Player Matchup

Thanatos
Thanatos
AzarFlamen
Thanatos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 76L
1,518 Elo+
Solo
Chaac
Chaac
F7_Warrior_420
Chaac
Level 42
God Stats
5W - 4L
1,340 SR
Queue Stats
220W - 228L
1,428 Elo+
Solo
Khepri
Khepri
JlayE02
Khepri
Level 94
God Stats
24W - 22L
1,513 SR
Queue Stats
234W - 212L
1,468 Elo+
Solo
Amaterasu
Amaterasu
Mad Fye
Amaterasu
Level 96
God Stats
6W - 4L
1,625 SR
Queue Stats
145W - 139L
1,484 Elo+
Solo
Chronos
Chronos
yuujyu
Chronos
Level 114
God Stats
6W - 5L
1,535 SR
Queue Stats
711W - 647L
1,480 Elo+
Solo
Team Averages
Level 90
1,503 SR
1,475 Elo+

VS

Team Averages
Level 99
1,691 SR
1,492 Elo+
Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Semagibi
Surtr
Level 140
God Stats
18W - 11L
1,644 SR
Queue Stats
293W - 293L
1,500 Elo+
Party 1
Anubis
Anubis
Xxdarksasuke8xX
Anubis
Level 124
God Stats
14W - 4L
1,900 SR
Queue Stats
191W - 200L
1,492 Elo+
Party 1
Bellona
Bellona
alemorsa13
Bellona
Level 43
God Stats
22W - 21L
1,846 SR
Queue Stats
88W - 113L
1,436 Elo+
Party 1
Izanami
Izanami
phillykilla60
Izanami
Level 127
God Stats
175W - 172L
1,565 SR
Queue Stats
883W - 830L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzarFlamen
Thanatos
11
2 / 4 / 2
7,030
469
5,731
11,282
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 2
7,772
518
8,126
14,324
11,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
JlayE02
Khepri
12
0 / 0 / 6
7,847
523
2,746
5,754
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Mad Fye
Amaterasu
15
4 / 1 / 0
9,166
611
12,111
19,770
14,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
yuujyu
Chronos
13
5 / 4 / 3
7,985
532
8,128
13,282
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 3 / 0
6,549
437
5,532
11,553
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Semagibi
Surtr
13
4 / 2 / 3
8,099
540
9,420
12,096
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
3 / 2 / 1
6,738
449
6,627
5,325
2,560
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
alemorsa13
Bellona
12
0 / 3 / 2
6,706
447
12,711
17,153
19,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
12
2 / 4 / 0
7,432
495
4,585
10,406
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
13
Kills
11
11
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
0
0.67
W
Thanatos
AzarFlamen
Thanatos
2
4
2
0.75
W
2
2
2
1.5
W
Khepri
JlayE02
Khepri
0
0
6
3
W
Amaterasu
Mad Fye
Amaterasu
4
1
0
4
L
Surtr
Semagibi
Surtr
4
2
3
2.75
L
3
2
1
1.75
L
Bellona
alemorsa13
Bellona
0
3
2
0.33
L
Izanami
2
4
0
0.5
W
Chronos
yuujyu
Chronos
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
38,875
64,412
Taken
56,533
39,561
Mitigated
43,516
25,959
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,532
854
0
2,284
11,553
10,655
0
1,786
9,767
23,909
0
W
Thanatos
AzarFlamen
Thanatos
5,731
2,275
67
4,781
11,282
3,789
270
3,123
8,159
0
32,149
W
8,126
2,665
0
3,804
14,324
11,975
1,897
1,577
12,747
0
67,946
W
Khepri
JlayE02
Khepri
2,746
413
0
2,177
5,754
4,501
0
1,311
4,443
20,787
0
W
Amaterasu
Mad Fye
Amaterasu
12,111
7,962
0
11,831
19,770
14,690
0
584
19,186
0
77,312
L
Surtr
Semagibi
Surtr
9,420
4,360
0
1,902
12,096
6,756
0
3,483
8,613
1,309
64,958
L
6,627
494
0
2,591
5,325
2,560
0
2,856
2,469
34,369
0
L
Bellona
alemorsa13
Bellona
12,711
7,399
0
2,395
17,153
19,335
0
1,215
15,938
0
47,518
L
Izanami
4,585
3,491
0
3,327
10,406
4,210
601
1,534
8,872
0
59,829
W
Chronos
yuujyu
Chronos
8,128
1,451
0
3,299
13,282
4,606
1,447
6,024
7,258
49,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,800
Gold Earned
35,524
362
Minions Killed
353
0
Camps Cleared
0
1,427,900
Distance Traveled
1,196,628
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,549
437
15
1
0
272,227
1
W
Thanatos
7,030
469
43
3
0
286,125
0
W
Chaac
7,772
518
85
6
0
287,963
0
W
Khepri
7,847
523
23
2
0
309,857
4
W
Amaterasu
9,166
611
117
8
0
252,589
0
L
Surtr
8,099
540
93
6
0
299,125
0
L
Anubis
6,738
449
62
4
0
147,668
0
L
Bellona
6,706
447
70
5
0
259,280
0
L
Izanami
7,432
495
113
8
0
218,328
0
W
Chronos
7,985
532
94
6
0
291,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role