Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
LarZ0G
Morgan Le Fay
Silver III
Level 105
God Stats
7W - 14L
1,462 SR
Queue Stats
275W - 279L
975 MMR
Solo
Atlas
Atlas
Silver IV
Nils Korth
Atlas
Silver IV
Level 122
God Stats
8W - 17L
1,471 SR
Queue Stats
599W - 605L
957 MMR
Solo
Mulan
Mulan
Silver III
PoulpeMalade01
Mulan
Silver III
Level 106
God Stats
78W - 59L
1,592 SR
Queue Stats
393W - 401L
988 MMR
Solo
Medusa
Medusa
Silver III
QuatrXcube
Medusa
Silver III
Level 89
God Stats
30W - 43L
1,348 SR
Queue Stats
359W - 381L
945 MMR
Solo
Fenrir
Fenrir
Silver III
Zza_M_P-oO
Fenrir
Silver III
Level 128
God Stats
2W - 0L
1,745 SR
Queue Stats
22W - 38L
790 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,523 SR
931 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,480 SR
975 MMR
Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
Neeyll
Charybdis
Silver II
Level 157
God Stats
14W - 16L
1,528 SR
Queue Stats
79W - 94L
997 MMR
Solo
Surtr
Surtr
Silver III
Spider030
Surtr
Silver III
Level 158
God Stats
7W - 8L
1,604 SR
Queue Stats
102W - 130L
1,010 MMR
Solo
Kukulkan
Kukulkan
Silver II
Vispaaja
Kukulkan
Silver II
Level 88
God Stats
6W - 4L
1,267 SR
Queue Stats
72W - 81L
993 MMR
Solo
Bakasura
Bakasura
Bronze II
piotrekpiochu
Bakasura
Bronze II
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
355W - 407L
375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LarZ0G
Morgan Le Fay
17
3 / 3 / 6
11,330
540
13,677
11,832
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
15
2 / 3 / 4
9,957
474
5,863
15,098
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 2 / 6
12,647
602
15,953
19,792
26,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
QuatrXcube
Medusa
19
2 / 2 / 4
11,560
550
8,367
16,274
8,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Zza_M_P-oO
Fenrir
20
9 / 5 / 3
12,778
608
11,804
20,189
10,683
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniAnubisTsukuyomi

VS

Bans
ChronosBacchusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 8
8,859
422
8,459
12,462
12,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Charybdis
Neeyll
Charybdis
17
2 / 3 / 1
10,377
494
9,680
16,572
7,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Spider030
Surtr
14
3 / 6 / 2
9,199
438
7,342
15,829
15,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Vispaaja
Kukulkan
16
3 / 8 / 3
9,947
474
10,711
14,946
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
piotrekpiochu
Bakasura
15
4 / 6 / 3
9,361
446
7,805
19,302
8,343
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
22
Kills
15
15
Deaths
24
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
1
8
7
W
Morgan Le Fay
LarZ0G
Morgan Le Fay
3
3
6
2
L
Charybdis
Neeyll
Charybdis
2
3
1
0.83
W
Atlas
2
3
4
1.33
W
6
2
6
4.5
W
Medusa
QuatrXcube
Medusa
2
2
4
2
L
Surtr
Spider030
Surtr
3
6
2
0.67
L
Kukulkan
Vispaaja
Kukulkan
3
8
3
0.56
W
Fenrir
Zza_M_P-oO
Fenrir
9
5
3
2.1
L
Bakasura
piotrekpiochu
Bakasura
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,664
Damage
43,997
83,185
Taken
79,111
66,601
Mitigated
50,451
24,905
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,459
247
715
1,182
12,462
12,264
0
4,650
7,711
30,214
653
W
Morgan Le Fay
LarZ0G
Morgan Le Fay
13,677
612
0
1,696
11,832
6,089
2,365
6,886
4,936
92,977
0
L
Charybdis
Neeyll
Charybdis
9,680
5,195
0
5,893
16,572
7,812
356
1,354
15,110
0
100,812
W
Atlas
5,863
2,305
1,103
3,466
15,098
14,288
154
3,203
11,182
21,709
0
W
15,953
2,040
0
7,212
19,792
26,834
1,831
2,915
16,122
1,235
88,862
W
Medusa
QuatrXcube
Medusa
8,367
2,168
0
3,774
16,274
8,707
3,039
2,093
14,181
0
103,498
L
Surtr
Spider030
Surtr
7,342
4,091
0
2,876
15,829
15,397
8
1,705
13,539
436
48,989
L
Kukulkan
Vispaaja
Kukulkan
10,711
1,224
0
478
14,946
6,635
305
7,553
7,177
75,668
0
W
Fenrir
Zza_M_P-oO
Fenrir
11,804
2,274
0
7,654
20,189
10,683
2,242
4,652
15,289
0
111,078
L
Bakasura
piotrekpiochu
Bakasura
7,805
4,828
0
5,007
19,302
8,343
0
4,780
14,232
0
54,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,272
Gold Earned
47,743
591
Minions Killed
522
0
Camps Cleared
0
2,073,733
Distance Traveled
1,764,060
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,859
422
44
2
0
383,183
8
W
Morgan Le Fay
11,330
540
144
7
0
399,591
1
L
Charybdis
10,377
494
193
9
0
370,716
6
W
Atlas
9,957
474
20
1
0
424,408
8
W
Mulan
12,647
602
131
6
0
386,909
6
W
Medusa
11,560
550
154
7
0
395,996
9
L
Surtr
9,199
438
66
3
0
253,488
1
L
Kukulkan
9,947
474
130
6
0
345,980
5
W
Fenrir
12,778
608
142
7
0
466,829
2
L
Bakasura
9,361
446
89
4
0
410,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role