Player Matchup

Chernobog
Chernobog
Lex-HC-
Chernobog
Level 158
God Stats
7W - 2L
1,619 SR
Queue Stats
117W - 102L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
OnasisTheCreator
Baron Samedi
Level 149
God Stats
1W - 3L
1,380 SR
Queue Stats
20W - 14L
1,563 Elo+
Solo
Chaac
Chaac
Solosamuraii
Chaac
Level 47
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 5L
1,717 Elo+
Party 2
Heimdallr
Heimdallr
Zylveer
Heimdallr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,435 Elo+
Solo
Zeus
Zeus
cirque_2cirque
Zeus
Level 121
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 6L
1,717 Elo+
Party 2
Team Averages
Level 117
1,417 SR
1,589 Elo+

VS

Team Averages
Level 133
1,572 SR
1,446 Elo+
Achilles
Achilles
CrusaderX53
Achilles
Level 122
God Stats
2W - 1L
1,699 SR
Queue Stats
7W - 6L
1,404 Elo+
Party 1
Arachne
Arachne
Gozzie820
Arachne
Level 128
God Stats
1W - 0L
1,876 SR
Queue Stats
10W - 9L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
KittyLovesRa-Men
Aphrodite
Level 139
God Stats
3W - 5L
1,442 SR
Queue Stats
60W - 78L
1,441 Elo+
Solo
Chang'e
Chang'e
Yo Donkey Kong
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,549 Elo+
Solo
Izanami
Izanami
jimlayey71
Izanami
Level 121
God Stats
25W - 28L
1,345 SR
Queue Stats
335W - 319L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lex-HC-
Chernobog
12
0 / 1 / 2
6,497
591
5,898
8,153
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
OnasisTheCreator
Baron Samedi
11
1 / 3 / 1
6,413
583
4,036
9,099
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
5,048
459
2,555
7,801
6,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Zylveer
Heimdallr
9
0 / 3 / 0
5,325
484
4,120
8,167
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 0
5,097
463
5,117
7,060
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrusaderX53
Achilles
10
0 / 0 / 1
5,923
538
4,069
6,389
6,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Gozzie820
Arachne
10
2 / 2 / 2
6,144
559
3,805
9,429
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
11
6 / 1 / 5
6,736
612
8,173
8,388
3,634
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 1
7,452
677
5,183
6,610
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jimlayey71
Izanami
12
4 / 0 / 4
7,621
693
6,845
9,683
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
17
17
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
CrusaderX53
Achilles
0
0
1
0.5
W
Arachne
Gozzie820
Arachne
2
2
2
1.5
W
Aphrodite
6
1
5
8.5
L
Chernobog
Lex-HC-
Chernobog
0
1
2
1
L
Baron Samedi
OnasisTheCreator
Baron Samedi
1
3
1
0.5
L
0
3
0
0
W
5
0
1
5.5
L
Heimdallr
Zylveer
Heimdallr
0
3
0
0
L
1
7
0
0.14
W
Izanami
jimlayey71
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
28,075
40,280
Taken
40,499
18,400
Mitigated
20,327
9,486
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CrusaderX53
Achilles
4,069
915
0
2,030
6,389
6,257
0
0
6,389
0
30,731
W
Arachne
Gozzie820
Arachne
3,805
2,333
0
1,871
9,429
3,573
112
2,019
7,410
0
31,501
W
Aphrodite
8,173
200
3,273
4,134
8,388
3,634
514
4,039
4,349
25,555
0
L
Chernobog
Lex-HC-
Chernobog
5,898
3,493
0
4,158
8,153
3,073
0
497
7,656
0
52,727
L
Baron Samedi
OnasisTheCreator
Baron Samedi
4,036
523
80
2,284
9,099
3,888
0
3,775
5,324
49,163
0
L
2,555
675
0
1,286
7,801
6,569
0
2,289
5,512
0
28,532
W
5,183
0
160
3,265
6,610
2,585
0
2,304
4,306
57,218
0
L
Heimdallr
Zylveer
Heimdallr
4,120
1,390
0
1,503
8,167
2,757
0
2,275
5,892
0
37,357
L
5,117
784
0
175
7,060
2,113
0
4,520
2,540
18,875
0
W
Izanami
jimlayey71
Izanami
6,845
5,270
0
4,598
9,683
4,278
1,009
791
8,892
0
71,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
33,876
335
Minions Killed
372
0
Camps Cleared
0
1,036,350
Distance Traveled
1,086,684
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,923
538
60
5
0
200,809
0
W
Arachne
6,144
559
52
5
0
251,662
2
W
Aphrodite
6,736
612
29
3
0
218,275
0
L
Chernobog
6,497
591
96
9
0
196,684
0
L
Baron Samedi
6,413
583
86
8
0
204,478
4
L
Chaac
5,048
459
55
5
0
254,835
1
W
Chang'e
7,452
677
113
10
0
236,659
0
L
Heimdallr
5,325
484
65
6
0
209,968
3
L
Zeus
5,097
463
33
3
0
170,385
0
W
Izanami
7,621
693
118
11
0
179,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role