Player Matchup

Chang'e
Chang'e
Its Floof
Chang'e
Level 105
God Stats
1W - 3L
1,300 SR
Queue Stats
138W - 150L
1,451 Elo+
Party 1
Fenrir
Fenrir
MemefulDaddy
Fenrir
Level 144
God Stats
0W - 2L
1,301 SR
Queue Stats
88W - 111L
1,446 Elo+
Party 1
Chernobog
Chernobog
Onadri
Chernobog
Level 107
God Stats
1W - 1L
1,750 SR
Queue Stats
105W - 122L
1,520 Elo+
Party 1
Atlas
Atlas
RedZeus915
Atlas
Level 63
God Stats
13W - 11L
1,726 SR
Queue Stats
22W - 35L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
dabbedOn
Sylvanus
Level 146
God Stats
2W - 4L
1,160 SR
Queue Stats
143W - 133L
1,504 Elo+
Party 1
Team Averages
Level 113
1,447 SR
1,456 Elo+

VS

Team Averages
Level 119
1,570 SR
1,472 Elo+
Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SaberKnite
Bacchus
Level 127
God Stats
6W - 4L
1,827 SR
Queue Stats
75W - 71L
1,526 Elo+
Solo
Anubis
Anubis
TheDivisionBells
Anubis
Level 121
God Stats
15W - 11L
1,523 SR
Queue Stats
67W - 66L
1,451 Elo+
Solo
Mercury
Mercury
lnzayne
Mercury
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 102L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Its Floof
Chang'e
6
1 / 1 / 0
4,948
450
1,244
2,893
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
8
2 / 7 / 2
5,516
501
4,172
12,062
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Onadri
Chernobog
10
0 / 2 / 2
5,811
528
4,928
7,652
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
8
0 / 4 / 1
5,261
478
2,653
11,130
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
dabbedOn
Sylvanus
11
1 / 4 / 0
6,001
546
5,580
10,598
10,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 2
7,058
642
6,360
7,723
2,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
 
King Arthur
11
1 / 1 / 4
6,764
615
5,960
10,089
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
SaberKnite
Bacchus
10
1 / 1 / 8
6,284
571
3,124
7,477
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 1 / 1
7,765
706
7,491
5,960
2,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
lnzayne
Mercury
12
6 / 1 / 4
7,394
672
6,340
7,452
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
18
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
2
4
W
King Arthur
 
King Arthur
1
1
4
3
L
Chang'e
Its Floof
Chang'e
1
1
0
1
L
Fenrir
2
7
2
0.43
L
Chernobog
Onadri
Chernobog
0
2
2
0.5
L
Atlas
0
4
1
0.13
W
Bacchus
SaberKnite
Bacchus
1
1
8
5
W
6
1
1
6.5
L
Sylvanus
dabbedOn
Sylvanus
1
4
0
0.25
W
Mercury
lnzayne
Mercury
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,577
Damage
29,275
44,335
Taken
38,701
24,275
Mitigated
18,900
9,571
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,360
5,920
0
4,079
7,723
2,901
402
1,063
6,660
0
52,766
W
King Arthur
 
King Arthur
5,960
1,246
0
2,120
10,089
4,645
153
4,242
5,847
0
49,722
L
Chang'e
Its Floof
Chang'e
1,244
83
80
833
2,893
540
0
1,517
1,376
11,204
0
L
Fenrir
4,172
1,594
0
1,111
12,062
3,886
0
4,844
7,218
0
24,668
L
Chernobog
Onadri
Chernobog
4,928
2,817
0
2,804
7,652
2,671
0
799
6,853
0
44,254
L
Atlas
2,653
928
128
1,659
11,130
6,656
0
2,389
8,741
18,965
0
W
Bacchus
SaberKnite
Bacchus
3,124
537
0
2,776
7,477
6,031
35
1,094
6,383
17,734
0
W
7,491
187
0
3,772
5,960
2,570
432
557
5,333
61,874
0
L
Sylvanus
dabbedOn
Sylvanus
5,580
1,900
132
2,824
10,598
10,522
0
1,066
9,532
30,931
9,407
W
Mercury
lnzayne
Mercury
6,340
4,107
0
771
7,452
2,753
0
1,894
5,444
0
54,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
35,265
227
Minions Killed
376
0
Camps Cleared
0
961,917
Distance Traveled
1,213,633
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,058
642
99
9
0
218,265
2
W
King Arthur
6,764
615
85
8
0
227,820
3
L
Chang'e
4,948
450
25
2
0
84,303
0
L
Fenrir
5,516
501
39
4
0
226,848
0
L
Chernobog
5,811
528
87
8
0
221,226
0
L
Atlas
5,261
478
15
1
0
220,148
0
W
Bacchus
6,284
571
21
2
0
247,583
5
W
Anubis
7,765
706
80
7
0
221,906
0
L
Sylvanus
6,001
546
61
6
0
209,392
0
W
Mercury
7,394
672
91
8
0
298,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role