Player Matchup

Thor
Thor
Gandalf32
Thor
Level 57
God Stats
4W - 6L
1,497 SR
Queue Stats
82W - 76L
1,529 Elo+
Party 1
Merlin
Merlin
LeandroOp
Merlin
Level 95
God Stats
3W - 7L
1,432 SR
Queue Stats
53W - 55L
1,437 Elo+
Solo
Neith
Neith
WalliKowalski
Neith
Level 157
God Stats
2W - 3L
1,449 SR
Queue Stats
6W - 10L
1,247 Elo+
Party 2
Ares
Ares
diesiraex3
Ares
Level 18
God Stats
2W - 5L
1,171 SR
Queue Stats
6W - 10L
1,247 Elo+
Party 2
Scylla
Scylla
imb327
Scylla
Level 86
God Stats
6W - 5L
1,679 SR
Queue Stats
131W - 119L
1,490 Elo+
Party 1
Team Averages
Level 83
1,446 SR
1,390 Elo+

VS

Team Averages
Level 103
1,617 SR
1,503 Elo+
Chiron
Chiron
Divinetrust
Chiron
Level 65
God Stats
9W - 1L
1,769 SR
Queue Stats
57W - 53L
1,523 Elo+
Solo
Ymir
Ymir
Lokoiuhj
Ymir
Level 149
God Stats
2W - 0L
1,786 SR
Queue Stats
67W - 63L
1,499 Elo+
Solo
The Morrigan
The Morrigan
UncleYab
The Morrigan
Level 114
God Stats
12W - 14L
1,600 SR
Queue Stats
155W - 140L
1,496 Elo+
Solo
Achilles
Achilles
andrew77777777
Achilles
Level 101
God Stats
2W - 0L
1,643 SR
Queue Stats
68W - 66L
1,494 Elo+
Solo
Anubis
Anubis
namechanged9704
Anubis
Level 88
God Stats
6W - 3L
1,288 SR
Queue Stats
86W - 78L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 3 / 1
7,865
524
3,050
13,138
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
LeandroOp
Merlin
13
7 / 3 / 0
8,520
568
10,540
8,742
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
7,235
482
6,106
10,279
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
5,706
380
2,712
11,579
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
imb327
Scylla
12
1 / 5 / 0
6,952
463
5,146
9,744
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 0 / 3
8,448
563
8,424
7,168
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
1 / 0 / 7
7,440
496
4,342
9,267
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
UncleYab
The Morrigan
14
4 / 1 / 0
8,617
574
6,436
5,794
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
12
0 / 7 / 2
7,150
477
2,418
13,717
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 5
10,051
670
14,261
11,967
5,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
9
Kills
16
17
Deaths
9
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
0
3
5.5
L
Thor
1
3
1
0.5
L
Merlin
LeandroOp
Merlin
7
3
0
2.33
W
Ymir
1
0
7
4.5
W
The Morrigan
UncleYab
The Morrigan
4
1
0
4
L
0
3
1
0.17
W
Achilles
0
7
2
0.14
L
0
3
0
0
L
Scylla
imb327
Scylla
1
5
0
0.2
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
35,881
53,482
Taken
47,913
24,701
Mitigated
26,044
7,341
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
8,424
5,208
395
4,305
7,168
2,854
483
1,520
5,648
0
56,394
L
Thor
3,050
454
0
500
13,138
5,363
0
2,683
10,455
0
70,895
L
Merlin
LeandroOp
Merlin
10,540
1,961
0
1,028
8,742
2,451
25
2,867
5,384
54,097
0
W
Ymir
4,342
1,580
0
1,000
9,267
7,017
0
1,297
7,970
30,446
0
W
The Morrigan
UncleYab
The Morrigan
6,436
1,485
0
2,130
5,794
2,326
73
856
4,938
64,113
932
L
6,106
1,969
0
2,600
10,279
4,075
0
5,227
5,052
0
69,352
W
Achilles
2,418
413
0
1,082
13,717
8,608
0
9,591
4,126
0
26,456
L
2,712
233
0
2,009
11,579
10,575
0
6,877
4,702
6,893
0
L
Scylla
imb327
Scylla
5,146
366
0
1,204
9,744
2,237
0
6,796
2,948
45,452
0
W
14,261
926
0
8,936
11,967
5,239
362
5,619
6,348
95,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,278
Gold Earned
41,706
400
Minions Killed
436
0
Camps Cleared
0
1,389,421
Distance Traveled
1,437,336
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,448
563
95
6
0
325,188
0
L
Thor
7,865
524
107
7
0
275,580
0
L
Merlin
8,520
568
86
6
0
258,669
0
W
Ymir
7,440
496
40
3
0
303,987
4
W
The Morrigan
8,617
574
107
7
0
280,364
0
L
Neith
7,235
482
114
8
0
275,419
5
W
Achilles
7,150
477
39
3
0
239,030
0
L
Ares
5,706
380
8
1
0
296,684
6
L
Scylla
6,952
463
85
6
0
283,069
3
W
Anubis
10,051
670
155
10
0
288,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role