Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
R4VENCL3W
Mulan
Level 62
God Stats
15W - 9L
1,721 SR
Queue Stats
266W - 289L
1,540 Elo+
Party 1
Agni
Agni
sircreditcard
Agni
Level 74
God Stats
44W - 41L
1,569 SR
Queue Stats
220W - 204L
1,556 Elo+
Party 1
Team Averages
Level 77
1,597 SR
1,532 Elo+

VS

Team Averages
Level 110
1,577 SR
1,583 Elo+
Aphrodite
Aphrodite
HanakoKun1493
Aphrodite
Level 129
God Stats
8W - 4L
1,366 SR
Queue Stats
86W - 84L
1,597 Elo+
Party 2
Charybdis
Charybdis
diegocool87
Charybdis
Level 120
God Stats
2W - 1L
1,724 SR
Queue Stats
56W - 42L
1,643 Elo+
Party 2
Sobek
Sobek
xCaptQuintx
Sobek
Level 80
God Stats
2W - 3L
1,641 SR
Queue Stats
26W - 27L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 3 / 1
7,188
653
7,352
11,319
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
R4VENCL3W
Mulan
11
1 / 6 / 1
6,972
634
6,165
15,419
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 2
6,961
633
10,783
10,048
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HanakoKun1493
Aphrodite
13
1 / 2 / 11
8,164
742
8,989
10,099
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
diegocool87
Charybdis
15
11 / 0 / 2
9,725
884
17,144
10,745
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 11
8,262
751
5,515
12,539
16,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Aphrodite
HanakoKun1493
Aphrodite
1
2
11
3.25
L
Mulan
R4VENCL3W
Mulan
1
6
1
0.25
W
Charybdis
diegocool87
Charybdis
11
0
2
12
L
0
4
2
0.25
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
31,648
36,786
Taken
33,383
22,568
Mitigated
26,837
5,855
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,352
1,673
0
921
11,319
5,498
0
5,416
5,903
0
24,235
W
Aphrodite
HanakoKun1493
Aphrodite
8,989
843
5,659
5,774
10,099
4,941
283
3,898
6,002
30,816
0
L
Mulan
R4VENCL3W
Mulan
6,165
539
0
3,021
15,419
13,041
308
5,772
9,647
0
12,395
W
Charybdis
diegocool87
Charybdis
17,144
9,524
0
2,731
10,745
5,063
773
3,416
7,016
0
46,060
L
10,783
664
0
1,913
10,048
4,029
0
3,342
6,706
34,282
0
W
5,515
993
318
2,867
12,539
16,833
435
3,524
8,717
20,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,121
Gold Earned
26,151
111
Minions Killed
144
0
Camps Cleared
0
646,482
Distance Traveled
660,649
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,188
653
41
4
0
239,012
0
W
Aphrodite
8,164
742
51
5
0
206,077
0
L
Mulan
6,972
634
20
2
0
199,857
0
W
Charybdis
9,725
884
65
6
0
225,410
0
L
Agni
6,961
633
50
5
0
207,613
0
W
Sobek
8,262
751
28
3
0
229,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role