Player Matchup

Surtr
Surtr
HugoPerez
Surtr
Level 107
God Stats
3W - 1L
1,735 SR
Queue Stats
211W - 213L
1,488 Elo+
Solo
Jormungandr
Jormungandr
LOKIGOM313
Jormungandr
Level 128
God Stats
0W - 4L
1,225 SR
Queue Stats
228W - 288L
1,273 Elo+
Solo
Chaac
Chaac
MFxLOCO
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 148L
1,583 Elo+
Solo
Odin
Odin
ReverencePWD
Odin
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
325W - 311L
1,527 Elo+
Solo
Ares
Ares
thegift611
Ares
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 94L
1,487 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,472 Elo+

VS

Team Averages
Level 121
1,467 SR
1,504 Elo+
Izanami
Izanami
BRIGHTxRAVEN
Izanami
Level 142
God Stats
5W - 2L
1,716 SR
Queue Stats
432W - 425L
1,519 Elo+
Solo
Ah Puch
Ah Puch
Grim_Reeper001
Ah Puch
Level 108
God Stats
2W - 3L
1,467 SR
Queue Stats
262W - 284L
1,371 Elo+
Solo
Neith
Neith
Nicouys
Neith
Level 106
God Stats
3W - 4L
1,342 SR
Queue Stats
590W - 561L
1,469 Elo+
Solo
Sol
Sol
StyleSwat
Sol
Level 146
God Stats
2W - 1L
1,515 SR
Queue Stats
243W - 203L
1,598 Elo+
Solo
Atlas
Atlas
deadgodwarwolf
Atlas
Level 103
God Stats
6W - 2L
1,295 SR
Queue Stats
187W - 165L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
HugoPerez
Surtr
9
0 / 2 / 3
4,941
988
2,819
5,473
5,767
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
LOKIGOM313
Jormungandr
7
0 / 3 / 3
4,624
925
1,631
4,541
4,194
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
MFxLOCO
Chaac
8
1 / 2 / 3
5,001
1,000
5,808
5,834
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 1
6,487
1,297
3,400
6,233
7,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 2 / 3
5,020
1,004
2,267
4,852
4,716
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BRIGHTxRAVEN
Izanami
10
1 / 1 / 9
5,705
1,141
3,258
3,466
1,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 7
5,864
1,173
4,800
6,033
2,509
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Nicouys
Neith
11
4 / 0 / 7
6,329
1,266
4,636
2,307
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

11
4 / 1 / 7
6,353
1,271
6,387
3,009
1,245
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 1 / 10
5,500
1,100
2,858
4,003
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
5
Kills
11
11
Deaths
6
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
BRIGHTxRAVEN
Izanami
1
1
9
5.5
W
2
3
7
1.83
L
Surtr
HugoPerez
Surtr
0
2
3
0.75
L
Jormungandr
LOKIGOM313
Jormungandr
0
3
3
0.5
L
Chaac
MFxLOCO
Chaac
1
2
3
1.25
W
Neith
Nicouys
Neith
4
0
7
7.5
L
4
2
1
2.25
W
4
1
7
7.5
W
0
1
10
5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,925
Damage
21,939
26,933
Taken
18,818
28,227
Mitigated
10,250
7,556
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BRIGHTxRAVEN
Izanami
3,258
2,119
0
1,366
3,466
1,663
281
694
2,772
0
9,416
W
4,800
419
234
1,624
6,033
2,509
86
951
4,840
12,730
0
L
Surtr
HugoPerez
Surtr
2,819
310
640
1,601
5,473
5,767
0
3,163
2,310
1,282
7,658
L
Jormungandr
LOKIGOM313
Jormungandr
1,631
112
4
80
4,541
4,194
0
2,809
1,732
5,160
0
L
Chaac
MFxLOCO
Chaac
5,808
123
499
2,074
5,834
6,037
0
2,730
3,104
0
6,798
W
Neith
Nicouys
Neith
4,636
1,194
0
1,049
2,307
1,015
362
573
1,609
0
8,335
L
3,400
76
274
1,671
6,233
7,513
0
2,390
3,843
0
10,049
W
6,387
2,364
0
856
3,009
1,245
676
777
2,194
9,480
0
W
2,858
1,037
977
1,523
4,003
3,818
0
1,568
2,435
6,457
0
L
2,267
0
0
713
4,852
4,716
0
2,953
1,899
3,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
29,751
41
Minions Killed
71
0
Camps Cleared
0
485,993
Distance Traveled
462,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,705
1,141
23
5
0
78,279
0
W
Ah Puch
5,864
1,173
14
3
0
84,125
0
L
Surtr
4,941
988
8
2
0
113,488
0
L
Jormungandr
4,624
925
6
1
0
65,774
0
L
Chaac
5,001
1,000
5
1
0
104,238
0
W
Neith
6,329
1,266
17
3
0
101,544
0
L
Odin
6,487
1,297
15
3
0
98,384
0
W
Sol
6,353
1,271
13
3
0
92,474
0
W
Atlas
5,500
1,100
4
1
0
106,393
0
L
Ares
5,020
1,004
7
1
0
104,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role