Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KaneV02
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 103L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
MafiaWishi
Heimdallr
Level 124
God Stats
2W - 1L
1,838 SR
Queue Stats
92W - 82L
1,536 Elo+
Party 1
Medusa
Medusa
Roge3001
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Samuel nubs
Bakasura
Level 89
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 1
Team Averages
Level 91
1,526 SR
1,474 Elo+

VS

Team Averages
Level 95
1,553 SR
1,575 Elo+
Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BmoreWoody410
Hades
Level 65
God Stats
2W - 0L
1,804 SR
Queue Stats
32W - 29L
1,507 Elo+
Solo
Susano
Susano
JalenSpig
Susano
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
322W - 334L
1,510 Elo+
Solo
Pele
Pele
Kiltaul
Pele
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 52L
1,905 Elo+
Solo
Hun Batz
Hun Batz
Koverslink
Hun Batz
Level 113
God Stats
2W - 1L
1,463 SR
Queue Stats
113W - 106L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 7 / 4
7,902
878
4,180
16,145
15,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
KaneV02
Neith
12
5 / 4 / 0
7,004
778
5,285
6,347
2,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Heimdallr
MafiaWishi
Heimdallr
5
0 / 1 / 0
5,304
589
0
1,099
290
Medusa
Roge3001
Medusa
12
0 / 6 / 4
6,288
699
4,162
8,709
2,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Samuel nubs
Bakasura
14
2 / 6 / 3
7,059
784
5,457
9,785
5,210
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 2 / 13
9,403
1,045
8,617
7,368
3,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 11
7,349
817
3,825
8,817
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
JalenSpig
Susano
14
3 / 2 / 14
8,426
936
8,893
7,978
3,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Kiltaul
Pele
16
9 / 1 / 9
9,649
1,072
9,208
7,482
7,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Koverslink
Hun Batz
15
7 / 4 / 11
9,130
1,014
8,092
10,115
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
11
Kills
24
24
Deaths
13
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
7
4
0.86
W
Apollo
 
Apollo
5
2
13
5.75
W
0
4
11
1.38
W
Susano
JalenSpig
Susano
3
2
14
5
L
Neith
KaneV02
Neith
5
4
0
1.25
W
Pele
Kiltaul
Pele
9
1
9
13.5
W
Hun Batz
Koverslink
Hun Batz
7
4
11
3.13
L
Heimdallr
MafiaWishi
Heimdallr
0
1
0
0
L
Medusa
Roge3001
Medusa
0
6
4
0.33
L
Bakasura
Samuel nubs
Bakasura
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,084
Damage
38,635
42,085
Taken
41,760
25,810
Mitigated
23,372
3,768
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,180
1,293
392
2,094
16,145
15,133
0
1,265
14,880
0
11,446
W
Apollo
 
Apollo
8,617
5,794
1,397
1,587
7,368
3,323
5,397
0
7,173
0
16,337
W
3,825
298
2,464
1,491
8,817
4,020
110
0
8,777
12,765
0
W
Susano
JalenSpig
Susano
8,893
1,748
171
1,329
7,978
3,679
499
0
7,898
0
15,816
L
Neith
KaneV02
Neith
5,285
1,132
0
280
6,347
2,285
0
610
5,737
0
14,532
W
Pele
Kiltaul
Pele
9,208
1,178
1,509
1,723
7,482
7,792
427
0
7,396
0
27,042
W
Hun Batz
Koverslink
Hun Batz
8,092
1,993
1,056
1,385
10,115
4,558
1,589
0
10,105
0
16,529
L
Heimdallr
MafiaWishi
Heimdallr
0
0
0
0
1,099
290
0
0
1,099
0
0
L
Medusa
Roge3001
Medusa
4,162
2,004
0
253
8,709
2,892
0
571
8,138
0
9,298
L
Bakasura
Samuel nubs
Bakasura
5,457
4,610
139
610
9,785
5,210
0
1,379
8,406
0
7,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
43,957
50
Minions Killed
100
0
Camps Cleared
0
517,910
Distance Traveled
871,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,902
878
11
1
0
134,751
0
W
Apollo
9,403
1,045
21
2
0
161,861
0
W
Hades
7,349
817
13
1
0
163,022
0
W
Susano
8,426
936
14
2
0
179,211
0
L
Neith
7,004
778
16
2
0
120,534
0
W
Pele
9,649
1,072
34
4
0
198,198
0
W
Hun Batz
9,130
1,014
18
2
0
169,042
0
L
Heimdallr
5,304
589
0
0
0
586
0
L
Medusa
6,288
699
10
1
0
117,083
0
L
Bakasura
7,059
784
13
1
0
144,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role