Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LiquidSw0rds
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,453 Elo+
Party 1
Bellona
Bellona
Reach4TheSummit
Bellona
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
257W - 200L
1,702 Elo+
Solo
Kukulkan
Kukulkan
UROCKCANCELDAT_
Kukulkan
Level 165
God Stats
3W - 5L
1,500 SR
Queue Stats
259W - 264L
1,418 Elo+
Party 1
Izanami
Izanami
ΛRCΉΣR
Izanami
Level 191
God Stats
7W - 4L
1,546 SR
Queue Stats
183W - 169L
1,564 Elo+
Solo
Team Averages
Level 127
1,509 SR
1,527 Elo+

VS

Team Averages
Level 107
1,449 SR
1,523 Elo+
Maui
Maui
 
Maui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DietDrKelpp
Bellona
Level 118
God Stats
1W - 1L
1,323 SR
Queue Stats
92W - 69L
1,565 Elo+
Party 2
Neith
Neith
MagiiCz
Neith
Level 148
God Stats
1W - 2L
1,275 SR
Queue Stats
49W - 44L
1,571 Elo+
Party 2
Chiron
Chiron
Sharkman21
Chiron
Level 44
God Stats
7W - 4L
1,842 SR
Queue Stats
57W - 64L
1,465 Elo+
Solo
Janus
Janus
xHexxxx
Janus
Level 104
God Stats
17W - 27L
1,307 SR
Queue Stats
180W - 163L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 3 / 0
4,167
595
1,745
6,636
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
LiquidSw0rds
Achilles
5
0 / 0 / 0
3,720
531
1,315
2,293
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,722
675
2,973
6,671
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
7
0 / 2 / 0
4,325
618
1,600
3,215
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
ΛRCΉΣR
Izanami
8
1 / 0 / 0
4,460
637
5,599
5,457
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 1 / 0
3,869
553
1,511
5,684
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
DietDrKelpp
Bellona
9
3 / 0 / 3
5,149
736
4,327
4,743
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MagiiCz
Neith
9
1 / 0 / 1
4,769
681
3,678
3,763
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Sharkman21
Chiron
7
0 / 0 / 0
3,736
534
2,889
5,601
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
xHexxxx
Janus
9
2 / 0 / 1
5,495
785
2,330
2,263
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
W
Maui
 
Maui
0
1
0
0
W
Bellona
DietDrKelpp
Bellona
3
0
3
4.5
L
Achilles
LiquidSw0rds
Achilles
0
0
0
0
W
Neith
MagiiCz
Neith
1
0
1
1.5
L
0
1
0
0
W
Chiron
Sharkman21
Chiron
0
0
0
0
L
Kukulkan
0
2
0
0
W
Janus
xHexxxx
Janus
2
0
1
2.5
L
Izanami
ΛRCΉΣR
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,232
Damage
14,735
24,272
Taken
22,054
12,486
Mitigated
9,940
7,082
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,745
609
0
835
6,636
2,276
0
670
5,966
0
25,119
W
Maui
 
Maui
1,511
595
0
2,136
5,684
3,767
0
0
5,684
11,078
0
W
Bellona
DietDrKelpp
Bellona
4,327
1,850
0
1,128
4,743
2,738
0
279
4,384
0
34,496
L
Achilles
LiquidSw0rds
Achilles
1,315
342
0
827
2,293
1,481
0
188
2,105
0
6,616
W
Neith
MagiiCz
Neith
3,678
1,313
0
1,361
3,763
1,190
0
0
3,763
0
36,609
L
2,973
467
0
2,409
6,671
5,978
0
0
6,671
0
32,590
W
Chiron
Sharkman21
Chiron
2,889
1,008
281
1,572
5,601
1,497
0
0
5,601
0
21,194
L
Kukulkan
1,600
135
0
590
3,215
1,111
0
1,775
1,440
26,772
0
W
Janus
xHexxxx
Janus
2,330
628
0
669
2,263
748
0
1,137
1,022
41,205
0
L
Izanami
ΛRCΉΣR
Izanami
5,599
4,397
0
2,421
5,457
1,640
0
1,208
4,249
0
37,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,394
Gold Earned
23,018
226
Minions Killed
261
0
Camps Cleared
0
702,298
Distance Traveled
783,546
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,167
595
39
6
0
152,489
0
W
Maui
3,869
553
17
2
0
164,565
0
W
Bellona
5,149
736
66
9
0
177,447
0
L
Achilles
3,720
531
2
0
0
115,526
0
W
Neith
4,769
681
63
9
0
139,285
2
L
Bellona
4,722
675
60
9
0
165,618
0
W
Chiron
3,736
534
36
5
0
150,576
0
L
Kukulkan
4,325
618
58
8
0
129,399
0
W
Janus
5,495
785
79
11
0
151,673
2
L
Izanami
4,460
637
67
10
0
139,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role