Player Matchup

Kuzenbo
Kuzenbo
DarknightMagnus
Kuzenbo
Level 157
God Stats
4W - 5L
1,483 SR
Queue Stats
64W - 59L
1,388 Elo+
Party 1
Fenrir
Fenrir
IzaGodOfTheDeath
Fenrir
Level 199
God Stats
3W - 4L
1,589 SR
Queue Stats
71W - 72L
1,370 Elo+
Party 1
Martichoras
Martichoras
Psycosick
Martichoras
Level 47
God Stats
12W - 13L
1,463 SR
Queue Stats
53W - 66L
1,388 Elo+
Party 1
Chronos
Chronos
Toatie13
Chronos
Level 44
God Stats
5W - 5L
1,750 SR
Queue Stats
223W - 228L
1,452 Elo+
Solo
Loki
Loki
korallen_Ratte
Loki
Level 148
God Stats
7W - 2L
1,289 SR
Queue Stats
59W - 50L
1,433 Elo+
Party 1
Team Averages
Level 119
1,515 SR
1,406 Elo+

VS

Team Averages
Level 37
1,390 SR
1,284 Elo+
Bakasura
Bakasura
Cheezzy_Beanz
Bakasura
Level 63
God Stats
0W - 2L
1,335 SR
Queue Stats
124W - 137L
1,428 Elo+
Party 3
Aphrodite
Aphrodite
DeadlyNinashyper
Aphrodite
Level 15
God Stats
0W - 6L
1,294 SR
Queue Stats
223W - 229L
1,217 Elo+
Party 2
Sun Wukong
Sun Wukong
SuperCruzey
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,181 Elo+
Party 3
Danzaburou
Danzaburou
paxpaxter
Danzaburou
Level 38
God Stats
9W - 15L
1,547 SR
Queue Stats
33W - 42L
1,443 Elo+
Solo
Bacchus
Bacchus
twich-shadow-
Bacchus
Level 31
God Stats
5W - 7L
1,276 SR
Queue Stats
251W - 272L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
5,628
512
3,130
8,970
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 2
6,222
566
6,294
8,480
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Psycosick
Martichoras
10
4 / 2 / 1
5,926
539
5,167
6,740
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Toatie13
Chronos
12
9 / 0 / 1
7,734
703
12,156
7,608
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 0 / 4
6,490
590
4,111
8,549
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cheezzy_Beanz
Bakasura
10
2 / 4 / 1
5,956
541
4,883
11,138
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
9
0 / 6 / 0
5,110
465
5,359
12,117
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SuperCruzey
Sun Wukong
9
1 / 1 / 1
5,684
517
4,742
7,248
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
paxpaxter
Danzaburou
9
1 / 2 / 0
5,476
498
5,932
6,913
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
8
1 / 4 / 1
5,698
518
3,571
9,655
8,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
5
5
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cheezzy_Beanz
Bakasura
2
4
1
0.63
W
0
1
6
3
L
Aphrodite
0
6
0
0
W
2
2
2
1.5
W
Martichoras
Psycosick
Martichoras
4
2
1
2.25
L
Sun Wukong
SuperCruzey
Sun Wukong
1
1
1
1.5
W
Chronos
Toatie13
Chronos
9
0
1
9.5
W
2
0
4
4
L
Danzaburou
paxpaxter
Danzaburou
1
2
0
0.5
L
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
24,487
40,347
Taken
47,071
19,829
Mitigated
24,749
11,134
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cheezzy_Beanz
Bakasura
4,883
3,679
0
2,239
11,138
4,641
0
3,166
7,928
0
29,469
W
3,130
1,252
0
1,840
8,970
7,099
14
1,313
7,641
11,997
0
L
Aphrodite
5,359
974
540
5,307
12,117
5,114
0
8,083
3,946
33,015
0
W
6,294
1,290
0
2,196
8,480
4,236
0
863
7,425
0
35,969
W
Martichoras
Psycosick
Martichoras
5,167
1,999
339
2,807
6,740
2,599
308
1,509
5,096
0
39,257
L
Sun Wukong
SuperCruzey
Sun Wukong
4,742
750
0
1,209
7,248
4,320
0
782
6,150
0
28,299
W
Chronos
Toatie13
Chronos
12,156
4,318
0
944
7,608
2,836
0
3,458
3,865
62,080
0
W
4,111
1,163
0
3,008
8,549
3,059
0
1,787
6,752
0
45,487
L
Danzaburou
paxpaxter
Danzaburou
5,932
2,631
0
2,470
6,913
2,481
0
1,287
5,626
0
39,807
L
Bacchus
3,571
436
906
2,097
9,655
8,193
0
1,968
7,646
18,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
27,924
315
Minions Killed
257
0
Camps Cleared
0
1,097,095
Distance Traveled
1,136,158
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,956
541
64
6
0
261,368
0
W
Kuzenbo
5,628
512
13
1
0
226,296
4
L
Aphrodite
5,110
465
49
4
0
208,521
0
W
Fenrir
6,222
566
64
6
0
215,043
0
W
Martichoras
5,926
539
60
5
0
187,845
0
L
Sun Wukong
5,684
517
49
4
0
258,354
0
W
Chronos
7,734
703
100
9
0
205,796
1
W
Loki
6,490
590
78
7
0
262,115
1
L
Danzaburou
5,476
498
63
6
0
203,249
0
L
Bacchus
5,698
518
32
3
0
204,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role