Player Matchup

Osiris
Osiris
Chimpasaur9000
Osiris
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 167L
1,694 Elo+
Party 1
Sun Wukong
Sun Wukong
Sink Ice
Sun Wukong
Level 128
God Stats
2W - 3L
1,387 SR
Queue Stats
147W - 157L
1,647 Elo+
Party 1
Vulcan
Vulcan
TouLongDuong
Vulcan
Level 158
God Stats
0W - 2L
1,812 SR
Queue Stats
88W - 78L
1,643 Elo+
Solo
Team Averages
Level 148
1,566 SR
1,662 Elo+

VS

Team Averages
Level 144
1,598 SR
1,593 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
MRgunslinger
Surtr
Level 115
God Stats
16W - 11L
1,646 SR
Queue Stats
98W - 91L
1,597 Elo+
Solo
Hou Yi
Hou Yi
llCHAOSll-
Hou Yi
Level 159
God Stats
5W - 4L
1,649 SR
Queue Stats
30W - 28L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,551
728
7,170
14,241
14,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Sink Ice
Sun Wukong
11
0 / 3 / 1
6,254
695
5,356
9,862
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Vulcan
10
0 / 6 / 2
6,316
702
5,845
7,660
4,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 10
7,376
820
9,317
7,325
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 9
7,495
833
9,138
8,390
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hou Yi
llCHAOSll-
Hou Yi
13
8 / 1 / 4
8,519
947
9,492
8,081
3,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
10
7
L
2
4
0
0.5
W
3
0
9
7.5
L
Sun Wukong
Sink Ice
Sun Wukong
0
3
1
0.17
L
Vulcan
0
6
2
0.17
W
Hou Yi
llCHAOSll-
Hou Yi
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,371
Damage
27,947
31,763
Taken
23,796
24,621
Mitigated
10,521
3,771
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,317
318
2,586
2,692
7,325
2,652
391
1,591
5,734
29,469
0
L
7,170
2,867
0
1,126
14,241
14,261
0
5,797
8,444
0
17,913
W
9,138
3,584
0
2,588
8,390
4,730
1,081
2,540
5,850
886
19,416
L
Sun Wukong
Sink Ice
Sun Wukong
5,356
452
0
2,292
9,862
5,789
0
2,688
7,174
0
13,490
L
Vulcan
5,845
1,780
0
353
7,660
4,571
0
1,450
6,210
36,988
0
W
Hou Yi
llCHAOSll-
Hou Yi
9,492
3,873
0
1,995
8,081
3,139
1,774
1,732
6,349
0
36,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,121
Gold Earned
23,390
106
Minions Killed
121
0
Camps Cleared
0
495,145
Distance Traveled
544,975
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,376
820
35
4
0
184,827
4
L
Osiris
6,551
728
20
2
0
177,524
0
W
Surtr
7,495
833
29
3
0
191,224
0
L
Sun Wukong
6,254
695
21
2
0
166,173
0
L
Vulcan
6,316
702
65
7
0
151,448
0
W
Hou Yi
8,519
947
57
6
0
168,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role