Player Matchup

Chang'e
Chang'e
DiegoKushington
Chang'e
Level 143
God Stats
5W - 2L
1,281 SR
Queue Stats
432W - 456L
1,481 Elo+
Solo
Chaac
Chaac
Gilosh
Chaac
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
247W - 212L
1,544 Elo+
Solo
Jing Wei
Jing Wei
JSHYP00
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
PerfectChaos0507
Geb
Level 119
God Stats
2W - 3L
1,827 SR
Queue Stats
71W - 70L
1,470 Elo+
Solo
Awilix
Awilix
SplinteredTriad
Awilix
Level 58
God Stats
3W - 1L
1,800 SR
Queue Stats
365W - 313L
1,520 Elo+
Solo
Team Averages
Level 99
1,582 SR
1,503 Elo+

VS

Team Averages
Level 114
1,544 SR
1,447 Elo+
Erlang Shen
Erlang Shen
Bam_0829
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,388 Elo+
Solo
Ullr
Ullr
DJ_KILLA123
Ullr
Level 116
God Stats
1W - 1L
1,718 SR
Queue Stats
187W - 163L
1,564 Elo+
Solo
Athena
Athena
LOKIGOM313
Athena
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 288L
1,275 Elo+
Solo
Atlas
Atlas
awfrick
Atlas
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
253W - 221L
1,450 Elo+
Solo
Horus
Horus
moondogio
Horus
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 242L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 14
9,937
903
14,118
12,761
5,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Gilosh
Chaac
16
9 / 3 / 10
10,088
917
21,541
18,528
23,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
JSHYP00
Jing Wei
15
4 / 3 / 16
9,141
831
15,245
10,186
4,442
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 22
9,718
883
5,735
20,288
14,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 2 / 12
10,127
921
11,753
13,573
7,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bam_0829
Erlang Shen
11
0 / 3 / 4
7,288
663
4,150
11,133
11,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 5 / 2
8,772
797
12,972
13,517
7,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
LOKIGOM313
Athena
13
1 / 8 / 4
7,352
668
6,057
19,664
19,370
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
awfrick
Atlas
15
3 / 6 / 4
8,402
764
21,744
14,428
10,946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
moondogio
Horus
16
2 / 2 / 4
8,034
730
6,223
14,447
15,208
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
24
Kills
10
10
Deaths
24
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bam_0829
Erlang Shen
0
3
4
0.67
L
4
5
2
1
W
6
1
14
13
W
Chaac
Gilosh
Chaac
9
3
10
4.67
W
Jing Wei
JSHYP00
Jing Wei
4
3
16
4
L
Athena
LOKIGOM313
Athena
1
8
4
0.38
W
0
1
22
11
W
5
2
12
5.5
L
Atlas
awfrick
Atlas
3
6
4
0.83
L
Horus
moondogio
Horus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,392
Damage
51,146
75,336
Taken
73,189
54,717
Mitigated
65,217
35,822
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bam_0829
Erlang Shen
4,150
1,256
1,158
1,594
11,133
11,874
257
3,989
6,864
0
7,399
L
12,972
4,990
350
314
13,517
7,819
539
4,267
8,857
0
23,363
W
14,118
1,442
10,049
5,778
12,761
5,729
1,341
4,582
8,179
31,721
0
W
Chaac
Gilosh
Chaac
21,541
2,657
580
5,396
18,528
23,057
496
5,009
13,519
4,773
25,154
W
Jing Wei
JSHYP00
Jing Wei
15,245
12,156
849
759
10,186
4,442
2,973
4,521
5,293
0
28,665
L
Athena
LOKIGOM313
Athena
6,057
1,120
993
928
19,664
19,370
0
4,604
14,715
12,859
0
W
5,735
469
3,249
6,776
20,288
14,370
1,033
10,262
10,026
9,026
0
W
11,753
3,931
1,499
887
13,573
7,119
1,613
3,427
10,146
0
30,689
L
Atlas
awfrick
Atlas
21,744
7,131
1,430
899
14,428
10,946
0
6,447
7,764
37,819
0
L
Horus
moondogio
Horus
6,223
1,981
5,974
6,421
14,447
15,208
52
3,668
10,351
0
10,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
39,848
122
Minions Killed
80
0
Camps Cleared
0
1,052,947
Distance Traveled
854,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,288
663
14
1
0
141,538
0
L
Ullr
8,772
797
22
2
0
169,594
0
W
Chang'e
9,937
903
32
3
0
204,115
0
W
Chaac
10,088
917
23
2
0
209,367
0
W
Jing Wei
9,141
831
22
2
0
194,420
0
L
Athena
7,352
668
13
1
0
168,758
0
W
Geb
9,718
883
3
0
0
225,139
0
W
Awilix
10,127
921
42
4
0
219,906
0
L
Atlas
8,402
764
21
2
0
167,185
0
L
Horus
8,034
730
10
1
0
207,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role