Player Matchup

Neith
Neith
IngoLenßen01
Neith
Level 74
God Stats
12W - 16L
1,472 SR
Queue Stats
29W - 36L
1,388 Elo+
Solo
Merlin
Merlin
NillKiggеrs
Merlin
Level 62
God Stats
85W - 62L
1,614 SR
Queue Stats
168W - 151L
1,466 Elo+
Party 3
Thoth
Thoth
RataToskrR1
Thoth
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 37L
1,249 Elo+
Party 1
Amaterasu
Amaterasu
bmeus
Amaterasu
Level 86
God Stats
15W - 14L
1,629 SR
Queue Stats
224W - 207L
1,476 Elo+
Party 3
Loki
Loki
dodedi11
Loki
Level 46
God Stats
5W - 13L
1,343 SR
Queue Stats
20W - 41L
1,312 Elo+
Party 1
Team Averages
Level 57
1,512 SR
1,378 Elo+

VS

Team Averages
Level 65
1,447 SR
1,390 Elo+
Ra
Ra
BadenBaden
Ra
Level 101
God Stats
10W - 8L
1,426 SR
Queue Stats
294W - 278L
1,441 Elo+
Party 2
Hercules
Hercules
KIionCalkuta
Hercules
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
384W - 390L
1,445 Elo+
Party 2
Ishtar
Ishtar
Zweth
Ishtar
Level 119
God Stats
11W - 18L
1,312 SR
Queue Stats
161W - 179L
1,404 Elo+
Solo
Arachne
Arachne
abo11223
Arachne
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,276 Elo+
Party 4
Bacchus
Bacchus
mody128
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,386 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,411
458
5,453
7,257
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
3 / 1 / 3
7,151
511
8,435
5,087
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 7 / 3
6,270
448
4,669
8,423
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
bmeus
Amaterasu
12
4 / 3 / 1
7,602
543
8,413
14,282
11,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
13
3 / 2 / 2
7,690
549
3,236
10,126
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 2
9,010
644
10,959
12,330
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
KIionCalkuta
Hercules
13
3 / 2 / 1
7,803
557
7,655
11,689
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
Zweth
Ishtar
12
2 / 1 / 2
7,290
521
4,509
7,359
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
abo11223
Arachne
11
0 / 2 / 4
7,029
502
2,672
8,883
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
mody128
Bacchus
10
2 / 1 / 1
6,895
493
4,679
8,241
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
14
14
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
4
2
2
L
0
1
2
1
W
Hercules
KIionCalkuta
Hercules
3
2
1
1.75
L
Merlin
3
1
3
4.5
L
0
7
3
0.21
W
Ishtar
Zweth
Ishtar
2
1
2
3
W
Arachne
abo11223
Arachne
0
2
4
1
L
Amaterasu
bmeus
Amaterasu
4
3
1
1.5
L
Loki
3
2
2
2
W
Bacchus
mody128
Bacchus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,206
Damage
30,474
45,175
Taken
48,502
22,750
Mitigated
31,856
10,943
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,959
1,116
443
5,001
12,330
5,566
677
5,114
7,216
67,359
0
L
5,453
1,915
0
3,740
7,257
2,651
744
2,199
5,058
0
45,053
W
Hercules
KIionCalkuta
Hercules
7,655
3,443
0
3,285
11,689
10,516
391
1,918
9,771
0
44,825
L
Merlin
8,435
575
0
1,174
5,087
1,934
0
1,722
3,260
38,261
0
L
4,669
483
0
750
8,423
2,977
384
2,998
5,329
25,147
0
W
Ishtar
Zweth
Ishtar
4,509
1,904
0
3,717
7,359
2,784
245
2,289
5,070
0
45,187
W
Arachne
abo11223
Arachne
2,672
1,674
0
1,717
8,883
3,654
569
1,464
7,419
0
41,034
L
Amaterasu
bmeus
Amaterasu
8,413
5,014
0
3,411
14,282
11,429
0
3,337
10,291
0
33,614
L
Loki
3,236
728
0
1,868
10,126
3,759
390
5,228
4,805
0
45,000
W
Bacchus
mody128
Bacchus
4,679
448
134
2,239
8,241
9,336
175
2,319
5,922
13,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
38,027
286
Minions Killed
338
0
Camps Cleared
0
1,306,181
Distance Traveled
1,395,021
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,010
644
109
8
0
277,592
0
L
Neith
6,411
458
68
5
0
248,136
0
W
Hercules
7,803
557
68
5
0
264,988
0
L
Merlin
7,151
511
52
4
0
264,343
0
L
Thoth
6,270
448
47
3
0
210,523
0
W
Ishtar
7,290
521
70
5
0
255,646
0
W
Arachne
7,029
502
70
5
0
319,193
0
L
Amaterasu
7,602
543
48
3
0
281,159
0
L
Loki
7,690
549
71
5
0
302,020
0
W
Bacchus
6,895
493
21
2
0
277,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role