Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
B3ARAT
Cerberus
Level 14
God Stats
2W - 3L
1,504 SR
Queue Stats
16W - 16L
1,445 Elo+
Party 2
Neith
Neith
DarkAlaskan
Neith
Level 68
God Stats
3W - 5L
1,471 SR
Queue Stats
7W - 8L
1,570 Elo+
Solo
Agni
Agni
nekro138
Agni
Level 141
God Stats
2W - 2L
1,300 SR
Queue Stats
698W - 737L
1,502 Elo+
Solo
Serqet
Serqet
serpent22
Serqet
Level 127
God Stats
6W - 2L
1,315 SR
Queue Stats
120W - 113L
1,435 Elo+
Party 2
Team Averages
Level 100
1,418 SR
1,491 Elo+

VS

Team Averages
Level 76
1,389 SR
1,447 Elo+
Freya
Freya
DRUNK ON MONDAY
Freya
Level 110
God Stats
5W - 3L
1,457 SR
Queue Stats
151W - 140L
1,519 Elo+
Solo
Hou Yi
Hou Yi
KingSwazzin
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 1
Merlin
Merlin
Plaeya
Merlin
Level 51
God Stats
4W - 7L
1,357 SR
Queue Stats
15W - 17L
1,375 Elo+
Party 1
Aphrodite
Aphrodite
PowerSage
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Chaac
Chaac
gabeXeatsXf00d
Chaac
Level 125
God Stats
0W - 3L
1,133 SR
Queue Stats
45W - 68L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 2
6,488
1,298
3,001
5,432
3,763
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
B3ARAT
Cerberus
12
1 / 0 / 6
7,257
1,451
4,708
7,337
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 4
6,564
1,313
2,036
4,266
1,608
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
12
1 / 0 / 5
6,845
1,369
4,358
309
113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Serqet
serpent22
Serqet
12
5 / 2 / 3
7,440
1,488
8,607
6,514
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

379

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,091
1,218
5,203
6,873
2,207
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
11
0 / 1 / 1
5,988
1,198
3,782
4,436
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Plaeya
Merlin
11
1 / 4 / 1
6,609
1,322
6,928
6,545
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
PowerSage
Aphrodite
10
0 / 0 / 0
5,405
1,081
0
0
0
11
1 / 3 / 1
6,701
1,340
5,340
7,254
6,089
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
2
3
W
Cerberus
B3ARAT
Cerberus
1
0
6
4
L
0
2
1
0.25
W
1
0
4
3
L
Hou Yi
0
1
1
0.5
L
Merlin
Plaeya
Merlin
1
4
1
0.38
L
Aphrodite
PowerSage
Aphrodite
0
0
0
0
L
1
3
1
0.5
W
Agni
1
0
5
3.5
W
Serqet
serpent22
Serqet
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
21,253
23,858
Taken
25,108
14,528
Mitigated
11,647
6,356
Healing
1,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,001
1,179
1,150
1,896
5,432
3,763
0
2,895
2,537
6,475
0
W
Cerberus
B3ARAT
Cerberus
4,708
321
0
2,413
7,337
5,258
0
4,009
3,328
6,784
132
L
5,203
1,849
0
545
6,873
2,207
0
4,601
2,120
12,409
0
W
2,036
939
208
653
4,266
1,608
0
2,405
1,861
0
16,440
L
Hou Yi
3,782
1,376
0
390
4,436
1,421
0
1,107
2,896
0
9,804
L
Merlin
Plaeya
Merlin
6,928
207
0
374
6,545
1,930
0
2,532
3,660
24,074
0
L
Aphrodite
PowerSage
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
5,340
1,120
47
638
7,254
6,089
0
3,263
3,909
0
15,316
W
Agni
4,358
149
0
0
309
113
0
0
309
24,070
0
W
Serqet
serpent22
Serqet
8,607
2,567
0
36
6,514
3,786
0
2,822
3,692
0
11,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
30,794
112
Minions Killed
111
5
Camps Cleared
6
558,994
Distance Traveled
413,268
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,488
1,298
11
2
0
95,099
0
W
Cerberus
7,257
1,451
12
2
0
131,934
0
L
Freya
6,091
1,218
23
5
1
101,631
0
W
Neith
6,564
1,313
34
7
0
99,510
0
L
Hou Yi
5,988
1,198
20
4
0
105,579
0
L
Merlin
6,609
1,322
39
8
1
99,098
0
L
Aphrodite
5,405
1,081
0
0
0
4
0
L
Chaac
6,701
1,340
29
6
4
106,956
2
W
Agni
6,845
1,369
48
10
1
116,458
0
W
Serqet
7,440
1,488
7
1
4
115,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role