Player Matchup

Izanami
Izanami
Blondie5072
Izanami
Level 124
God Stats
3W - 4L
1,525 SR
Queue Stats
239W - 236L
1,513 Elo+
Solo
Thor
Thor
egann1230
Thor
Level 47
God Stats
6W - 7L
1,545 SR
Queue Stats
50W - 43L
1,586 Elo+
Party 1
Sobek
Sobek
l-Keep-l
Sobek
Level 121
God Stats
1W - 2L
1,479 SR
Queue Stats
54W - 50L
1,549 Elo+
Party 1
Team Averages
Level 97
1,516 SR
1,550 Elo+

VS

Team Averages
Level 82
1,627 SR
1,516 Elo+
Anubis
Anubis
Slash897
Anubis
Level 69
God Stats
3W - 4L
1,725 SR
Queue Stats
131W - 104L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
madimath
Ratatoskr
Level 69
God Stats
8W - 4L
1,598 SR
Queue Stats
103W - 128L
1,549 Elo+
Solo
Xbalanque
Xbalanque
misbehavior
Xbalanque
Level 108
God Stats
11W - 6L
1,558 SR
Queue Stats
37W - 36L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blondie5072
Izanami
13
1 / 2 / 2
8,284
690
6,751
12,862
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
1 / 5 / 2
7,993
666
10,085
13,441
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
l-Keep-l
Sobek
15
2 / 2 / 2
9,606
801
5,310
15,876
14,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Slash897
Anubis
15
6 / 2 / 3
9,787
816
11,361
8,715
4,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
madimath
Ratatoskr
13
1 / 1 / 6
8,353
696
8,485
8,696
7,522
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
misbehavior
Xbalanque
15
2 / 1 / 5
9,295
775
15,434
10,145
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blondie5072
Izanami
1
2
2
1
W
Anubis
Slash897
Anubis
6
2
3
3.75
L
Thor
1
5
2
0.4
L
Sobek
l-Keep-l
Sobek
2
2
2
1.5
W
Ratatoskr
madimath
Ratatoskr
1
1
6
4
W
Xbalanque
misbehavior
Xbalanque
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,146
Damage
35,280
42,179
Taken
27,556
24,268
Mitigated
16,111
8,518
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blondie5072
Izanami
6,751
3,877
0
1,957
12,862
4,897
666
2,469
10,264
0
38,406
W
Anubis
Slash897
Anubis
11,361
625
0
2,626
8,715
4,528
481
1,724
6,991
53,533
0
L
Thor
10,085
2,251
0
740
13,441
4,919
255
3,986
9,234
0
32,137
L
Sobek
l-Keep-l
Sobek
5,310
364
1,536
4,285
15,876
14,452
72
4,945
10,502
16,806
0
W
Ratatoskr
madimath
Ratatoskr
8,485
2,405
0
1,059
8,696
7,522
65
2,379
6,317
0
23,025
W
Xbalanque
misbehavior
Xbalanque
15,434
5,644
0
2,560
10,145
4,061
299
1,247
8,898
0
49,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
27,435
133
Minions Killed
179
0
Camps Cleared
0
632,341
Distance Traveled
707,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,284
690
66
6
0
207,625
0
W
Anubis
9,787
816
79
7
0
213,014
0
L
Thor
7,993
666
49
4
0
206,622
0
L
Sobek
9,606
801
18
2
0
218,094
0
W
Ratatoskr
8,353
696
23
2
0
260,705
0
W
Xbalanque
9,295
775
77
6
0
233,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role