Player Matchup

Khepri
Khepri
Archi86Beast
Khepri
Level 43
God Stats
5W - 3L
1,587 SR
Queue Stats
44W - 53L
1,431 Elo+
Solo
Anubis
Anubis
Cip789
Anubis
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 41L
1,387 Elo+
Solo
Guan Yu
Guan Yu
GigaSigmaChad
Guan Yu
Level 44
God Stats
4W - 3L
1,555 SR
Queue Stats
205W - 192L
1,512 Elo+
Party 1
Izanami
Izanami
LordGido
Izanami
Level 42
God Stats
2W - 2L
1,523 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TRINUX
Kukulkan
Level 61
God Stats
28W - 17L
1,692 SR
Queue Stats
111W - 113L
1,457 Elo+
Party 1
Team Averages
Level 45
1,571 SR
1,457 Elo+

VS

Team Averages
Level 39
1,462 SR
1,264 Elo+
Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AraneSama
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Ymir
Ymir
Kvuori1
Ymir
Level 6
God Stats
1W - 5L
1,312 SR
Queue Stats
4W - 5L
1,201 Elo+
Party 2
Neith
Neith
Tumpsahdus
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Ao Kuang
Ao Kuang
elkkumon
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 0 / 2
6,345
529
2,423
5,746
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Cip789
Anubis
11
0 / 0 / 1
6,191
516
2,716
3,557
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
13
2 / 1 / 0
7,762
647
6,015
8,421
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
LordGido
Izanami
10
1 / 3 / 1
6,135
511
4,801
5,764
2,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TRINUX
Kukulkan
12
1 / 2 / 1
6,651
554
4,124
5,952
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 0
7,140
595
4,730
5,292
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
AraneSama
Amaterasu
10
0 / 2 / 1
5,277
440
2,736
7,685
3,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Kvuori1
Ymir
8
1 / 1 / 1
5,424
452
2,475
7,690
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
8
0 / 1 / 2
5,108
426
2,627
4,827
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
elkkumon
Ao Kuang
11
3 / 0 / 0
6,939
578
5,430
8,753
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
0
0
2
L
Amaterasu
AraneSama
Amaterasu
0
2
1
0.25
W
Khepri
0
0
2
1
W
Anubis
Cip789
Anubis
0
0
1
0.5
W
Guan Yu
2
1
0
2
L
Ymir
Kvuori1
Ymir
1
1
1
1.5
W
Izanami
LordGido
Izanami
1
3
1
0.5
W
Kukulkan
TRINUX
Kukulkan
1
2
1
0.75
L
Neith
0
1
2
1
L
Ao Kuang
elkkumon
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
17,998
29,440
Taken
34,247
17,679
Mitigated
15,049
8,211
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,730
213
0
1,750
5,292
1,827
728
2,935
2,357
54,600
0
L
Amaterasu
AraneSama
Amaterasu
2,736
679
0
2,456
7,685
3,348
0
860
6,106
0
20,088
W
Khepri
2,423
305
458
2,925
5,746
4,720
78
2,119
3,607
21,068
0
W
Anubis
Cip789
Anubis
2,716
164
0
480
3,557
1,489
98
217
3,340
55,695
0
W
Guan Yu
6,015
545
51
3,336
8,421
6,944
0
1,857
5,777
0
58,484
L
Ymir
Kvuori1
Ymir
2,475
423
0
1,174
7,690
4,711
0
2,888
4,802
8,930
0
W
Izanami
LordGido
Izanami
4,801
3,454
0
336
5,764
2,220
583
3,553
2,211
0
44,326
W
Kukulkan
TRINUX
Kukulkan
4,124
243
0
625
5,952
2,306
0
4,489
1,083
47,367
0
L
Neith
2,627
794
0
593
4,827
1,619
0
1,934
2,893
0
30,207
L
Ao Kuang
elkkumon
Ao Kuang
5,430
1,470
0
1,633
8,753
3,544
0
646
8,021
49,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
29,888
379
Minions Killed
269
0
Camps Cleared
0
1,194,482
Distance Traveled
1,180,047
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,140
595
93
8
0
219,692
5
L
Amaterasu
5,277
440
40
3
0
241,855
0
W
Khepri
6,345
529
28
2
0
228,395
1
W
Anubis
6,191
516
80
7
0
271,491
0
W
Guan Yu
7,762
647
96
8
0
224,349
0
L
Ymir
5,424
452
9
1
0
256,689
0
W
Izanami
6,135
511
80
7
0
219,874
0
W
Kukulkan
6,651
554
95
8
0
250,373
2
L
Neith
5,108
426
50
4
0
184,109
0
L
Ao Kuang
6,939
578
77
6
0
277,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role