Player Matchup

Zeus
Zeus
AtoriG69
Zeus
Level 93
God Stats
0W - 1L
1,291 SR
Queue Stats
74W - 74L
1,490 Elo+
Party 2
Mercury
Mercury
DecimateME
Mercury
Level 23
God Stats
0W - 3L
1,102 SR
Queue Stats
0W - 5L
1,041 Elo+
Party 4
Charybdis
Charybdis
Nani33rus
Charybdis
Level 43
God Stats
2W - 3L
1,616 SR
Queue Stats
5W - 9L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
RevosCZ
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,041 Elo+
Party 4
Vamana
Vamana
zerninek420
Vamana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,041 Elo+
Party 4
Team Averages
Level 42
1,402 SR
1,207 Elo+

VS

Team Averages
Level 44
1,537 SR
1,314 Elo+
Zeus
Zeus
DR 103
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 171L
1,354 Elo+
Party 3
Cernunnos
Cernunnos
Tochi6812
Cernunnos
Level 8
God Stats
14W - 10L
1,697 SR
Queue Stats
96W - 101L
1,337 Elo+
Party 3
Pele
Pele
dion77
Pele
Level 46
God Stats
9W - 7L
1,489 SR
Queue Stats
65W - 63L
1,231 Elo+
Solo
Amaterasu
Amaterasu
geilebiatsch
Amaterasu
Level 27
God Stats
7W - 6L
1,277 SR
Queue Stats
40W - 47L
1,340 Elo+
Party 1
Jormungandr
Jormungandr
ichmagkippen
Jormungandr
Level 48
God Stats
10W - 2L
1,720 SR
Queue Stats
183W - 192L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 5 / 1
8,616
574
9,326
8,447
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
DecimateME
Mercury
13
1 / 3 / 1
7,607
507
5,004
10,457
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Nani33rus
Charybdis
11
3 / 4 / 2
7,192
479
9,847
11,827
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
RevosCZ
Cthulhu
10
1 / 5 / 3
7,027
468
6,672
16,250
12,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
12
1 / 4 / 0
6,944
463
4,700
10,830
6,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DR 103
Zeus
14
6 / 2 / 3
9,028
602
5,961
8,331
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Tochi6812
Cernunnos
13
4 / 2 / 6
7,845
523
12,378
13,343
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
dion77
Pele
12
3 / 4 / 3
7,383
492
4,613
11,136
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
geilebiatsch
Amaterasu
15
3 / 0 / 0
9,080
605
6,834
11,358
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ichmagkippen
Jormungandr
13
5 / 2 / 4
8,477
565
8,382
10,395
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
21
21
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
5
1
0.9
W
Zeus
DR 103
Zeus
6
2
3
3.75
L
Mercury
DecimateME
Mercury
1
3
1
0.5
L
Charybdis
Nani33rus
Charybdis
3
4
2
1
L
Cthulhu
RevosCZ
Cthulhu
1
5
3
0.5
W
Cernunnos
Tochi6812
Cernunnos
4
2
6
3.5
W
Pele
dion77
Pele
3
4
3
1.13
W
Amaterasu
geilebiatsch
Amaterasu
3
0
0
3
W
Jormungandr
ichmagkippen
Jormungandr
5
2
4
3.5
L
Vamana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
38,168
57,811
Taken
54,563
30,916
Mitigated
29,755
9,763
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,326
1,164
0
310
8,447
3,162
828
3,290
5,157
61,513
0
W
Zeus
DR 103
Zeus
5,961
1,089
75
2,869
8,331
3,257
454
3,881
4,436
58,390
0
L
Mercury
DecimateME
Mercury
5,004
2,017
0
1,250
10,457
3,524
0
1,581
8,876
0
48,340
L
Charybdis
Nani33rus
Charybdis
9,847
5,423
0
3,061
11,827
4,785
0
4,192
7,635
0
51,635
L
Cthulhu
RevosCZ
Cthulhu
6,672
890
1,512
1,510
16,250
12,813
0
5,280
10,970
22,889
0
W
Cernunnos
Tochi6812
Cernunnos
12,378
7,423
0
6,506
13,343
6,520
0
3,808
9,522
0
49,726
W
Pele
dion77
Pele
4,613
756
0
1,709
11,136
4,510
0
3,266
7,870
0
37,070
W
Amaterasu
geilebiatsch
Amaterasu
6,834
3,418
0
6,932
11,358
6,017
768
0
11,358
0
67,327
W
Jormungandr
ichmagkippen
Jormungandr
8,382
2,543
294
2,180
10,395
9,451
0
5,000
5,379
32,323
0
L
Vamana
4,700
2,450
0
2,120
10,830
6,632
0
0
10,830
0
34,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
41,813
349
Minions Killed
379
0
Camps Cleared
0
1,454,047
Distance Traveled
1,452,210
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,616
574
105
7
0
273,871
0
W
Zeus
9,028
602
106
7
0
298,553
0
L
Mercury
7,607
507
81
5
0
342,593
0
L
Charybdis
7,192
479
82
5
0
260,041
0
L
Cthulhu
7,027
468
27
2
0
294,080
0
W
Cernunnos
7,845
523
62
4
0
278,543
0
W
Pele
7,383
492
49
3
0
295,255
0
W
Amaterasu
9,080
605
110
7
0
287,195
0
W
Jormungandr
8,477
565
52
3
0
292,664
2
L
Vamana
6,944
463
54
4
0
283,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role