Player Matchup

Anubis
Anubis
DiaoBrocador
Anubis
Level 73
God Stats
12W - 12L
1,500 SR
Queue Stats
57W - 67L
1,500 Elo+
Solo
Thanatos
Thanatos
JhonyBosss
Thanatos
Level 69
God Stats
2W - 2L
1,714 SR
Queue Stats
114W - 124L
1,420 Elo+
Solo
Cabrakan
Cabrakan
Lobσ
Cabrakan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
MaxiiB
Sun Wukong
Level 129
God Stats
6W - 2L
1,706 SR
Queue Stats
48W - 54L
1,466 Elo+
Solo
Heimdallr
Heimdallr
YT_SANTY72713
Heimdallr
Level 69
God Stats
1W - 4L
1,203 SR
Queue Stats
59W - 56L
1,404 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,467 Elo+

VS

Team Averages
Level 97
1,493 SR
1,442 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ProxyDK
Medusa
Level 129
God Stats
155W - 150L
1,497 SR
Queue Stats
408W - 402L
1,439 Elo+
Solo
Fenrir
Fenrir
Rasec08
Fenrir
Level 36
God Stats
4W - 6L
1,309 SR
Queue Stats
6W - 19L
1,297 Elo+
Solo
Achilles
Achilles
gpsу
Achilles
Level 151
God Stats
2W - 3L
1,562 SR
Queue Stats
148W - 145L
1,525 Elo+
Solo
Horus
Horus
igorblackshadow3
Horus
Level 62
God Stats
36W - 24L
1,599 SR
Queue Stats
564W - 557L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 5 / 1
5,444
495
5,656
7,685
3,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
JhonyBosss
Thanatos
10
3 / 3 / 1
6,089
554
4,448
7,558
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Lobσ
Cabrakan
7
0 / 2 / 2
5,049
459
2,181
8,946
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
MaxiiB
Sun Wukong
10
1 / 4 / 0
6,018
547
3,596
9,305
6,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
YT_SANTY72713
Heimdallr
9
2 / 5 / 1
5,507
501
5,759
9,278
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 1 / 4
7,292
663
9,299
7,797
3,168
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ProxyDK
Medusa
11
3 / 2 / 2
6,744
613
4,885
9,323
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Rasec08
Fenrir
11
1 / 2 / 0
6,329
575
984
8,594
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
gpsу
Achilles
10
4 / 1 / 3
7,049
641
6,792
9,511
5,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 1 / 2
7,594
690
8,078
7,311
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
19
19
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
4
8
L
Anubis
1
5
1
0.3
L
Thanatos
JhonyBosss
Thanatos
3
3
1
1.17
L
Cabrakan
Lobσ
Cabrakan
0
2
2
0.5
L
Sun Wukong
MaxiiB
Sun Wukong
1
4
0
0.25
W
Medusa
ProxyDK
Medusa
3
2
2
2
W
Fenrir
Rasec08
Fenrir
1
2
0
0.5
L
Heimdallr
YT_SANTY72713
Heimdallr
2
5
1
0.5
W
Achilles
gpsу
Achilles
4
1
3
5.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
30,038
42,772
Taken
42,536
23,769
Mitigated
20,961
11,090
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,299
643
0
3,610
7,797
3,168
290
4,429
3,368
51,932
0
L
Anubis
5,656
273
0
1,967
7,685
3,073
0
4,295
3,343
36,506
0
L
Thanatos
JhonyBosss
Thanatos
4,448
641
0
3,939
7,558
2,265
0
1,834
5,724
0
33,671
L
Cabrakan
Lobσ
Cabrakan
2,181
357
0
2,390
8,946
8,338
0
3,282
5,618
7,605
0
L
Sun Wukong
MaxiiB
Sun Wukong
3,596
609
0
1,436
9,305
6,268
0
0
8,515
0
42,188
W
Medusa
ProxyDK
Medusa
4,885
2,473
0
3,244
9,323
3,575
661
429
8,894
0
40,709
W
Fenrir
Rasec08
Fenrir
984
161
0
3,947
8,594
3,036
0
169
8,425
0
39,523
L
Heimdallr
YT_SANTY72713
Heimdallr
5,759
3,176
0
1,358
9,278
3,825
0
91
9,187
0
32,454
W
Achilles
gpsу
Achilles
6,792
2,249
1,288
2,931
9,511
5,930
0
2,479
7,032
91
19,042
W
8,078
3,652
463
2,743
7,311
5,252
0
331
6,980
112
51,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
35,008
234
Minions Killed
296
0
Camps Cleared
0
1,038,628
Distance Traveled
1,132,341
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,292
663
75
7
0
206,023
0
L
Anubis
5,444
495
48
4
0
195,638
0
L
Thanatos
6,089
554
56
5
0
263,523
0
L
Cabrakan
5,049
459
8
1
0
216,966
6
L
Sun Wukong
6,018
547
78
7
0
180,339
0
W
Medusa
6,744
613
65
6
0
238,630
5
W
Fenrir
6,329
575
66
6
0
240,579
0
L
Heimdallr
5,507
501
44
4
0
182,162
0
W
Achilles
7,049
641
18
2
0
247,647
4
W
Horus
7,594
690
72
7
0
199,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role