Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cz_gamer_hk
Hel
Level 165
God Stats
7W - 6L
1,394 SR
Queue Stats
1,158W - 1,141L
1,459 Elo+
Solo
Anubis
Anubis
Ironhide_1999
Anubis
Level 63
God Stats
89W - 80L
1,202 SR
Queue Stats
365W - 387L
1,457 Elo+
Solo
Loki
Loki
daniigutiii
Loki
Level 68
God Stats
7W - 7L
1,500 SR
Queue Stats
56W - 49L
1,485 Elo+
Solo
Artio
Artio
el_dominguek
Artio
Level 79
God Stats
2W - 0L
1,713 SR
Queue Stats
76W - 52L
1,586 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,497 Elo+

VS

Team Averages
Level 84
1,574 SR
1,509 Elo+
Fenrir
Fenrir
Carlo_isla92
Fenrir
Level 108
God Stats
17W - 11L
1,569 SR
Queue Stats
59W - 59L
1,429 Elo+
Solo
Cabrakan
Cabrakan
Dranix64
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,579 Elo+
Solo
Hercules
Hercules
Egge187
Hercules
Level 125
God Stats
1W - 2L
1,641 SR
Queue Stats
1W - 5L
1,697 Elo+
Solo
Ullr
Ullr
ICP1_OSKIMM
Ullr
Level 46
God Stats
4W - 6L
1,491 SR
Queue Stats
209W - 207L
1,364 Elo+
Solo
The Morrigan
The Morrigan
rcd_okoye
The Morrigan
Level 92
God Stats
10W - 12L
1,668 SR
Queue Stats
312W - 296L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
7 / 4 / 7
8,646
540
16,754
14,736
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 6
8,386
524
8,940
10,856
7,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 5
10,163
635
10,529
8,797
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 5 / 3
8,281
518
5,036
12,359
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 7
8,693
543
6,632
18,111
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 6 / 4
7,225
452
6,331
15,839
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Dranix64
Cabrakan
12
1 / 3 / 6
7,005
438
5,404
12,316
14,152
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Egge187
Hercules
14
6 / 5 / 0
8,430
527
11,492
17,720
11,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 6 / 4
6,993
437
9,767
15,788
7,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Morrigan
rcd_okoye
The Morrigan
14
2 / 4 / 2
8,245
515
5,384
9,381
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
24
Kills
13
14
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
4
7
2.63
L
Fenrir
1
6
4
0.5
W
3
2
6
3
L
Cabrakan
Dranix64
Cabrakan
1
3
6
1.33
L
Hercules
Egge187
Hercules
6
5
0
1.2
L
3
6
4
0.83
W
6
2
5
4.25
W
3
5
3
0.9
W
5
1
7
8.5
L
The Morrigan
rcd_okoye
The Morrigan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,891
Damage
38,378
64,859
Taken
71,044
37,108
Mitigated
42,718
27,649
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
16,754
11,290
0
5,900
14,736
6,655
969
2,183
12,553
0
60,189
L
Fenrir
6,331
2,007
0
2,456
15,839
6,789
0
3,149
12,690
0
56,312
W
8,940
782
570
4,522
10,856
7,424
0
96
10,760
46,445
0
L
Cabrakan
Dranix64
Cabrakan
5,404
1,771
303
851
12,316
14,152
0
4,203
8,113
17,804
0
L
Hercules
Egge187
Hercules
11,492
4,409
0
5,108
17,720
11,110
0
7,642
10,078
0
60,724
L
9,767
4,094
0
1,912
15,788
7,611
360
5,163
10,625
0
44,178
W
10,529
210
0
3,945
8,797
5,072
225
1,679
7,118
92,097
0
W
5,036
1,441
0
2,320
12,359
4,419
560
101
12,258
0
47,916
W
6,632
1,577
970
9,422
18,111
13,538
132
3,861
14,250
27,104
0
L
The Morrigan
rcd_okoye
The Morrigan
5,384
1,371
0
1,834
9,381
3,056
0
5,944
3,437
57,352
2,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
37,898
408
Minions Killed
359
0
Camps Cleared
0
1,464,364
Distance Traveled
1,443,160
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,646
540
76
5
0
277,249
4
L
Fenrir
7,225
452
82
5
0
304,676
0
W
Hel
8,386
524
70
4
0
300,641
0
L
Cabrakan
7,005
438
18
1
0
288,920
5
L
Hercules
8,430
527
81
5
0
289,194
1
L
Ullr
6,993
437
75
5
0
260,907
1
W
Anubis
10,163
635
157
10
0
289,868
5
W
Loki
8,281
518
72
5
0
297,554
0
W
Artio
8,693
543
33
2
0
299,052
1
L
The Morrigan
8,245
515
103
6
0
299,463
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role