Player Matchup

Serqet
Serqet
Fedor994
Serqet
Level 74
God Stats
20W - 23L
1,309 SR
Queue Stats
281W - 274L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
Mobatt 87
Jing Wei
Level 64
God Stats
1W - 2L
1,313 SR
Queue Stats
46W - 45L
1,443 Elo+
Solo
Anubis
Anubis
pakinaleksey
Anubis
Level 47
God Stats
54W - 41L
1,327 SR
Queue Stats
286W - 287L
1,423 Elo+
Party 1
Team Averages
Level 62
1,316 SR
1,428 Elo+

VS

Team Averages
Level 85
1,500 SR
1,451 Elo+
Horus
Horus
Storm3130
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 2
Ra
Ra
ThatBirdRaven
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
xMonsterDillerx
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fedor994
Serqet
13
2 / 1 / 8
8,583
715
6,204
9,571
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Mobatt 87
Jing Wei
13
3 / 0 / 8
8,531
711
7,295
8,161
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
6 / 0 / 5
9,253
771
12,459
4,740
2,514
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Storm3130
Horus
11
0 / 4 / 0
7,299
608
5,593
14,664
10,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 1
7,141
595
3,148
5,486
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 0
6,933
578
6,308
10,331
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
11
Kills
0
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
Fedor994
Serqet
2
1
8
6
W
Jing Wei
Mobatt 87
Jing Wei
3
0
8
7
L
Horus
Storm3130
Horus
0
4
0
0
L
0
4
1
0.13
W
Anubis
6
0
5
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
15,049
22,472
Taken
30,481
10,233
Mitigated
15,311
4,719
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Fedor994
Serqet
6,204
2,127
0
0
9,571
4,712
511
1,109
8,462
0
40,795
W
Jing Wei
Mobatt 87
Jing Wei
7,295
5,768
221
2,417
8,161
3,007
375
1,395
6,686
0
21,559
L
Horus
Storm3130
Horus
5,593
2,380
1,672
2,840
14,664
10,392
0
4,983
9,286
0
13,487
L
3,148
353
295
144
5,486
1,464
0
3,252
2,005
20,329
0
W
Anubis
12,459
251
0
2,081
4,740
2,514
128
541
4,128
34,675
0
L
6,308
3,389
0
1,438
10,331
3,455
0
4,233
6,000
0
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
21,373
153
Minions Killed
101
0
Camps Cleared
0
665,058
Distance Traveled
531,545
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,583
715
55
5
0
250,293
2
W
Jing Wei
8,531
711
43
4
0
193,528
0
L
Horus
7,299
608
17
1
0
209,192
0
L
Ra
7,141
595
42
4
0
145,304
0
W
Anubis
9,253
771
55
5
0
221,237
4
L
Ishtar
6,933
578
42
4
0
177,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role