Player Matchup

Hercules
Hercules
Cutny
Hercules
Level 124
God Stats
12W - 10L
1,293 SR
Queue Stats
465W - 480L
1,488 Elo+
Party 1
Fenrir
Fenrir
D4rkL1on95
Fenrir
Level 144
God Stats
27W - 18L
1,514 SR
Queue Stats
167W - 140L
1,341 Elo+
Solo
Kukulkan
Kukulkan
leo_Nidas19
Kukulkan
Level 57
God Stats
3W - 1L
1,615 SR
Queue Stats
116W - 135L
1,365 Elo+
Solo
Anubis
Anubis
qSmugu
Anubis
Level 103
God Stats
10W - 11L
1,500 SR
Queue Stats
506W - 500L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
roopex1999
Hou Yi
Level 146
God Stats
2W - 6L
1,315 SR
Queue Stats
469W - 467L
1,457 Elo+
Party 1
Team Averages
Level 115
1,447 SR
1,425 Elo+

VS

Team Averages
Level 62
1,534 SR
1,412 Elo+
Hercules
Hercules
AndersDR
Hercules
Level 69
God Stats
6W - 5L
1,608 SR
Queue Stats
36W - 26L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
Anton_paa_isen
Danzaburou
Level 29
God Stats
1W - 3L
1,702 SR
Queue Stats
16W - 18L
1,458 Elo+
Party 2
Awilix
Awilix
Trolleur-steevy
Awilix
Level 75
God Stats
2W - 6L
1,358 SR
Queue Stats
97W - 96L
1,412 Elo+
Solo
Khepri
Khepri
oTHORINo
Khepri
Level 50
God Stats
1W - 5L
1,500 SR
Queue Stats
155W - 153L
1,251 Elo+
Solo
Nu Wa
Nu Wa
scorpio0111
Nu Wa
Level 87
God Stats
256W - 236L
1,504 SR
Queue Stats
270W - 272L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cutny
Hercules
17
1 / 1 / 0
9,921
584
9,035
14,939
15,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
D4rkL1on95
Fenrir
16
9 / 0 / 3
10,093
594
11,200
14,023
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
leo_Nidas19
Kukulkan
14
1 / 0 / 4
8,688
511
6,555
7,744
2,073
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
qSmugu
Anubis
13
1 / 2 / 5
8,149
479
9,192
11,554
4,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
roopex1999
Hou Yi
15
5 / 1 / 4
9,203
541
7,245
12,199
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndersDR
Hercules
15
1 / 0 / 0
8,124
478
6,387
13,590
15,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Anton_paa_isen
Danzaburou
12
1 / 3 / 0
7,009
412
6,081
10,108
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 4 / 0
8,210
483
11,190
12,465
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
oTHORINo
Khepri
12
0 / 4 / 2
7,907
465
3,475
10,777
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 6 / 1
8,125
478
9,279
11,707
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
AndersDR
Hercules
1
0
0
1
L
Danzaburou
Anton_paa_isen
Danzaburou
1
3
0
0.33
W
Hercules
Cutny
Hercules
1
1
0
1
W
Fenrir
D4rkL1on95
Fenrir
9
0
3
10.5
L
2
4
0
0.5
W
Kukulkan
leo_Nidas19
Kukulkan
1
0
4
3
L
Khepri
oTHORINo
Khepri
0
4
2
0.25
W
Anubis
qSmugu
Anubis
1
2
5
1.75
W
Hou Yi
roopex1999
Hou Yi
5
1
4
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,227
Damage
36,412
60,459
Taken
58,647
34,528
Mitigated
35,995
24,567
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AndersDR
Hercules
6,387
2,661
0
5,101
13,590
15,136
0
1,088
12,486
0
59,609
L
Danzaburou
Anton_paa_isen
Danzaburou
6,081
1,711
0
2,061
10,108
3,909
1,452
4,057
6,051
0
47,738
W
Hercules
Cutny
Hercules
9,035
3,785
0
8,016
14,939
15,715
50
1,013
13,796
0
91,548
W
Fenrir
D4rkL1on95
Fenrir
11,200
4,028
0
3,109
14,023
6,342
555
1,982
11,851
0
78,829
L
11,190
3,934
0
605
12,465
4,449
0
3,426
9,025
0
71,695
W
Kukulkan
leo_Nidas19
Kukulkan
6,555
676
135
404
7,744
2,073
2,048
4,532
2,920
78,025
0
L
Khepri
oTHORINo
Khepri
3,475
271
0
1,366
10,777
8,751
93
2,681
8,096
21,358
0
W
Anubis
qSmugu
Anubis
9,192
254
175
5,680
11,554
4,779
0
1,892
9,564
57,827
0
W
Hou Yi
roopex1999
Hou Yi
7,245
3,501
0
7,048
12,199
5,619
500
2,569
9,574
0
69,445
L
9,279
3,971
0
1,230
11,707
3,750
776
4,445
7,242
65,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
39,375
574
Minions Killed
411
0
Camps Cleared
0
1,683,225
Distance Traveled
1,601,786
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,124
478
102
6
0
329,365
0
L
Danzaburou
7,009
412
69
4
0
297,105
0
W
Hercules
9,921
584
149
9
0
345,282
2
W
Fenrir
10,093
594
116
7
0
395,799
8
L
Awilix
8,210
483
109
6
0
361,841
0
W
Kukulkan
8,688
511
129
8
0
332,613
0
L
Khepri
7,907
465
35
2
0
320,411
0
W
Anubis
8,149
479
83
5
0
310,031
2
W
Hou Yi
9,203
541
97
6
0
299,500
4
L
Nu Wa
8,125
478
96
6
0
293,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role