 1
7,961
612
4,193
7,384
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
P4NIKI
Ymir
11
2 / 0 / 4
6,889
530
3,124
7,367
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
14
8 / 0 / 0
9,179
706
8,569
8,366
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
energykilla
Jing Wei
13
3 / 2 / 3
7,667
590
6,272
9,431
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
20
20
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AhJimla
Martichoras
0
5
2
0.2
L
0
5
0
0
W
Erlang Shen
Holmessssssss
Erlang Shen
3
2
8
3.5
W
4
2
1
2.25
L
Anubis
4
7
0
0.57
W
Ymir
P4NIKI
Ymir
2
0
4
4
L
Bakasura
SariDXOmega
Bakasura
1
3
0
0.33
W
Bellona
8
0
0
8
W
Jing Wei
energykilla
Jing Wei
3
2
3
2.25
L
Achilles
jfling68
Achilles
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,506
Damage
29,626
42,779
Taken
44,781
20,841
Mitigated
24,017
8,258
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AhJimla
Martichoras
6,827
3,473
0
4,417
12,126
5,590
0
1,390
10,708
0
46,916
L
524
255
0
1,197
6,598
3,574
0
0
6,598
0
14,472
W
Erlang Shen
Holmessssssss
Erlang Shen
7,468
4,093
0
2,092
12,233
5,475
59
1,854
9,967
0
65,474
W
4,193
544
698
2,699
7,384
2,631
512
2,947
4,129
64,634
0
L
Anubis
8,227
642
0
502
9,235
4,817
0
4,387
4,646
45,107
0
W
Ymir
P4NIKI
Ymir
3,124
544
0
2,832
7,367
5,298
0
1,742
5,521
25,253
0
L
Bakasura
SariDXOmega
Bakasura
3,059
2,161
0
1,113
10,608
3,740
0
0
10,608
0
39,953
W
Bellona
8,569
3,399
0
4,178
8,366
7,434
167
0
8,154
0
78,836
W
Jing Wei
energykilla
Jing Wei
6,272
4,287
0
3,430
9,431
3,179
0
1,178
8,211
0
57,325
L
Achilles
jfling68
Achilles
2,869
786
0
1,029
4,212
3,120
0
1,241
2,902
0
9,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
40,067
286
Minions Killed
452
0
Camps Cleared
0
940,367
Distance Traveled
1,389,567
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,531
502
77
6
0
232,546
2
L
Hercules
5,164
397
23
2
0
116,001
0
W
Erlang Shen
8,371
644
96
7
0
311,369
0
W
Ra
7,961
612
113
9
0
275,638
4
L
Anubis
7,183
553
86
7
0
189,951
0
W
Ymir
6,889
530
42
3
0
247,262
4
L
Bakasura
6,843
526
93
7
0
229,791
0
W
Bellona
9,179
706
119
9
0
322,352
0
W
Jing Wei
7,667
590
82
6
0
232,946
2
L
Achilles
6,329
487
7
1
0
172,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role