Player Matchup

Danzaburou
Danzaburou
Damzges
Danzaburou
Level 140
God Stats
8W - 1L
1,741 SR
Queue Stats
161W - 147L
1,558 Elo+
Party 2
Cerberus
Cerberus
Hawkeye3693
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
RedSharkzxc
King Arthur
Level 145
God Stats
1W - 3L
1,725 SR
Queue Stats
259W - 252L
1,523 Elo+
Solo
Janus
Janus
Tqunts
Janus
Level 128
God Stats
3W - 6L
1,374 SR
Queue Stats
140W - 108L
1,537 Elo+
Party 2
The Morrigan
The Morrigan
Yorkul
The Morrigan
Level 129
God Stats
1W - 1L
1,747 SR
Queue Stats
84W - 67L
1,562 Elo+
Party 2
Team Averages
Level 134
1,618 SR
1,536 Elo+

VS

Team Averages
Level 139
1,481 SR
1,494 Elo+
Hel
Hel
 
Hel
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MBURGESS
Amaterasu
Level 105
God Stats
8W - 5L
1,500 SR
Queue Stats
126W - 119L
1,431 Elo+
Solo
Fenrir
Fenrir
SinIsLaw
Fenrir
Level 149
God Stats
3W - 3L
1,351 SR
Queue Stats
276W - 273L
1,518 Elo+
Party 3
Aphrodite
Aphrodite
Sincitycalling1
Aphrodite
Level 142
God Stats
2W - 0L
1,556 SR
Queue Stats
270W - 264L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Damzges
Danzaburou
16
2 / 1 / 3
9,433
590
10,748
9,349
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Hawkeye3693
Cerberus
8
1 / 4 / 1
5,764
360
2,694
13,845
8,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
RedSharkzxc
King Arthur
14
1 / 3 / 0
8,478
530
10,474
14,593
16,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Tqunts
Janus
15
2 / 1 / 3
8,876
555
6,832
7,827
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Yorkul
The Morrigan
14
3 / 4 / 3
8,034
502
6,186
10,240
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 3 / 0
8,752
547
8,182
10,169
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
 
Rama
14
1 / 2 / 1
8,206
513
6,027
9,779
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
MBURGESS
Amaterasu
15
2 / 1 / 1
9,046
565
8,070
15,189
13,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
SinIsLaw
Fenrir
15
5 / 0 / 4
8,899
556
8,585
10,994
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Sincitycalling1
Aphrodite
13
3 / 3 / 6
8,498
531
4,310
12,787
11,135
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
13
13
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
0
0.67
W
Rama
 
Rama
1
2
1
0.75
L
Danzaburou
Damzges
Danzaburou
2
1
3
3.5
L
Cerberus
Hawkeye3693
Cerberus
1
4
1
0.38
W
Amaterasu
MBURGESS
Amaterasu
2
1
1
2.5
L
King Arthur
RedSharkzxc
King Arthur
1
3
0
0.33
W
Fenrir
SinIsLaw
Fenrir
5
0
4
7
W
Aphrodite
Sincitycalling1
Aphrodite
3
3
6
2
L
Janus
Tqunts
Janus
2
1
3
3.5
L
The Morrigan
Yorkul
The Morrigan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,934
Damage
35,174
55,854
Taken
58,918
35,570
Mitigated
42,919
13,162
Healing
25,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,182
166
1,132
4,142
10,169
5,778
458
6,000
4,169
89,209
0
W
Rama
 
Rama
6,027
5,164
0
3,546
9,779
5,470
0
881
8,898
0
77,019
L
Danzaburou
Damzges
Danzaburou
10,748
5,088
0
3,398
9,349
3,958
641
1,641
7,708
0
84,219
L
Cerberus
Hawkeye3693
Cerberus
2,694
232
0
4,450
13,845
8,779
0
4,771
9,074
13,342
0
W
Amaterasu
MBURGESS
Amaterasu
8,070
3,473
0
5,600
15,189
13,987
0
1,803
13,386
0
73,773
L
King Arthur
RedSharkzxc
King Arthur
10,474
1,136
0
1,110
14,593
16,410
0
273
13,336
3,479
74,265
W
Fenrir
SinIsLaw
Fenrir
8,585
2,976
0
4,128
10,994
6,549
0
2,018
8,976
0
85,047
W
Aphrodite
Sincitycalling1
Aphrodite
4,310
1,277
2,719
4,624
12,787
11,135
168
4,944
7,843
20,615
0
L
Janus
Tqunts
Janus
6,832
338
0
3,038
7,827
2,832
0
3,589
4,238
80,147
0
L
The Morrigan
Yorkul
The Morrigan
6,186
1,706
0
1,166
10,240
3,591
0
2,218
7,822
48,871
3,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
43,401
508
Minions Killed
548
0
Camps Cleared
0
1,496,129
Distance Traveled
1,593,201
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,752
547
156
10
0
315,771
2
W
Rama
8,206
513
126
8
0
284,007
5
L
Danzaburou
9,433
590
122
8
0
310,267
1
L
Cerberus
5,764
360
29
2
0
271,560
0
W
Amaterasu
9,046
565
133
8
0
311,521
0
L
King Arthur
8,478
530
116
7
0
269,309
4
W
Fenrir
8,899
556
118
7
0
361,396
2
W
Aphrodite
8,498
531
15
1
0
320,506
5
L
Janus
8,876
555
156
10
0
347,819
0
L
The Morrigan
8,034
502
85
5
0
297,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role