Player Matchup

Danzaburou
Danzaburou
Diamond II
AllSeer
Danzaburou
Diamond II
Level 175
God Stats
11W - 7L
1,342 SR
Queue Stats
361W - 338L
2,065 MMR
Party 1
Jormungandr
Jormungandr
Diamond II
ChristinaLoveXD
Jormungandr
Diamond II
Level 58
God Stats
32W - 21L
1,697 SR
Queue Stats
89W - 76L
2,213 MMR
Party 1
He Bo
He Bo
Grandmaster
Ivvaann
He Bo
Grandmaster
Level 87
God Stats
12W - 5L
1,833 SR
Queue Stats
236W - 203L
2,746 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
MCJ0SHYJ0SHJ0SH
Ratatoskr
Diamond II
Level 88
God Stats
3W - 5L
1,473 SR
Queue Stats
170W - 152L
2,216 MMR
Solo
Neith
Neith
Platinum V
shangrenguapi
Neith
Platinum V
Level 214
God Stats
37W - 36L
1,578 SR
Queue Stats
556W - 549L
1,832 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,585 SR
2,214 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,701 SR
2,232 MMR
Athena
Athena
Masters
CeceFlameHeart
Athena
Masters
Level 158
God Stats
105W - 70L
1,735 SR
Queue Stats
393W - 291L
2,362 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
INVITE MEEEEEE
Ao Kuang
Platinum III
Level 159
God Stats
1W - 1L
1,740 SR
Queue Stats
172W - 173L
1,883 MMR
Solo
Ravana
Ravana
Diamond II
SMITENovice
Ravana
Diamond II
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
2,231 MMR
Solo
Tiamat
Tiamat
Diamond IV
imallyours
Tiamat
Diamond IV
Level 159
God Stats
12W - 16L
1,557 SR
Queue Stats
196W - 173L
2,092 MMR
Solo
Xbalanque
Xbalanque
Masters
puxun
Xbalanque
Masters
Level 158
God Stats
9W - 3L
1,971 SR
Queue Stats
545W - 389L
2,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllSeer
Danzaburou
20
8 / 3 / 8
14,911
678
20,630
22,162
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ChristinaLoveXD
Jormungandr
19
7 / 2 / 8
12,880
585
14,710
20,109
12,308
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
Ivvaann
He Bo
19
6 / 5 / 10
12,690
577
21,440
18,514
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
MCJ0SHYJ0SHJ0SH
Ratatoskr
17
3 / 2 / 17
10,883
495
10,150
22,299
24,330
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 0 / 10
12,755
580
9,073
12,100
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorAphroditeHel

VS

Bans
MercurySurtrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
11,002
500
8,395
21,734
30,864
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
20
6 / 4 / 1
13,010
591
8,028
20,224
9,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
16
1 / 9 / 2
10,741
488
14,280
23,047
31,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiamat
imallyours
Tiamat
18
3 / 5 / 4
11,221
510
14,058
16,667
13,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
puxun
Xbalanque
17
0 / 5 / 3
10,592
481
9,538
17,245
9,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
26
Kills
11
12
Deaths
26
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AllSeer
Danzaburou
8
3
8
4
L
1
3
3
0.83
W
Jormungandr
ChristinaLoveXD
Jormungandr
7
2
8
5.5
L
Ao Kuang
6
4
1
1.63
W
He Bo
Ivvaann
He Bo
6
5
10
2.2
W
Ratatoskr
MCJ0SHYJ0SHJ0SH
Ratatoskr
3
2
17
5.75
L
Ravana
1
9
2
0.22
L
Tiamat
imallyours
Tiamat
3
5
4
1
L
Xbalanque
puxun
Xbalanque
0
5
3
0.3
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,003
Damage
54,299
95,184
Taken
98,917
58,766
Mitigated
95,076
25,645
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AllSeer
Danzaburou
20,630
14,583
0
12,558
22,162
8,902
795
5,025
17,137
0
150,375
L
8,395
2,690
0
3,268
21,734
30,864
0
7,727
13,441
29,915
0
W
Jormungandr
ChristinaLoveXD
Jormungandr
14,710
2,837
0
2,250
20,109
12,308
1,302
7,557
12,552
101,563
0
L
Ao Kuang
8,028
2,614
0
3,739
20,224
9,912
3,642
4,475
15,580
97,142
0
W
He Bo
Ivvaann
He Bo
21,440
2,360
0
500
18,514
7,738
624
8,620
9,894
102,165
0
W
Ratatoskr
MCJ0SHYJ0SHJ0SH
Ratatoskr
10,150
2,542
0
6,089
22,299
24,330
667
6,021
16,278
0
55,374
L
Ravana
14,280
3,797
0
4,711
23,047
31,191
0
5,578
16,847
0
73,581
L
Tiamat
imallyours
Tiamat
14,058
1,017
0
1,934
16,667
13,295
0
7,650
8,305
81,453
0
L
Xbalanque
puxun
Xbalanque
9,538
6,165
0
5,583
17,245
9,814
0
8,211
8,530
0
98,103
W
9,073
3,043
0
4,248
12,100
5,488
3,583
5,228
6,872
0
109,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,119
Gold Earned
56,566
680
Minions Killed
574
0
Camps Cleared
0
2,315,628
Distance Traveled
2,139,188
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,911
678
178
8
0
455,366
0
L
Athena
11,002
500
29
1
0
462,356
1
W
Jormungandr
12,880
585
155
7
0
473,811
6
L
Ao Kuang
13,010
591
145
7
0
442,189
0
W
He Bo
12,690
577
126
6
0
461,501
0
W
Ratatoskr
10,883
495
53
2
0
499,823
4
L
Ravana
10,741
488
101
5
0
413,640
0
L
Tiamat
11,221
510
138
6
0
407,922
6
L
Xbalanque
10,592
481
161
7
0
413,081
3
W
Neith
12,755
580
168
8
0
425,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role