Player Matchup

Izanami
Izanami
FatPeoplePoupeeh
Izanami
Level 119
God Stats
20W - 9L
1,508 SR
Queue Stats
484W - 476L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Gibbaaaaay
Gilgamesh
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 44L
1,292 Elo+
Solo
Chaac
Chaac
TruBearsky905
Chaac
Level 124
God Stats
11W - 13L
1,010 SR
Queue Stats
596W - 600L
1,399 Elo+
Party 2
Artio
Artio
UghMadelyn
Artio
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,561 Elo+
Solo
Atlas
Atlas
rtjr2
Atlas
Level 65
God Stats
2W - 0L
1,669 SR
Queue Stats
149W - 130L
1,473 Elo+
Solo
Team Averages
Level 99
1,438 SR
1,431 Elo+

VS

Team Averages
Level 65
1,590 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
Aurora-Faer
Tsukuyomi
Level 46
God Stats
9W - 7L
1,736 SR
Queue Stats
371W - 432L
1,410 Elo+
Solo
Jing Wei
Jing Wei
PandaBliss
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,428 Elo+
Party 1
Athena
Athena
ReflectForgetQC
Athena
Level 100
God Stats
1W - 2L
1,715 SR
Queue Stats
276W - 277L
1,415 Elo+
Solo
Olorun
Olorun
digiweuof
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,466 Elo+
Solo
Achilles
Achilles
theupsidedownone
Achilles
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
9,027
821
15,816
8,129
4,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Gibbaaaaay
Gilgamesh
15
4 / 1 / 10
8,554
778
11,033
9,925
9,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 1 / 8
9,026
821
12,962
14,021
13,890
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
13
0 / 3 / 12
8,331
757
8,266
15,839
17,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
rtjr2
Atlas
15
3 / 2 / 10
9,101
827
12,366
12,259
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aurora-Faer
Tsukuyomi
13
1 / 3 / 2
7,607
692
9,077
10,940
4,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
PandaBliss
Jing Wei
14
3 / 4 / 3
7,958
723
9,684
10,347
4,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 4
9,065
824
6,359
21,508
18,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
digiweuof
Olorun
13
0 / 2 / 4
7,393
672
6,945
10,987
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 2 / 4
7,663
697
13,547
16,322
21,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
15
Kills
7
8
Deaths
15
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aurora-Faer
Tsukuyomi
1
3
2
0.67
W
3
1
8
7
W
Gilgamesh
Gibbaaaaay
Gilgamesh
4
1
10
9
L
Jing Wei
PandaBliss
Jing Wei
3
4
3
1.13
L
3
4
4
1.25
W
5
1
8
9
W
Artio
0
3
12
2
L
Olorun
digiweuof
Olorun
0
2
4
1
W
Atlas
rtjr2
Atlas
3
2
10
4
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,443
Damage
45,612
60,173
Taken
70,104
55,982
Mitigated
55,792
30,586
Healing
31,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aurora-Faer
Tsukuyomi
9,077
1,541
1,205
1,165
10,940
4,853
707
4,053
6,887
0
15,136
W
15,816
10,958
1,451
2,558
8,129
4,090
1,149
1,608
6,424
0
39,949
W
Gilgamesh
Gibbaaaaay
Gilgamesh
11,033
1,663
1,919
2,009
9,925
9,671
52
2,731
6,869
0
18,237
L
Jing Wei
PandaBliss
Jing Wei
9,684
6,941
1,134
1,214
10,347
4,802
240
2,679
7,668
0
17,795
L
6,359
1,442
666
6,786
21,508
18,003
178
4,777
16,731
10,776
0
W
12,962
1,391
1,361
5,402
14,021
13,890
388
3,285
10,254
0
26,954
W
Artio
8,266
907
5,604
5,140
15,839
17,296
0
4,683
10,825
11,266
0
L
Olorun
digiweuof
Olorun
6,945
3,840
10,130
4,127
10,987
6,652
1,175
3,170
7,817
17,718
1,316
W
Atlas
rtjr2
Atlas
12,366
3,942
2,340
2,802
12,259
11,035
0
2,031
10,044
17,581
0
L
13,547
1,398
1,648
3,167
16,322
21,482
0
5,953
10,369
4,185
21,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
39,686
122
Minions Killed
98
0
Camps Cleared
0
1,086,847
Distance Traveled
1,021,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,607
692
16
1
0
193,312
0
W
Izanami
9,027
821
52
5
0
189,578
0
W
Gilgamesh
8,554
778
14
1
0
261,090
0
L
Jing Wei
7,958
723
22
2
0
183,372
0
L
Athena
9,065
824
12
1
0
205,112
0
W
Chaac
9,026
821
31
3
0
223,034
0
W
Artio
8,331
757
7
1
0
205,375
0
L
Olorun
7,393
672
28
3
0
194,681
0
W
Atlas
9,101
827
18
2
0
207,770
0
L
Achilles
7,663
697
20
2
0
245,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role