Player Matchup

Danzaburou
Danzaburou
FlightToBoston
Danzaburou
Level 157
God Stats
4W - 3L
1,878 SR
Queue Stats
173W - 188L
1,499 Elo+
Solo
Artio
Artio
LaLo_pepa
Artio
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 259L
1,455 Elo+
Solo
Thor
Thor
Prvt SnowBall92
Thor
Level 150
God Stats
14W - 15L
1,709 SR
Queue Stats
577W - 623L
1,482 Elo+
Solo
Cerberus
Cerberus
Sona_Blue
Cerberus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 89L
1,462 Elo+
Solo
Tiamat
Tiamat
Y0ungbu11
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,290 Elo+
Solo
Team Averages
Level 115
1,617 SR
1,438 Elo+

VS

Team Averages
Level 111
1,449 SR
1,489 Elo+
Geb
Geb
Deadmon4648
Geb
Level 33
God Stats
4W - 1L
1,493 SR
Queue Stats
209W - 226L
1,464 Elo+
Party 1
Persephone
Persephone
GitRichOrDieFlyn
Persephone
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 113L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Jampox15
Cthulhu
Level 139
God Stats
3W - 2L
1,399 SR
Queue Stats
158W - 152L
1,489 Elo+
Solo
Zeus
Zeus
JustCallMeE
Zeus
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
241W - 244L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scott Naaasty
Ah Muzen Cab
Level 159
God Stats
3W - 1L
1,353 SR
Queue Stats
260W - 256L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlightToBoston
Danzaburou
14
4 / 6 / 4
8,013
801
9,759
13,131
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
LaLo_pepa
Artio
14
0 / 3 / 9
7,951
795
3,449
14,379
16,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 7 / 5
7,729
773
6,221
10,954
5,426
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Sona_Blue
Cerberus
14
2 / 7 / 7
7,721
772
3,567
19,622
23,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Y0ungbu11
Tiamat
15
5 / 8 / 2
8,861
886
6,066
13,112
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 18
8,755
876
4,596
12,854
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
GitRichOrDieFlyn
Persephone
14
3 / 4 / 12
8,888
889
9,048
6,985
3,014
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Jampox15
Cthulhu
15
5 / 2 / 19
9,865
987
8,638
12,181
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 4 / 11
10,047
1,005
23,149
9,271
4,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Scott Naaasty
Ah Muzen Cab
17
12 / 2 / 13
10,511
1,051
15,583
8,265
4,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
13
Kills
31
31
Deaths
15
27
Assists
73
Player
Kills
Deaths
Assists
KDA
W
1
3
18
3.33
L
Danzaburou
FlightToBoston
Danzaburou
4
6
4
1
W
Persephone
GitRichOrDieFlyn
Persephone
3
4
12
2.25
W
Cthulhu
Jampox15
Cthulhu
5
2
19
7.25
W
10
4
11
3.88
L
Artio
LaLo_pepa
Artio
0
3
9
1.5
L
2
7
5
0.64
W
Ah Muzen Cab
Scott Naaasty
Ah Muzen Cab
12
2
13
9.25
L
Cerberus
Sona_Blue
Cerberus
2
7
7
0.79
L
Tiamat
Y0ungbu11
Tiamat
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,062
Damage
61,014
71,198
Taken
49,556
60,384
Mitigated
42,547
13,966
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,596
787
725
2,227
12,854
14,003
900
3,088
9,766
7,450
0
L
Danzaburou
FlightToBoston
Danzaburou
9,759
2,781
323
2,904
13,131
5,665
0
10,859
2,272
0
16,031
W
Persephone
GitRichOrDieFlyn
Persephone
9,048
1,232
264
951
6,985
3,014
2,052
2,060
4,881
15,775
0
W
Cthulhu
Jampox15
Cthulhu
8,638
264
1,547
2,513
12,181
16,610
175
3,134
9,047
22,212
183
W
23,149
3,017
664
1,134
9,271
4,259
1,783
3,629
5,642
34,129
0
L
Artio
LaLo_pepa
Artio
3,449
340
1,004
4,703
14,379
16,694
283
8,043
6,336
13,216
0
L
6,221
1,227
760
592
10,954
5,426
660
7,688
3,266
0
14,053
W
Ah Muzen Cab
Scott Naaasty
Ah Muzen Cab
15,583
6,737
86
337
8,265
4,661
2,812
1,154
7,111
0
36,784
L
Cerberus
Sona_Blue
Cerberus
3,567
98
659
1,869
19,622
23,672
49
10,819
8,803
11,853
0
L
Tiamat
Y0ungbu11
Tiamat
6,066
986
185
967
13,112
8,927
624
7,839
5,273
8,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,275
Gold Earned
48,066
82
Minions Killed
114
0
Camps Cleared
0
802,343
Distance Traveled
905,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,755
876
9
1
0
165,833
0
L
Danzaburou
8,013
801
21
2
0
165,766
0
W
Persephone
8,888
889
17
2
0
212,920
0
W
Cthulhu
9,865
987
16
2
0
203,688
0
W
Zeus
10,047
1,005
30
3
0
144,193
0
L
Artio
7,951
795
20
2
0
197,445
0
L
Thor
7,729
773
14
1
0
134,335
0
W
Ah Muzen Cab
10,511
1,051
42
4
0
178,745
0
L
Cerberus
7,721
772
19
2
0
163,489
0
L
Tiamat
8,861
886
8
1
0
141,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role