Player Matchup

Ravana
Ravana
Hissal
Ravana
Level 149
God Stats
6W - 5L
1,538 SR
Queue Stats
236W - 250L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
Ivan0625
Cernunnos
Level 128
God Stats
2W - 2L
1,566 SR
Queue Stats
447W - 439L
1,495 Elo+
Party 2
Ymir
Ymir
Purax
Ymir
Level 92
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 22L
1,409 Elo+
Party 1
Bakasura
Bakasura
Seehond
Bakasura
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
319W - 322L
1,479 Elo+
Solo
Kukulkan
Kukulkan
floperino98
Kukulkan
Level 69
God Stats
24W - 13L
1,662 SR
Queue Stats
76W - 75L
1,510 Elo+
Party 2
Team Averages
Level 108
1,553 SR
1,474 Elo+

VS

Team Averages
Level 117
1,524 SR
1,480 Elo+
Poseidon
Poseidon
 
Poseidon
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DoomerSkulltag
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 181L
1,463 Elo+
Party 3
Neith
Neith
Josemiba99
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 152L
1,437 Elo+
Party 3
Achilles
Achilles
SOL705
Achilles
Level 157
God Stats
4W - 6L
1,621 SR
Queue Stats
295W - 288L
1,502 Elo+
Solo
Hun Batz
Hun Batz
YoungEzeKieL
Hun Batz
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hissal
Ravana
13
4 / 1 / 4
7,633
545
9,432
7,223
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Ivan0625
Cernunnos
15
4 / 0 / 4
8,613
615
11,796
8,394
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Purax
Ymir
13
5 / 0 / 4
8,168
583
6,333
9,216
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Seehond
Bakasura
14
3 / 0 / 5
8,528
609
10,780
16,018
9,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
floperino98
Kukulkan
14
1 / 1 / 1
8,223
587
922
3,957
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 3 / 1
7,542
539
3,811
6,474
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 3 / 1
6,632
474
3,146
12,040
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
10
0 / 5 / 0
6,521
466
3,662
10,177
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SOL705
Achilles
10
0 / 5 / 2
6,258
447
8,788
15,386
17,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
YoungEzeKieL
Hun Batz
11
1 / 1 / 0
6,710
479
3,531
9,882
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
2
2
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
1
0.17
L
1
3
1
0.5
W
Ravana
Hissal
Ravana
4
1
4
6
W
Cernunnos
Ivan0625
Cernunnos
4
0
4
6
L
Neith
0
5
0
0
W
Ymir
Purax
Ymir
5
0
4
7
L
Achilles
SOL705
Achilles
0
5
2
0.2
W
Bakasura
Seehond
Bakasura
3
0
5
5.5
L
Hun Batz
YoungEzeKieL
Hun Batz
1
1
0
1
W
Kukulkan
floperino98
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,263
Damage
22,938
44,808
Taken
53,959
29,340
Mitigated
39,767
22,767
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,811
556
0
444
6,474
2,035
0
1,123
5,114
68,938
0
L
3,146
1,159
502
1,837
12,040
11,851
0
2,719
9,237
17,017
0
W
Ravana
Hissal
Ravana
9,432
2,237
0
1,926
7,223
3,818
762
1,262
5,877
0
55,181
W
Cernunnos
Ivan0625
Cernunnos
11,796
6,422
0
5,765
8,394
3,706
477
1,503
6,891
0
85,784
L
Neith
3,662
1,040
0
1,484
10,177
4,532
0
1,324
8,853
0
48,701
W
Ymir
Purax
Ymir
6,333
1,168
283
2,488
9,216
10,704
225
2,072
6,972
26,242
0
L
Achilles
SOL705
Achilles
8,788
1,738
0
3,340
15,386
17,269
0
841
12,923
889
36,875
W
Bakasura
Seehond
Bakasura
10,780
8,547
0
11,555
16,018
9,256
75
1,889
13,160
0
44,097
L
Hun Batz
YoungEzeKieL
Hun Batz
3,531
746
0
3,378
9,882
4,080
0
1,240
8,612
0
40,831
W
Kukulkan
floperino98
Kukulkan
922
129
0
750
3,957
1,856
108
731
3,184
60,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
33,663
494
Minions Killed
400
0
Camps Cleared
0
1,407,740
Distance Traveled
1,358,052
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,542
539
138
10
0
261,922
0
L
Athena
6,632
474
33
2
0
276,415
2
W
Ravana
7,633
545
74
5
0
321,254
0
W
Cernunnos
8,613
615
141
10
0
262,739
0
L
Neith
6,521
466
107
8
0
247,223
1
W
Ymir
8,168
583
22
2
0
271,729
5
L
Achilles
6,258
447
45
3
0
266,490
0
W
Bakasura
8,528
609
120
9
0
304,529
0
L
Hun Batz
6,710
479
77
6
0
306,002
1
W
Kukulkan
8,223
587
137
10
0
247,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role