Player Matchup

Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Fr0st4771
He Bo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 94L
1,824 Elo+
Party 2
Sylvanus
Sylvanus
Icarate
Sylvanus
Level 24
God Stats
1W - 2L
1,277 SR
Queue Stats
208W - 216L
1,461 Elo+
Solo
Danzaburou
Danzaburou
RhinoSchnutz
Danzaburou
Level 37
God Stats
3W - 2L
1,285 SR
Queue Stats
139W - 139L
1,556 Elo+
Solo
Surtr
Surtr
TheRedKnight787
Surtr
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 46L
1,831 Elo+
Party 2
Team Averages
Level 76
1,412 SR
1,634 Elo+

VS

Team Averages
Level 64
1,602 SR
1,468 Elo+
Gilgamesh
Gilgamesh
DemonicB
Gilgamesh
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
McCookie Guy
Charybdis
Level 157
God Stats
4W - 3L
1,941 SR
Queue Stats
94W - 89L
1,506 Elo+
Solo
Surtr
Surtr
doubleOshh
Surtr
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
739W - 719L
1,496 Elo+
Party 1
Terra
Terra
graypowell562
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Sol
Sol
latseV
Sol
Level 64
God Stats
9W - 11L
1,566 SR
Queue Stats
757W - 746L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
12 / 3 / 7
10,849
1,085
15,429
13,426
6,829
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Fr0st4771
He Bo
14
1 / 3 / 17
8,482
848
10,130
10,217
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Icarate
Sylvanus
14
1 / 2 / 16
8,396
840
6,925
14,545
10,444
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
RhinoSchnutz
Danzaburou
16
4 / 3 / 14
9,731
973
14,052
10,955
5,448
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 15
9,148
915
10,872
14,411
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonicB
Gilgamesh
13
2 / 6 / 6
7,682
768
5,858
14,003
15,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
McCookie Guy
Charybdis
16
5 / 2 / 5
9,392
939
15,733
9,164
4,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
12
0 / 5 / 9
7,279
728
8,185
14,214
13,875
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 7
7,520
752
4,008
20,206
14,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
latseV
Sol
17
7 / 2 / 7
9,935
994
18,955
12,140
5,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
22
Kills
14
14
Deaths
23
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
3
7
5.17
L
Gilgamesh
DemonicB
Gilgamesh
2
6
6
0.83
W
He Bo
Fr0st4771
He Bo
1
3
17
3.17
W
Sylvanus
Icarate
Sylvanus
1
2
16
4.5
L
Charybdis
McCookie Guy
Charybdis
5
2
5
3.75
W
Danzaburou
RhinoSchnutz
Danzaburou
4
3
14
3.67
W
4
3
15
3.83
L
Surtr
0
5
9
0.9
L
0
8
7
0.44
L
Sol
latseV
Sol
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,408
Damage
52,739
63,554
Taken
69,727
44,099
Mitigated
54,759
33,315
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,429
10,891
1,474
3,552
13,426
6,829
3,556
4,691
8,735
0
27,460
L
Gilgamesh
DemonicB
Gilgamesh
5,858
1,110
0
59
14,003
15,383
0
3,634
10,031
231
8,687
W
He Bo
Fr0st4771
He Bo
10,130
1,018
783
1,025
10,217
4,912
895
4,385
5,832
16,821
0
W
Sylvanus
Icarate
Sylvanus
6,925
1,428
11,527
6,290
14,545
10,444
446
5,051
9,494
11,448
0
L
Charybdis
McCookie Guy
Charybdis
15,733
7,186
929
3,330
9,164
4,718
1,134
1,956
7,031
0
35,003
W
Danzaburou
RhinoSchnutz
Danzaburou
14,052
6,023
1,563
2,160
10,955
5,448
2,924
4,703
6,252
0
39,646
W
10,872
3,017
1,478
3,463
14,411
16,466
551
4,467
9,944
197
19,047
L
Surtr
8,185
1,927
778
1,731
14,214
13,875
65
4,696
9,292
209
11,218
L
4,008
648
1,696
1,884
20,206
14,994
109
3,519
16,484
7,078
0
L
Sol
latseV
Sol
18,955
4,877
915
4,415
12,140
5,789
992
3,391
8,623
37,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
41,808
137
Minions Killed
149
0
Camps Cleared
0
930,421
Distance Traveled
857,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,849
1,085
45
5
0
182,387
0
L
Gilgamesh
7,682
768
11
1
0
183,324
0
W
He Bo
8,482
848
19
2
0
206,315
0
W
Sylvanus
8,396
840
9
1
0
178,625
0
L
Charybdis
9,392
939
57
6
0
170,954
0
W
Danzaburou
9,731
973
45
5
0
183,032
0
W
Surtr
9,148
915
19
2
0
180,062
0
L
Surtr
7,279
728
11
1
0
178,496
0
L
Terra
7,520
752
9
1
0
159,382
0
L
Sol
9,935
994
61
6
0
165,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role