Player Matchup

Ne Zha
Ne Zha
Gold III
Fitz00
Ne Zha
Gold III
Level 88
God Stats
1W - 0L
1,283 SR
Queue Stats
276W - 280L
1,343 MMR
Solo
Merlin
Merlin
Silver III
Syelock
Merlin
Silver III
Level 118
God Stats
2W - 0L
1,341 SR
Queue Stats
28W - 30L
1,413 MMR
Party 1
Sol
Sol
Gold IV
YamatoSadow
Sol
Gold IV
Level 157
God Stats
11W - 9L
1,206 SR
Queue Stats
337W - 336L
1,401 MMR
Party 1
Guan Yu
Guan Yu
Silver II
kevinuwuu
Guan Yu
Silver II
Level 94
God Stats
1W - 4L
1,703 SR
Queue Stats
260W - 266L
1,341 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
zwetran
Sun Wukong
Gold V
Level 168
God Stats
2W - 1L
1,162 SR
Queue Stats
86W - 97L
1,345 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,339 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,476 SR
1,383 MMR
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
AlexP985
Heimdallr
Gold IV
Level 89
God Stats
7W - 7L
1,541 SR
Queue Stats
269W - 274L
1,338 MMR
Solo
He Bo
He Bo
Gold V
BayronWaR
He Bo
Gold V
Level 173
God Stats
23W - 34L
1,447 SR
Queue Stats
653W - 668L
1,392 MMR
Solo
Bacchus
Bacchus
Bronze III
Bhulou
Bacchus
Bronze III
Level 55
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 4L
1,354 MMR
Solo
Martichoras
Martichoras
Gold V
devsupremeX
Martichoras
Gold V
Level 107
God Stats
0W - 1L
1,138 SR
Queue Stats
206W - 216L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fitz00
Ne Zha
10
4 / 0 / 1
5,815
727
3,930
8,181
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Syelock
Merlin
8
0 / 0 / 1
4,938
617
2,997
3,521
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 1 / 1
5,261
658
4,338
4,262
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
kevinuwuu
Guan Yu
10
1 / 1 / 1
5,664
708
4,371
6,762
6,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
zwetran
Sun Wukong
7
1 / 1 / 1
4,540
568
2,536
5,920
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HerculesLokiHelSurtr

VS

Bans
Ao KuangYemojaThorAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 0
5,569
696
3,548
5,156
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
AlexP985
Heimdallr
9
1 / 2 / 0
4,719
590
4,368
7,924
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
BayronWaR
He Bo
7
1 / 2 / 0
4,424
553
2,305
4,151
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Bhulou
Bacchus
6
0 / 0 / 0
4,137
517
817
3,675
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
devsupremeX
Martichoras
9
0 / 2 / 1
4,945
618
4,748
7,104
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Heimdallr
AlexP985
Heimdallr
1
2
0
0.5
L
He Bo
BayronWaR
He Bo
1
2
0
0.5
L
Bacchus
Bhulou
Bacchus
0
0
0
0
W
Ne Zha
Fitz00
Ne Zha
4
0
1
4.5
W
Merlin
Syelock
Merlin
0
0
1
0.5
W
1
1
1
1.5
L
Martichoras
devsupremeX
Martichoras
0
2
1
0.25
W
Guan Yu
kevinuwuu
Guan Yu
1
1
1
1.5
W
Sun Wukong
zwetran
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,172
Damage
15,786
28,646
Taken
28,010
14,466
Mitigated
10,831
6,020
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,548
115
0
1,998
5,156
2,293
0
2,364
2,792
44,161
0
L
Heimdallr
AlexP985
Heimdallr
4,368
2,475
0
3,539
7,924
2,768
0
2,961
4,817
0
35,961
L
He Bo
BayronWaR
He Bo
2,305
79
0
1,160
4,151
782
0
199
3,952
20,674
0
L
Bacchus
Bhulou
Bacchus
817
298
68
1,664
3,675
3,018
0
1,615
2,010
5,373
0
W
Ne Zha
Fitz00
Ne Zha
3,930
1,628
0
1,428
8,181
3,053
0
1,863
6,318
0
39,247
W
Merlin
Syelock
Merlin
2,997
255
0
1,109
3,521
1,137
0
1,915
1,606
31,042
0
W
4,338
2,335
0
1,412
4,262
1,244
767
237
4,025
31,798
0
L
Martichoras
devsupremeX
Martichoras
4,748
2,221
0
1,284
7,104
1,970
0
0
7,104
0
36,347
W
Guan Yu
kevinuwuu
Guan Yu
4,371
873
61
1,625
6,762
6,175
0
350
6,412
0
39,539
W
Sun Wukong
zwetran
Sun Wukong
2,536
333
0
385
5,920
2,857
0
2,305
3,615
0
17,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
23,794
270
Minions Killed
240
0
Camps Cleared
0
880,752
Distance Traveled
807,265
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,569
696
86
11
0
172,339
0
L
Heimdallr
4,719
590
54
7
0
156,163
2
L
He Bo
4,424
553
46
6
0
146,952
0
L
Bacchus
4,137
517
5
1
0
191,376
2
W
Ne Zha
5,815
727
71
9
0
205,049
1
W
Merlin
4,938
617
56
7
0
144,205
0
W
Sol
5,261
658
58
7
0
175,660
3
L
Martichoras
4,945
618
49
6
0
140,435
2
W
Guan Yu
5,664
708
64
8
0
189,406
0
W
Sun Wukong
4,540
568
21
3
0
166,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role