Player Matchup

Baba Yaga
Baba Yaga
BenignDawn
Baba Yaga
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 44L
1,647 Elo+
Solo
Anubis
Anubis
Khatano
Anubis
Level 108
God Stats
2W - 3L
1,513 SR
Queue Stats
193W - 185L
1,505 Elo+
Solo
Chernobog
Chernobog
PR Munkey
Chernobog
Level 121
God Stats
2W - 3L
1,319 SR
Queue Stats
102W - 97L
1,440 Elo+
Solo
Danzaburou
Danzaburou
PinkFloyding
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Solo
Sobek
Sobek
SwayyKilla
Sobek
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,524 Elo+
Solo
Team Averages
Level 85
1,466 SR
1,560 Elo+

VS

Team Averages
Level 86
1,511 SR
1,500 Elo+
Khepri
Khepri
MOONSHADOW586
Khepri
Level 29
God Stats
12W - 8L
1,557 SR
Queue Stats
242W - 247L
1,486 Elo+
Solo
Athena
Athena
Rawrtatoskr
Athena
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 84L
1,419 Elo+
Solo
Mercury
Mercury
Salty FU3L
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 153L
1,501 Elo+
Solo
Anhur
Anhur
Souℓ
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,591 Elo+
Solo
Cabrakan
Cabrakan
XxMythinxX
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BenignDawn
Baba Yaga
20
13 / 1 / 17
12,635
903
27,901
14,649
8,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Khatano
Anubis
18
8 / 5 / 13
11,480
820
18,799
13,890
9,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
PR Munkey
Chernobog
18
2 / 5 / 20
10,714
765
16,869
15,753
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
PinkFloyding
Danzaburou
18
8 / 5 / 16
12,210
872
18,677
18,230
10,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
16
1 / 3 / 19
10,430
745
6,338
18,856
26,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 11
9,052
647
9,195
19,335
25,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
17
3 / 7 / 12
10,240
731
10,984
27,131
39,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Salty FU3L
Mercury
16
4 / 6 / 10
9,583
685
14,344
11,957
6,242
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Souℓ
Anhur
17
4 / 6 / 9
10,498
750
12,008
15,358
9,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
XxMythinxX
Cabrakan
18
7 / 7 / 10
10,826
773
15,435
22,911
29,692
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
71
32
Kills
19
19
Deaths
32
85
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BenignDawn
Baba Yaga
13
1
17
21.5
W
Anubis
Khatano
Anubis
8
5
13
2.9
L
1
6
11
1.08
W
Chernobog
PR Munkey
Chernobog
2
5
20
2.4
W
Danzaburou
PinkFloyding
Danzaburou
8
5
16
3.2
L
Athena
3
7
12
1.29
L
Mercury
Salty FU3L
Mercury
4
6
10
1.5
L
Anhur
Souℓ
Anhur
4
6
9
1.42
W
Sobek
1
3
19
3.5
L
Cabrakan
XxMythinxX
Cabrakan
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,584
Damage
61,966
81,378
Taken
96,692
62,816
Mitigated
110,084
25,502
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BenignDawn
Baba Yaga
27,901
2,878
456
4,496
14,649
8,905
1,654
6,292
8,357
41,219
0
W
Anubis
Khatano
Anubis
18,799
2,107
1,844
2,718
13,890
9,176
1,660
4,955
8,935
42,333
0
L
9,195
544
1,245
2,458
19,335
25,401
0
9,641
9,694
19,752
0
W
Chernobog
PR Munkey
Chernobog
16,869
12,056
1,529
3,345
15,753
8,161
3,394
7,356
8,397
0
33,955
W
Danzaburou
PinkFloyding
Danzaburou
18,677
7,130
650
4,489
18,230
10,107
1,585
7,921
10,309
0
38,830
L
Athena
10,984
3,173
0
5,974
27,131
39,100
176
13,248
13,883
15,717
0
L
Mercury
Salty FU3L
Mercury
14,344
5,229
1,062
567
11,957
6,242
0
5,483
6,474
0
24,338
L
Anhur
Souℓ
Anhur
12,008
7,319
78
3,278
15,358
9,649
1,650
8,712
6,646
0
31,466
W
Sobek
6,338
495
1,408
4,567
18,856
26,467
1,067
7,558
11,298
14,686
0
L
Cabrakan
XxMythinxX
Cabrakan
15,435
978
1,451
3,819
22,911
29,692
185
15,954
6,957
22,482
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,469
Gold Earned
50,199
158
Minions Killed
117
0
Camps Cleared
0
1,132,824
Distance Traveled
1,220,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,635
903
26
2
0
249,432
0
W
Anubis
11,480
820
50
4
0
193,563
0
L
Khepri
9,052
647
20
1
0
254,096
0
W
Chernobog
10,714
765
35
3
0
208,475
0
W
Danzaburou
12,210
872
37
3
0
240,266
0
L
Athena
10,240
731
13
1
0
250,845
0
L
Mercury
9,583
685
19
1
0
285,771
0
L
Anhur
10,498
750
43
3
0
212,174
0
W
Sobek
10,430
745
10
1
0
241,088
0
L
Cabrakan
10,826
773
22
2
0
217,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role