Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Pon3BoI
Izanami
Level 90
God Stats
0W - 2L
1,250 SR
Queue Stats
147W - 148L
1,411 Elo+
Solo
Janus
Janus
RredHunter
Janus
Level 221
God Stats
21W - 25L
1,515 SR
Queue Stats
513W - 558L
1,460 Elo+
Solo
Team Averages
Level 132
1,422 SR
1,457 Elo+

VS

Team Averages
Level 74
1,500 SR
1,578 Elo+
Loki
Loki
Jachri03
Loki
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
OfficialJimjim
Zhong Kui
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 1
Chiron
Chiron
SisGirl
Chiron
Level 77
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 97L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 2 / 1
6,337
634
3,484
4,884
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Pon3BoI
Izanami
13
2 / 5 / 1
8,206
821
4,303
8,873
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
11
0 / 0 / 3
7,003
700
5,802
2,347
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 1 / 5
7,967
797
3,693
7,780
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
OfficialJimjim
Zhong Kui
13
2 / 2 / 4
7,829
783
3,614
7,537
4,170
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
SisGirl
Chiron
15
3 / 0 / 4
8,742
874
5,756
6,838
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
W
Loki
2
1
5
4.5
W
Zhong Kui
OfficialJimjim
Zhong Kui
2
2
4
2
L
Izanami
Pon3BoI
Izanami
2
5
1
0.5
L
Janus
0
0
3
1.5
W
Chiron
SisGirl
Chiron
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,589
Damage
13,063
16,104
Taken
22,155
8,261
Mitigated
9,749
2,302
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,484
652
0
779
4,884
4,088
0
1,537
3,347
0
8,448
W
Loki
3,693
1,060
0
1,436
7,780
2,759
860
1,198
6,511
0
32,971
W
Zhong Kui
OfficialJimjim
Zhong Kui
3,614
1,255
0
1,259
7,537
4,170
0
2,747
4,669
19,722
0
L
Izanami
Pon3BoI
Izanami
4,303
2,826
0
523
8,873
3,380
0
1,864
7,009
0
34,448
L
Janus
5,802
92
0
1,000
2,347
793
0
260
2,087
25,108
0
W
Chiron
SisGirl
Chiron
5,756
1,335
882
2,204
6,838
2,820
2,604
2,414
4,233
0
45,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,546
Gold Earned
24,538
130
Minions Killed
157
0
Camps Cleared
0
499,957
Distance Traveled
579,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,337
634
9
1
0
123,136
0
W
Loki
7,967
797
50
5
0
212,913
2
W
Zhong Kui
7,829
783
31
3
0
167,847
0
L
Izanami
8,206
821
82
8
0
180,594
0
L
Janus
7,003
700
39
4
0
196,227
0
W
Chiron
8,742
874
76
8
0
198,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role