Player Matchup

Chang'e
Chang'e
Silver I
Born7
Chang'e
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,509 MMR
Solo
Cerberus
Cerberus
Bronze III
Daffy Duck B
Cerberus
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Mytsuhh
Awilix
Gold III
Level 59
God Stats
14W - 13L
1,612 SR
Queue Stats
229W - 239L
1,510 MMR
Solo
Xbalanque
Xbalanque
Gold V
ShadowRevelatio
Xbalanque
Gold V
Level 125
God Stats
5W - 3L
1,751 SR
Queue Stats
27W - 27L
1,530 MMR
Solo
Thor
Thor
Gold III
Taipanns
Thor
Gold III
Level 157
God Stats
21W - 25L
1,754 SR
Queue Stats
306W - 311L
1,514 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,623 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,625 SR
1,511 MMR
Arachne
Arachne
Platinum V
BlackkeeperRX
Arachne
Platinum V
Level 165
God Stats
62W - 42L
1,680 SR
Queue Stats
351W - 339L
1,650 MMR
Party 2
Poseidon
Poseidon
Gold III
GinaxXx
Poseidon
Gold III
Level 156
God Stats
56W - 34L
1,617 SR
Queue Stats
408W - 408L
1,349 MMR
Party 2
Ymir
Ymir
Bronze III
Plapencio
Ymir
Bronze III
Level 107
God Stats
7W - 3L
1,363 SR
Queue Stats
241W - 228L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
mmmstar1
Sun Wukong
Gold III
Level 127
God Stats
1W - 0L
1,705 SR
Queue Stats
57W - 60L
1,545 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
natthewsfat
Zhong Kui
Gold III
Level 107
God Stats
2W - 0L
1,760 SR
Queue Stats
58W - 60L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Born7
Chang'e
10
0 / 3 / 1
5,740
574
2,242
8,161
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Daffy Duck B
Cerberus
8
0 / 3 / 3
5,368
537
1,584
11,163
6,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Mytsuhh
Awilix
8
1 / 3 / 1
5,113
511
3,083
6,319
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ShadowRevelatio
Xbalanque
10
2 / 3 / 1
5,622
562
3,257
8,019
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
11
4 / 3 / 1
6,424
642
4,837
8,854
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AnubisAo KuangAphrodite

VS

Bans
SusanoCu ChulainnKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
6 / 2 / 1
7,004
700
5,861
9,317
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
GinaxXx
Poseidon
10
1 / 1 / 1
6,370
637
3,329
4,219
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
1 / 1 / 5
5,912
591
2,475
6,323
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
mmmstar1
Sun Wukong
11
3 / 1 / 1
6,717
672
4,472
6,514
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
natthewsfat
Zhong Kui
11
4 / 2 / 1
6,956
696
9,540
6,616
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
15
15
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
2
1
3.25
L
Chang'e
Born7
Chang'e
0
3
1
0.17
L
Cerberus
Daffy Duck B
Cerberus
0
3
3
0.5
W
Poseidon
GinaxXx
Poseidon
1
1
1
1.5
L
Awilix
Mytsuhh
Awilix
1
3
1
0.5
W
Ymir
1
1
5
3.5
L
Xbalanque
ShadowRevelatio
Xbalanque
2
3
1
0.83
L
Thor
4
3
1
1.5
W
Sun Wukong
mmmstar1
Sun Wukong
3
1
1
3.5
W
Zhong Kui
natthewsfat
Zhong Kui
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,003
Damage
25,677
42,516
Taken
32,989
19,497
Mitigated
19,446
12,034
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
5,861
3,714
0
4,859
9,317
4,293
0
786
8,531
0
42,937
L
Chang'e
Born7
Chang'e
2,242
161
200
2,723
8,161
2,762
0
2,914
5,247
38,925
0
L
Cerberus
Daffy Duck B
Cerberus
1,584
319
1,457
2,826
11,163
6,209
0
7,729
3,434
19,124
0
W
Poseidon
GinaxXx
Poseidon
3,329
604
0
500
4,219
1,225
841
978
3,241
48,272
0
L
Awilix
Mytsuhh
Awilix
3,083
871
0
1,000
6,319
4,461
0
0
6,026
695
21,826
W
Ymir
2,475
1,147
0
1,697
6,323
4,530
0
1,379
4,944
15,900
0
L
Xbalanque
ShadowRevelatio
Xbalanque
3,257
1,458
0
1,351
8,019
2,791
0
4,100
3,919
0
40,924
L
Thor
4,837
1,716
0
2,477
8,854
3,274
0
601
8,034
0
37,403
W
Sun Wukong
mmmstar1
Sun Wukong
4,472
1,120
0
2,423
6,514
4,878
0
192
6,322
0
40,168
W
Zhong Kui
natthewsfat
Zhong Kui
9,540
2,951
0
3,477
6,616
4,520
18
863
5,753
57,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
32,959
319
Minions Killed
338
0
Camps Cleared
0
965,734
Distance Traveled
1,069,717
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,004
700
70
7
0
246,116
1
L
Chang'e
5,740
574
98
10
0
215,656
2
L
Cerberus
5,368
537
35
4
0
202,981
0
W
Poseidon
6,370
637
97
10
0
227,895
4
L
Awilix
5,113
511
42
4
0
116,940
0
W
Ymir
5,912
591
15
2
0
222,272
4
L
Xbalanque
5,622
562
77
8
0
213,210
0
L
Thor
6,424
642
67
7
0
216,947
0
W
Sun Wukong
6,717
672
61
6
0
194,247
1
W
Zhong Kui
6,956
696
95
10
0
179,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role