Player Matchup

Geb
Geb
Diamond I
HUHForWhy
Geb
Diamond I
Level 129
God Stats
14W - 5L
2,072 SR
Queue Stats
79W - 45L
2,378 MMR
Party 1
Mercury
Mercury
Diamond II
SMITENovice
Mercury
Diamond II
Level 103
God Stats
2W - 1L
1,620 SR
Queue Stats
25W - 22L
2,168 MMR
Solo
Zhong Kui
Zhong Kui
Masters
agedgar
Zhong Kui
Masters
Level 141
God Stats
4W - 1L
1,889 SR
Queue Stats
149W - 85L
2,444 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
chówy
Morgan Le Fay
Gold III
Level 180
God Stats
42W - 19L
1,541 SR
Queue Stats
256W - 229L
1,767 MMR
Solo
Danzaburou
Danzaburou
Platinum V
vRiPCiTYv
Danzaburou
Platinum V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,736 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,724 SR
2,099 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,561 SR
2,094 MMR
Ymir
Ymir
Diamond V
Canarix15
Ymir
Diamond V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 176L
2,125 MMR
Solo
Chronos
Chronos
Platinum V
DadJokez
Chronos
Platinum V
Level 203
God Stats
1W - 10L
1,234 SR
Queue Stats
576W - 564L
1,679 MMR
Solo
Rama
Rama
Diamond II
IcyCrizzlo23
Rama
Diamond II
Level 159
God Stats
25W - 18L
1,586 SR
Queue Stats
404W - 396L
2,126 MMR
Solo
Martichoras
Martichoras
Grandmaster
Ivvaann
Martichoras
Grandmaster
Level 87
God Stats
3W - 4L
1,784 SR
Queue Stats
236W - 203L
2,867 MMR
Solo
Kukulkan
Kukulkan
Platinum V
King__Zap
Kukulkan
Platinum V
Level 191
God Stats
0W - 2L
1,703 SR
Queue Stats
219W - 215L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 19
11,559
525
4,975
22,408
27,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
SMITENovice
Mercury
20
6 / 2 / 12
13,625
619
12,700
20,852
11,623
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
agedgar
Zhong Kui
20
14 / 1 / 2
16,033
729
30,174
19,594
15,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
chówy
Morgan Le Fay
19
4 / 4 / 8
13,243
602
16,850
15,848
9,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
vRiPCiTYv
Danzaburou
20
4 / 3 / 6
14,588
663
14,865
16,265
9,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Chang'eAphroditeKaliHel

VS

Bans
BacchusThorHe BoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 6
10,047
457
5,843
25,012
27,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
DadJokez
Chronos
17
0 / 8 / 2
10,702
486
7,877
20,330
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 5
11,837
538
12,008
16,198
7,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
Ivvaann
Martichoras
17
4 / 6 / 5
10,839
493
20,250
24,563
10,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
King__Zap
Kukulkan
18
3 / 4 / 4
11,166
508
14,038
15,301
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
28
Kills
13
14
Deaths
28
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
6
0.67
L
Chronos
DadJokez
Chronos
0
8
2
0.13
W
0
4
19
2.38
L
5
4
5
1.88
L
Martichoras
Ivvaann
Martichoras
4
6
5
1.08
L
Kukulkan
King__Zap
Kukulkan
3
4
4
1.25
W
Mercury
SMITENovice
Mercury
6
2
12
6
W
Zhong Kui
agedgar
Zhong Kui
14
1
2
15
W
Morgan Le Fay
chówy
Morgan Le Fay
4
4
8
2
W
Danzaburou
vRiPCiTYv
Danzaburou
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,564
Damage
60,016
94,967
Taken
101,404
73,375
Mitigated
57,842
33,125
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,843
1,403
0
2,658
25,012
27,719
0
10,039
14,973
38,384
0
L
Chronos
DadJokez
Chronos
7,877
2,264
0
3,526
20,330
7,220
747
12,511
7,819
92,224
0
W
4,975
551
0
2,758
22,408
27,337
108
4,343
17,959
17,437
182
L
12,008
9,836
0
3,758
16,198
7,363
0
7,282
8,916
0
89,541
L
Martichoras
Ivvaann
Martichoras
20,250
9,757
0
6,445
24,563
10,449
550
12,604
11,959
0
111,303
L
Kukulkan
King__Zap
Kukulkan
14,038
637
0
566
15,301
5,091
0
9,563
5,738
99,552
0
W
Mercury
SMITENovice
Mercury
12,700
7,722
0
5,272
20,852
11,623
5,111
7,125
13,436
0
153,181
W
Zhong Kui
agedgar
Zhong Kui
30,174
3,498
0
13,844
19,594
15,490
637
7,550
11,417
132,117
0
W
Morgan Le Fay
chówy
Morgan Le Fay
16,850
1,064
100
3,081
15,848
9,117
1,412
4,598
11,107
116,293
0
W
Danzaburou
vRiPCiTYv
Danzaburou
14,865
8,151
0
8,070
16,265
9,808
5,799
4,634
11,574
0
140,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,048
Gold Earned
54,591
719
Minions Killed
656
0
Camps Cleared
0
2,368,307
Distance Traveled
1,976,473
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,047
457
36
2
0
360,437
4
L
Chronos
10,702
486
155
7
0
412,450
0
W
Geb
11,559
525
16
1
0
487,507
7
L
Rama
11,837
538
156
7
0
389,376
2
L
Martichoras
10,839
493
132
6
0
414,653
0
L
Kukulkan
11,166
508
177
8
0
399,557
8
W
Mercury
13,625
619
157
7
0
582,249
4
W
Zhong Kui
16,033
729
189
9
0
428,163
3
W
Morgan Le Fay
13,243
602
178
8
0
436,701
3
W
Danzaburou
14,588
663
179
8
0
433,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role