Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Druloq1
Anhur
Level 87
God Stats
2W - 4L
1,644 SR
Queue Stats
180W - 181L
1,459 Elo+
Solo
Anubis
Anubis
IKillULast
Anubis
Level 103
God Stats
0W - 5L
1,290 SR
Queue Stats
68W - 113L
1,381 Elo+
Party 2
Xing Tian
Xing Tian
OnikaPsycho
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,387 Elo+
Solo
Martichoras
Martichoras
Proometheus
Martichoras
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Team Averages
Level 98
1,487 SR
1,378 Elo+

VS

Team Averages
Level 87
1,475 SR
1,438 Elo+
Thoth
Thoth
Blazing21
Thoth
Level 105
God Stats
3W - 6L
1,500 SR
Queue Stats
142W - 147L
1,384 Elo+
Party 1
Hachiman
Hachiman
Snéaky
Hachiman
Level 118
God Stats
1W - 1L
1,506 SR
Queue Stats
74W - 77L
1,479 Elo+
Solo
Maui
Maui
StarKiller1012
Maui
Level 47
God Stats
2W - 0L
1,800 SR
Queue Stats
38W - 28L
1,484 Elo+
Party 1
Bakasura
Bakasura
bazoozoomaster
Bakasura
Level 43
God Stats
6W - 9L
1,200 SR
Queue Stats
360W - 387L
1,490 Elo+
Solo
Fenrir
Fenrir
blazingangel66
Fenrir
Level 124
God Stats
1W - 1L
1,367 SR
Queue Stats
14W - 16L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 6
6,930
578
5,756
12,936
13,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Druloq1
Anhur
13
1 / 3 / 6
7,731
644
6,494
9,250
5,261
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
IKillULast
Anubis
16
5 / 2 / 3
9,023
752
15,328
9,225
6,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
OnikaPsycho
Xing Tian
13
0 / 0 / 7
7,444
620
5,757
9,808
10,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
Proometheus
Martichoras
16
2 / 3 / 5
8,896
741
16,353
13,095
8,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Blazing21
Thoth
17
1 / 1 / 6
9,031
753
9,712
6,637
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Snéaky
Hachiman
17
9 / 1 / 3
9,934
828
23,282
10,686
5,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 8
8,384
699
9,520
13,250
16,086
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
14
1 / 1 / 6
8,739
728
5,045
13,640
14,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 7
7,623
635
2,744
9,830
7,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
8
Kills
12
12
Deaths
9
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
6
0.75
W
Thoth
Blazing21
Thoth
1
1
6
4
L
Anhur
Druloq1
Anhur
1
3
6
1.33
L
Anubis
IKillULast
Anubis
5
2
3
3.25
L
Xing Tian
OnikaPsycho
Xing Tian
0
0
7
3.5
L
Martichoras
Proometheus
Martichoras
2
3
5
1.5
W
Hachiman
Snéaky
Hachiman
9
1
3
10.5
W
0
3
8
1.33
W
Bakasura
1
1
6
4
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
50,303
54,314
Taken
54,043
43,784
Mitigated
47,125
13,907
Healing
23,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,756
880
2,078
2,254
12,936
13,465
0
3,830
8,923
0
7,672
W
Thoth
Blazing21
Thoth
9,712
600
397
1,681
6,637
3,244
113
2,106
4,531
33,772
0
L
Anhur
Druloq1
Anhur
6,494
2,137
541
986
9,250
5,261
0
3,016
5,994
0
17,096
L
Anubis
IKillULast
Anubis
15,328
692
961
3,259
9,225
6,039
0
2,908
5,882
28,083
0
L
Xing Tian
OnikaPsycho
Xing Tian
5,757
413
1,279
729
9,808
10,427
0
3,667
6,031
9,775
0
L
Martichoras
Proometheus
Martichoras
16,353
4,045
202
1,618
13,095
8,592
0
5,811
6,690
0
41,830
W
Hachiman
Snéaky
Hachiman
23,282
15,705
1,467
5,016
10,686
5,124
136
3,734
6,952
0
39,370
W
9,520
1,092
1,826
3,018
13,250
16,086
108
4,968
8,282
16,934
0
W
Bakasura
5,045
3,400
1,878
5,999
13,640
14,729
100
6,495
7,145
0
5,069
W
2,744
478
1,333
941
9,830
7,942
0
3,782
6,048
0
3,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
43,711
133
Minions Killed
130
0
Camps Cleared
0
1,139,457
Distance Traveled
1,220,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,930
578
4
0
0
237,551
0
W
Thoth
9,031
753
62
5
0
235,413
0
L
Anhur
7,731
644
28
2
0
208,532
0
L
Anubis
9,023
752
37
3
0
218,892
0
L
Xing Tian
7,444
620
8
1
0
248,572
0
L
Martichoras
8,896
741
56
5
0
225,910
0
W
Hachiman
9,934
828
42
4
0
239,498
0
W
Maui
8,384
699
6
1
0
247,992
0
W
Bakasura
8,739
728
20
2
0
252,614
0
W
Fenrir
7,623
635
0
0
0
244,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role