Player Matchup

Ishtar
Ishtar
Duggur
Ishtar
Level 47
God Stats
1W - 2L
1,902 SR
Queue Stats
29W - 23L
1,526 Elo+
Solo
Da Ji
Da Ji
HaZe96
Da Ji
Level 106
God Stats
14W - 13L
1,370 SR
Queue Stats
626W - 621L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Toothyua
Gilgamesh
Level 78
God Stats
10W - 7L
1,819 SR
Queue Stats
219W - 188L
1,454 Elo+
Solo
Sol
Sol
gmbIx
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,505 Elo+
Solo
Hades
Hades
justreaper38
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,448 Elo+
Solo
Team Averages
Level 81
1,618 SR
1,476 Elo+

VS

Team Averages
Level 75
1,498 SR
1,468 Elo+
Chronos
Chronos
 
Chronos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Molakoff
Cabrakan
Level 49
God Stats
11W - 13L
1,491 SR
Queue Stats
92W - 100L
1,433 Elo+
Solo
Tiamat
Tiamat
eggnogajhfi
Tiamat
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 127L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Duggur
Ishtar
10
3 / 3 / 4
6,190
563
6,660
8,001
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
HaZe96
Da Ji
12
6 / 3 / 2
7,430
675
6,643
9,159
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Toothyua
Gilgamesh
9
1 / 0 / 0
5,647
513
3,200
8,406
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
gmbIx
Sol
4
0 / 5 / 2
4,522
411
1,455
4,383
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 7 / 4
5,495
500
3,814
11,340
9,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 2 / 1
6,989
635
3,547
5,220
1,640
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
 
Mulan
10
4 / 3 / 5
6,967
633
5,065
7,427
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
 
Ishtar
9
4 / 2 / 2
5,841
531
5,494
8,292
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Molakoff
Cabrakan
9
0 / 1 / 5
5,973
543
5,802
9,098
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
10
5 / 4 / 4
6,936
631
5,918
7,606
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
15
18
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
1
1.25
W
Mulan
 
Mulan
4
3
5
2.17
W
Ishtar
 
Ishtar
4
2
2
2.5
L
Ishtar
Duggur
Ishtar
3
3
4
1.67
L
Da Ji
HaZe96
Da Ji
6
3
2
2.33
W
Cabrakan
Molakoff
Cabrakan
0
1
5
2.5
L
Gilgamesh
Toothyua
Gilgamesh
1
0
0
1
W
Tiamat
5
4
4
1.75
L
Sol
gmbIx
Sol
0
5
2
0.2
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,772
Damage
25,826
41,289
Taken
37,643
21,548
Mitigated
20,021
10,694
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,547
686
0
1,008
5,220
1,640
698
0
5,220
51,567
0
W
Mulan
 
Mulan
5,065
914
0
941
7,427
5,943
114
1,399
6,028
0
19,779
W
Ishtar
 
Ishtar
5,494
3,636
0
2,350
8,292
2,787
815
1,014
7,278
0
26,877
L
Ishtar
Duggur
Ishtar
6,660
4,427
0
2,137
8,001
2,788
0
1,141
6,792
0
29,679
L
Da Ji
HaZe96
Da Ji
6,643
2,217
0
3,589
9,159
3,812
0
2,818
6,279
0
54,583
W
Cabrakan
Molakoff
Cabrakan
5,802
652
0
2,690
9,098
5,407
0
1,111
7,987
27,318
0
L
Gilgamesh
Toothyua
Gilgamesh
3,200
939
0
1,849
8,406
4,344
0
5,795
2,611
107
27,022
W
Tiamat
5,918
554
0
1,446
7,606
4,244
67
1,852
5,754
34,107
0
L
Sol
gmbIx
Sol
1,455
1,217
0
88
4,383
1,321
0
2,912
1,271
8,279
0
L
3,814
861
410
2,621
11,340
9,283
0
2,119
9,069
27,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
32,706
240
Minions Killed
260
0
Camps Cleared
0
946,311
Distance Traveled
1,083,072
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,989
635
98
9
0
244,835
0
W
Mulan
6,967
633
23
2
0
204,764
0
W
Ishtar
5,841
531
31
3
0
198,495
2
L
Ishtar
6,190
563
43
4
0
213,887
2
L
Da Ji
7,430
675
100
9
0
258,483
1
W
Cabrakan
5,973
543
46
4
0
207,759
0
L
Gilgamesh
5,647
513
48
4
0
180,256
0
W
Tiamat
6,936
631
62
6
0
227,219
2
L
Sol
4,522
411
17
2
0
91,186
0
L
Hades
5,495
500
32
3
0
202,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role