Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Accentuatee
Anubis
Level 85
God Stats
3W - 2L
1,564 SR
Queue Stats
65W - 41L
1,635 Elo+
Solo
Mercury
Mercury
Admiredassassin1
Mercury
Level 107
God Stats
1W - 0L
1,640 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Aphrodite
Aphrodite
MarioNoLuigi
Aphrodite
Level 69
God Stats
4W - 2L
1,546 SR
Queue Stats
88W - 81L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
akxvhs
Sun Wukong
Level 123
God Stats
9W - 9L
1,559 SR
Queue Stats
90W - 79L
1,504 Elo+
Solo
Team Averages
Level 108
1,562 SR
1,500 Elo+

VS

Team Averages
Level 140
1,513 SR
1,517 Elo+
Baron Samedi
Baron Samedi
Dannsair-gaoithe
Baron Samedi
Level 158
God Stats
19W - 12L
1,561 SR
Queue Stats
217W - 230L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Gravino18
Sun Wukong
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 186L
1,442 Elo+
Solo
Raijin
Raijin
Lil_Spooky_38
Raijin
Level 146
God Stats
11W - 9L
1,730 SR
Queue Stats
288W - 269L
1,520 Elo+
Solo
Charybdis
Charybdis
LittleBenholio
Charybdis
Level 108
God Stats
3W - 1L
1,192 SR
Queue Stats
10W - 9L
1,603 Elo+
Party 1
Ravana
Ravana
Mattiasg77
Ravana
Level 150
God Stats
3W - 4L
1,581 SR
Queue Stats
72W - 87L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 2 / 11
8,302
830
13,486
8,365
3,995
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
5 / 1 / 6
8,655
866
9,934
5,392
3,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 3 / 5
8,833
883
9,631
10,266
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MarioNoLuigi
Aphrodite
13
0 / 0 / 8
7,652
765
872
7,947
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
akxvhs
Sun Wukong
16
4 / 0 / 9
8,590
859
8,148
9,144
8,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dannsair-gaoithe
Baron Samedi
12
0 / 3 / 0
7,076
708
1,035
7,414
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
Gravino18
Sun Wukong
14
2 / 1 / 1
7,722
772
3,136
8,408
5,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 2
8,125
813
8,403
10,250
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LittleBenholio
Charybdis
14
1 / 5 / 4
7,785
779
6,363
11,998
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Mattiasg77
Ravana
13
1 / 5 / 1
6,971
697
5,842
12,260
11,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
18
Kills
6
6
Deaths
18
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
11
3.75
W
Anubis
5
1
6
8
W
7
3
5
3.17
L
Baron Samedi
Dannsair-gaoithe
Baron Samedi
0
3
0
0
L
Sun Wukong
Gravino18
Sun Wukong
2
1
1
2.5
L
2
4
2
0.75
L
Charybdis
LittleBenholio
Charybdis
1
5
4
0.6
W
Aphrodite
MarioNoLuigi
Aphrodite
0
0
8
4
L
Ravana
Mattiasg77
Ravana
1
5
1
0.3
W
Sun Wukong
akxvhs
Sun Wukong
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,071
Damage
24,779
41,114
Taken
50,330
26,506
Mitigated
31,929
14,691
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,486
1,321
0
0
8,365
3,995
474
2,273
6,052
41,840
0
W
Anubis
9,934
734
0
2,777
5,392
3,136
521
935
4,457
32,029
0
W
9,631
6,242
0
1,318
10,266
4,493
138
3,305
6,953
0
27,930
L
Baron Samedi
Dannsair-gaoithe
Baron Samedi
1,035
0
150
1,291
7,414
5,665
0
4,418
2,996
16,327
0
L
Sun Wukong
Gravino18
Sun Wukong
3,136
384
140
1,411
8,408
5,262
0
2,798
5,610
0
23,685
L
8,403
1,035
0
714
10,250
4,162
259
6,019
4,231
29,571
0
L
Charybdis
LittleBenholio
Charybdis
6,363
2,123
0
1,529
11,998
5,233
0
6,362
5,636
0
22,807
W
Aphrodite
MarioNoLuigi
Aphrodite
872
408
4,179
4,032
7,947
6,478
344
2,028
4,719
4,916
0
L
Ravana
Mattiasg77
Ravana
5,842
1,037
0
523
12,260
11,607
0
4,695
7,565
0
13,193
W
Sun Wukong
akxvhs
Sun Wukong
8,148
1,300
0
2,385
9,144
8,404
362
849
8,295
0
32,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,032
Gold Earned
37,679
227
Minions Killed
191
0
Camps Cleared
0
1,166,813
Distance Traveled
959,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,302
830
69
7
0
226,318
0
W
Anubis
8,655
866
56
6
0
233,856
0
W
Mercury
8,833
883
37
4
0
249,616
0
L
Baron Samedi
7,076
708
32
3
0
164,799
0
L
Sun Wukong
7,722
772
34
3
0
208,348
0
L
Raijin
8,125
813
57
6
0
182,166
0
L
Charybdis
7,785
779
51
5
0
196,930
0
W
Aphrodite
7,652
765
13
1
0
210,687
0
L
Ravana
6,971
697
17
2
0
207,173
0
W
Sun Wukong
8,590
859
52
5
0
246,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role