Player Matchup

Scylla
Scylla
Silver V
 
Scylla
Silver V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze I
AiiGe
Cabrakan
Bronze I
Level 42
God Stats
14W - 11L
1,639 SR
Queue Stats
151W - 251L
601 MMR
Solo
Bakasura
Bakasura
Bronze II
Day Dream5752
Bakasura
Bronze II
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
56W - 103L
674 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,474 SR
925 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,371 SR
873 MMR
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze I
Cmobb3
Anhur
Bronze I
Level 131
God Stats
6W - 13L
1,353 SR
Queue Stats
254W - 314L
533 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
diezirul
Baron Samedi
Silver IV
Level 128
God Stats
28W - 37L
1,261 SR
Queue Stats
215W - 270L
586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 3 / 1
13,701
761
21,603
14,461
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
AiiGe
Cabrakan
12
0 / 1 / 2
10,256
570
3,106
12,487
13,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Day Dream5752
Bakasura
16
2 / 7 / 2
11,157
620
10,998
17,830
9,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ShivaSurtrAtlasMorgan Le FayGilgamesh

VS

Bans
Ne ZhaMartichorasNikeMedusaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 1 / 6
13,019
723
13,723
20,657
16,305
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Cmobb3
Anhur
17
5 / 2 / 5
12,986
721
11,546
17,672
6,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
diezirul
Baron Samedi
17
3 / 4 / 7
12,755
709
12,914
16,708
8,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
11
11
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
1
1.83
W
Cerberus
 
Cerberus
3
1
6
6
L
Cabrakan
AiiGe
Cabrakan
0
1
2
1
W
Anhur
Cmobb3
Anhur
5
2
5
3.75
L
Bakasura
Day Dream5752
Bakasura
2
7
2
0.43
W
Baron Samedi
diezirul
Baron Samedi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,707
Damage
38,183
44,778
Taken
55,037
27,466
Mitigated
30,982
7,895
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
21,603
1,285
45
4,255
14,461
4,836
0
11,308
3,153
89,831
0
W
Cerberus
 
Cerberus
13,723
949
0
3,906
20,657
16,305
295
5,133
15,147
56,053
0
L
Cabrakan
AiiGe
Cabrakan
3,106
572
0
2,324
12,487
13,282
0
7,555
4,932
10,861
0
W
Anhur
Cmobb3
Anhur
11,546
7,041
389
5,365
17,672
6,162
2,317
10,735
6,568
0
71,786
L
Bakasura
Day Dream5752
Bakasura
10,998
6,954
0
1,271
17,830
9,348
0
7,808
10,022
0
32,299
W
Baron Samedi
diezirul
Baron Samedi
12,914
544
2,297
4,862
16,708
8,515
590
8,050
8,219
61,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
38,760
188
Minions Killed
264
0
Camps Cleared
0
740,919
Distance Traveled
937,617
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,701
761
124
7
0
310,590
0
W
Cerberus
13,019
723
75
4
0
335,426
4
L
Cabrakan
10,256
570
10
1
0
177,752
0
W
Anhur
12,986
721
78
4
0
304,242
0
L
Bakasura
11,157
620
54
3
0
252,577
0
W
Baron Samedi
12,755
709
111
6
0
297,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role