Player Matchup

Morgan Le Fay
Morgan Le Fay
AmaiNekko
Morgan Le Fay
Level 199
God Stats
15W - 27L
1,562 SR
Queue Stats
410W - 489L
1,533 Elo+
Solo
Yemoja
Yemoja
Cr0W21
Yemoja
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 192L
1,507 Elo+
Party 1
Ishtar
Ishtar
SonPaco24
Ishtar
Level 104
God Stats
8W - 1L
1,878 SR
Queue Stats
109W - 107L
1,464 Elo+
Solo
Thanatos
Thanatos
SuperbNoseY
Thanatos
Level 104
God Stats
4W - 7L
1,378 SR
Queue Stats
58W - 45L
1,525 Elo+
Solo
Guan Yu
Guan Yu
yaboimark
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
592W - 580L
1,513 Elo+
Party 1
Team Averages
Level 140
1,563 SR
1,508 Elo+

VS

Team Averages
Level 104
1,485 SR
1,536 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CorpseBlender
Da Ji
Level 147
God Stats
0W - 2L
1,372 SR
Queue Stats
46W - 38L
1,454 Elo+
Solo
Artio
Artio
Drfruitca_ke
Artio
Level 47
God Stats
15W - 14L
1,555 SR
Queue Stats
65W - 66L
1,509 Elo+
Party 2
Cupid
Cupid
JadensFather__
Cupid
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 95L
1,524 Elo+
Party 2
Ra
Ra
MrWannaSnuggle
Ra
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 48L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmaiNekko
Morgan Le Fay
14
4 / 2 / 2
8,835
589
10,394
10,512
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Cr0W21
Yemoja
10
1 / 0 / 5
7,135
476
4,282
9,916
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
SonPaco24
Ishtar
15
3 / 2 / 1
8,940
596
9,393
12,280
6,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SuperbNoseY
Thanatos
15
5 / 2 / 2
8,882
592
6,375
12,732
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
yaboimark
Guan Yu
15
4 / 1 / 2
9,102
607
7,872
11,430
8,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 4 / 1
7,785
519
7,979
9,620
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
7,302
487
7,384
13,472
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 5 / 3
6,056
404
2,153
14,899
10,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 3 / 1
7,895
526
8,177
11,342
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 0
8,447
563
7,213
9,217
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
7
7
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Morgan Le Fay
AmaiNekko
Morgan Le Fay
4
2
2
2.5
L
1
4
2
0.5
W
Yemoja
Cr0W21
Yemoja
1
0
5
3.5
L
1
5
3
0.5
L
2
3
1
0.83
L
3
2
0
1.5
W
Ishtar
SonPaco24
Ishtar
3
2
1
1.75
W
Thanatos
SuperbNoseY
Thanatos
5
2
2
3
W
Guan Yu
yaboimark
Guan Yu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,316
Damage
32,906
56,870
Taken
58,550
32,311
Mitigated
27,166
28,247
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,979
1,926
0
2,301
9,620
2,564
170
793
8,827
70,643
0
W
Morgan Le Fay
AmaiNekko
Morgan Le Fay
10,394
1,492
0
1,719
10,512
4,157
0
4,747
5,595
80,610
0
L
7,384
2,341
0
570
13,472
5,255
0
1,888
11,584
0
50,891
W
Yemoja
Cr0W21
Yemoja
4,282
1,126
1,544
1,990
9,916
7,533
0
3,677
5,971
20,795
0
L
2,153
96
341
1,460
14,899
10,924
0
5,586
9,313
7,833
0
L
8,177
5,257
340
3,532
11,342
4,757
0
907
10,435
0
61,408
L
7,213
126
312
3,356
9,217
3,666
0
5,502
3,715
65,790
0
W
Ishtar
SonPaco24
Ishtar
9,393
5,873
0
4,736
12,280
6,219
0
1,384
10,896
0
76,981
W
Thanatos
SuperbNoseY
Thanatos
6,375
1,152
0
13,903
12,732
5,415
0
2,743
9,826
0
75,624
W
Guan Yu
yaboimark
Guan Yu
7,872
1,369
132
4,223
11,430
8,987
0
4,887
6,495
0
76,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,894
Gold Earned
37,485
524
Minions Killed
446
0
Camps Cleared
0
1,553,168
Distance Traveled
1,502,588
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,785
519
117
8
0
264,907
4
W
Morgan Le Fay
8,835
589
126
8
0
315,813
4
L
Da Ji
7,302
487
67
4
0
316,166
0
W
Yemoja
7,135
476
28
2
0
294,759
9
L
Artio
6,056
404
7
0
0
309,738
0
L
Cupid
7,895
526
123
8
0
267,186
2
L
Ra
8,447
563
132
9
0
344,591
5
W
Ishtar
8,940
596
146
10
0
273,802
2
W
Thanatos
8,882
592
112
7
0
356,697
0
W
Guan Yu
9,102
607
112
7
0
312,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role