Player Matchup

Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CuddleyBunny
Serqet
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,417 Elo+
Party 1
Anubis
Anubis
Phyrëfly
Anubis
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,445 Elo+
Party 1
King Arthur
King Arthur
mauricio12
King Arthur
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,181 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
titled-11_Drip
Ah Muzen Cab
Level 59
God Stats
0W - 5L
1,211 SR
Queue Stats
52W - 59L
1,402 Elo+
Solo
Team Averages
Level 55
1,442 SR
1,389 Elo+

VS

Team Averages
Level 65
1,470 SR
1,476 Elo+
Horus
Horus
 
Horus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Grey13ush
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Skadi
Skadi
HeatedBasket645
Skadi
Level 85
God Stats
6W - 9L
1,113 SR
Queue Stats
98W - 92L
1,410 Elo+
Solo
Hades
Hades
MIton DeLugg
Hades
Level 41
God Stats
1W - 2L
1,736 SR
Queue Stats
82W - 80L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Melon9000
Heimdallr
Level 36
God Stats
5W - 3L
1,500 SR
Queue Stats
582W - 530L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 3 / 5
7,570
473
5,064
15,909
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
15
12 / 4 / 3
9,396
587
12,736
15,976
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Phyrëfly
Anubis
13
3 / 5 / 5
7,663
479
13,449
11,920
6,556
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
mauricio12
King Arthur
1
0 / 0 / 0
4,489
281
0
0
0
Ah Muzen Cab
titled-11_Drip
Ah Muzen Cab
13
1 / 2 / 7
7,220
451
9,875
8,234
3,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 3 / 5
8,517
532
3,863
14,929
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
11
0 / 5 / 4
7,039
440
4,586
13,246
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 8
8,356
522
10,938
9,275
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 5
8,381
524
7,436
13,850
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Melon9000
Heimdallr
13
6 / 2 / 4
8,249
516
10,461
11,465
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
17
Kills
14
14
Deaths
17
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
5
1.17
W
Horus
 
Horus
2
3
5
1.5
L
Serqet
12
4
3
3.38
W
Odin
0
5
4
0.4
W
2
2
8
3
W
4
5
5
1.3
W
Heimdallr
Melon9000
Heimdallr
6
2
4
4
L
Anubis
Phyrëfly
Anubis
3
5
5
1.1
L
King Arthur
mauricio12
King Arthur
0
0
0
0
L
Ah Muzen Cab
titled-11_Drip
Ah Muzen Cab
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
37,284
52,039
Taken
62,765
36,266
Mitigated
34,328
11,652
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,064
443
208
4,685
15,909
18,599
0
808
15,101
26,236
0
W
Horus
 
Horus
3,863
1,473
2,165
4,926
14,929
14,406
243
6,701
8,103
973
16,292
L
Serqet
12,736
1,020
0
4,125
15,976
7,696
0
1,926
14,050
0
58,123
W
Odin
4,586
1,205
0
535
13,246
5,281
252
1,811
11,228
0
42,261
W
10,938
4,701
0
1,069
9,275
3,509
2,514
389
8,770
0
68,631
W
7,436
1,567
395
3,902
13,850
6,021
2,098
7,859
5,991
48,685
0
W
Heimdallr
Melon9000
Heimdallr
10,461
5,288
0
2,782
11,465
5,111
176
1,753
9,487
0
43,893
L
Anubis
Phyrëfly
Anubis
13,449
1,725
0
2,104
11,920
6,556
0
4,479
7,441
58,861
0
L
King Arthur
mauricio12
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
titled-11_Drip
Ah Muzen Cab
9,875
4,880
0
530
8,234
3,415
0
705
7,529
0
55,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
40,542
271
Minions Killed
331
0
Camps Cleared
0
1,197,202
Distance Traveled
1,391,117
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,570
473
40
3
0
265,555
0
W
Horus
8,517
532
18
1
0
321,986
0
L
Serqet
9,396
587
86
5
0
370,430
1
W
Odin
7,039
440
60
4
0
295,583
0
W
Skadi
8,356
522
108
7
0
245,122
1
W
Hades
8,381
524
85
5
0
260,757
4
W
Heimdallr
8,249
516
60
4
0
267,669
0
L
Anubis
7,663
479
74
5
0
273,464
2
L
King Arthur
4,489
281
0
0
0
0
0
L
Ah Muzen Cab
7,220
451
71
4
0
287,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role