Player Matchup

Sylvanus
Sylvanus
AGISMAGO
Sylvanus
Level 157
God Stats
1W - 0L
1,742 SR
Queue Stats
43W - 26L
1,754 Elo+
Party 2
Izanami
Izanami
BlueDeltaS
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,269 Elo+
Solo
Lancelot
Lancelot
DiegoCardinal
Lancelot
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 15L
1,610 Elo+
Party 2
Hel
Hel
Marunou
Hel
Level 109
God Stats
3W - 2L
1,628 SR
Queue Stats
40W - 29L
1,596 Elo+
Solo
Chang'e
Chang'e
Vinorraz
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Team Averages
Level 108
1,574 SR
1,582 Elo+

VS

Team Averages
Level 131
1,565 SR
1,474 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Neodairo
Artemis
Level 191
God Stats
1W - 1L
1,527 SR
Queue Stats
58W - 37L
1,619 Elo+
Solo
Zeus
Zeus
TOURÃODAGALADA
Zeus
Level 119
God Stats
0W - 1L
1,750 SR
Queue Stats
15W - 15L
1,553 Elo+
Party 1
Chronos
Chronos
emanuel0197
Chronos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,245 Elo+
Solo
Surtr
Surtr
kirito5
Surtr
Level 157
God Stats
1W - 2L
1,548 SR
Queue Stats
18W - 19L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGISMAGO
Sylvanus
16
3 / 2 / 12
9,440
858
11,834
20,038
21,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
BlueDeltaS
Izanami
15
0 / 2 / 8
8,179
744
3,577
10,357
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
DiegoCardinal
Lancelot
15
4 / 3 / 12
8,788
799
12,304
14,501
11,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
16
9 / 0 / 10
9,541
867
18,855
11,497
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Vinorraz
Chang'e
17
6 / 2 / 5
9,872
897
10,478
12,100
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 1
7,363
669
5,299
7,402
2,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Neodairo
Artemis
15
3 / 5 / 4
8,224
748
16,923
13,347
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 5
8,286
753
12,776
11,238
3,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
emanuel0197
Chronos
14
1 / 7 / 4
7,786
708
10,762
16,986
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
kirito5
Surtr
13
2 / 1 / 7
7,758
705
11,529
16,157
11,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
22
Kills
9
9
Deaths
22
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
1
0.17
W
Sylvanus
AGISMAGO
Sylvanus
3
2
12
4.5
W
Izanami
BlueDeltaS
Izanami
0
2
8
2
W
Lancelot
DiegoCardinal
Lancelot
4
3
12
3.33
W
Hel
9
0
10
14
L
Artemis
Neodairo
Artemis
3
5
4
1
L
3
6
5
0.92
W
Chang'e
Vinorraz
Chang'e
6
2
5
4.25
L
Chronos
emanuel0197
Chronos
1
7
4
0.43
L
Surtr
kirito5
Surtr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,048
Damage
57,289
68,493
Taken
65,130
51,870
Mitigated
29,430
34,800
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,299
2,455
0
1,380
7,402
2,646
942
4,771
2,631
0
21,271
W
Sylvanus
AGISMAGO
Sylvanus
11,834
3,010
6,601
6,478
20,038
21,326
244
9,268
10,770
21,208
0
W
Izanami
BlueDeltaS
Izanami
3,577
2,971
0
1,583
10,357
5,470
3,168
3,931
6,426
0
27,914
W
Lancelot
DiegoCardinal
Lancelot
12,304
1,814
0
193
14,501
11,902
290
5,089
9,412
0
32,824
W
Hel
18,855
465
8,270
6,136
11,497
7,303
288
3,804
7,693
43,004
0
L
Artemis
Neodairo
Artemis
16,923
8,552
0
2,485
13,347
5,339
0
9,148
4,199
0
36,828
L
12,776
3,248
0
2,594
11,238
3,501
148
5,216
6,022
34,158
0
W
Chang'e
Vinorraz
Chang'e
10,478
1,857
2,014
3,525
12,100
5,869
433
1,842
10,258
49,593
0
L
Chronos
emanuel0197
Chronos
10,762
2,493
0
3,150
16,986
6,150
0
12,699
4,271
26,402
0
L
Surtr
kirito5
Surtr
11,529
3,524
0
4,393
16,157
11,794
25
9,295
6,762
458
22,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
39,417
247
Minions Killed
197
0
Camps Cleared
0
1,226,455
Distance Traveled
1,034,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,363
669
37
3
0
141,768
0
W
Sylvanus
9,440
858
11
1
0
229,554
0
W
Izanami
8,179
744
48
4
0
217,154
0
W
Lancelot
8,788
799
37
3
0
265,311
0
W
Hel
9,541
867
55
5
0
271,127
0
L
Artemis
8,224
748
51
5
0
216,350
0
L
Zeus
8,286
753
42
4
0
200,505
0
W
Chang'e
9,872
897
96
9
0
243,309
0
L
Chronos
7,786
708
43
4
0
222,217
0
L
Surtr
7,758
705
24
2
0
253,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role