Player Matchup

Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Phalainx
Fenrir
Silver IV
Level 63
God Stats
1W - 3L
1,426 SR
Queue Stats
65W - 84L
931 MMR
Solo
Chiron
Chiron
Silver II
mofohamma
Chiron
Silver II
Level 159
God Stats
28W - 59L
1,302 SR
Queue Stats
349W - 394L
1,063 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,446 SR
1,299 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,437 SR
1,177 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver IV
Holidaayyy
Shiva
Silver IV
Level 76
God Stats
9W - 8L
1,542 SR
Queue Stats
398W - 439L
753 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Not_Metor
Ao Kuang
Silver IV
Level 67
God Stats
3W - 1L
1,145 SR
Queue Stats
54W - 74L
1,043 MMR
Solo
Persephone
Persephone
Silver II
S_-K-_O
Persephone
Silver II
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
647W - 656L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 1
5,906
537
2,505
4,302
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
 
Bellona
10
0 / 2 / 1
5,471
497
3,921
10,169
9,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
 
Cthulhu
8
1 / 3 / 2
5,275
480
4,953
10,575
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Phalainx
Fenrir
9
1 / 3 / 1
5,535
503
4,879
9,861
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
mofohamma
Chiron
10
2 / 4 / 0
5,819
529
4,889
8,728
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MartichorasLokiBakasuraMercury

VS

Bans
MulanSurtrThanatosChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 2 / 1
6,762
615
5,727
6,646
2,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
 
Chang'e
9
0 / 1 / 6
5,576
507
5,037
9,242
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
10
1 / 1 / 2
5,826
530
4,724
9,425
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
Not_Metor
Ao Kuang
11
5 / 0 / 2
6,376
580
4,782
7,293
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
S_-K-_O
Persephone
12
2 / 0 / 1
6,706
610
4,014
4,714
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
13
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
L
Bellona
 
Bellona
0
2
1
0.25
L
Cthulhu
 
Cthulhu
1
3
2
0.67
W
Anhur
 
Anhur
5
2
1
2.75
W
Chang'e
 
Chang'e
0
1
6
3
W
Shiva
1
1
2
2
W
Ao Kuang
Not_Metor
Ao Kuang
5
0
2
6
L
Fenrir
Phalainx
Fenrir
1
3
1
0.5
W
Persephone
S_-K-_O
Persephone
2
0
1
2.5
L
Chiron
mofohamma
Chiron
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
24,284
43,635
Taken
37,320
24,210
Mitigated
18,164
9,245
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,505
77
0
1,500
4,302
1,403
0
2,841
1,445
47,647
0
L
Bellona
 
Bellona
3,921
1,307
0
2,495
10,169
9,970
0
646
9,523
0
29,289
L
Cthulhu
 
Cthulhu
4,953
169
205
2,064
10,575
6,466
0
4,311
6,065
18,239
0
W
Anhur
 
Anhur
5,727
3,750
0
2,215
6,646
2,606
1,096
973
5,673
0
44,421
W
Chang'e
 
Chang'e
5,037
708
578
3,968
9,242
4,168
0
3,982
5,260
26,314
0
W
Shiva
4,724
739
0
1,618
9,425
7,266
0
0
9,425
0
31,284
W
Ao Kuang
Not_Metor
Ao Kuang
4,782
1,667
0
2,025
7,293
2,503
0
593
6,700
37,856
0
L
Fenrir
Phalainx
Fenrir
4,879
1,269
0
1,201
9,861
3,905
0
3,345
6,434
0
37,160
W
Persephone
S_-K-_O
Persephone
4,014
217
0
1,556
4,714
1,621
0
1,910
2,804
54,817
0
L
Chiron
mofohamma
Chiron
4,889
1,545
212
1,568
8,728
2,466
0
2,167
6,309
0
37,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
31,246
280
Minions Killed
335
0
Camps Cleared
0
1,044,232
Distance Traveled
1,094,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,906
537
80
7
0
192,401
0
L
Bellona
5,471
497
53
5
0
197,421
0
L
Cthulhu
5,275
480
19
2
0
228,498
0
W
Anhur
6,762
615
72
7
0
187,608
0
W
Chang'e
5,576
507
55
5
0
216,025
0
W
Shiva
5,826
530
49
4
0
220,600
0
W
Ao Kuang
6,376
580
62
6
0
255,996
0
L
Fenrir
5,535
503
58
5
0
230,658
0
W
Persephone
6,706
610
97
9
0
214,271
2
L
Chiron
5,819
529
70
6
0
195,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role