Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FJ_11
Achilles
Level 159
God Stats
2W - 7L
1,390 SR
Queue Stats
65W - 62L
1,549 Elo+
Solo
Khepri
Khepri
Frost Tormentz
Khepri
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 271L
1,572 Elo+
Solo
Vulcan
Vulcan
Raptor_enduro
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 130L
1,557 Elo+
Solo
Team Averages
Level 135
1,478 SR
1,536 Elo+

VS

Team Averages
Level 94
1,536 SR
1,509 Elo+
Yu Huang
Yu Huang
Ethan-17200
Yu Huang
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 8L
1,640 Elo+
Solo
Odin
Odin
PotrakoMalo
Odin
Level 21
God Stats
1W - 1L
1,340 SR
Queue Stats
39W - 25L
1,568 Elo+
Party 1
Neith
Neith
UpriseNemesis
Neith
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,247 Elo+
Solo
Khepri
Khepri
YoutubeCurly
Khepri
Level 122
God Stats
2W - 0L
1,710 SR
Queue Stats
171W - 158L
1,571 Elo+
Solo
Susano
Susano
vallekas92
Susano
Level 125
God Stats
63W - 63L
1,628 SR
Queue Stats
298W - 307L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 0
5,475
548
5,425
7,514
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
 
Nemesis
7
1 / 3 / 0
4,893
489
3,634
8,186
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
FJ_11
Achilles
8
0 / 6 / 0
4,631
463
4,027
10,607
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 1
5,207
521
2,882
6,609
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,638
564
5,854
6,271
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ethan-17200
Yu Huang
10
2 / 0 / 2
5,725
573
6,690
4,165
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 0 / 3
7,325
733
7,828
8,677
7,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 0
5,880
588
5,381
5,324
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
9
0 / 0 / 4
5,609
561
2,303
8,903
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
vallekas92
Susano
10
3 / 2 / 2
5,839
584
4,273
9,018
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Nemesis
 
Nemesis
1
3
0
0.33
W
Yu Huang
Ethan-17200
Yu Huang
2
0
2
3
L
Achilles
FJ_11
Achilles
0
6
0
0
L
0
1
1
0.5
W
6
0
3
7.5
L
1
2
1
0.75
W
2
0
0
2
W
Khepri
0
0
4
2
W
Susano
vallekas92
Susano
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,822
Damage
26,475
39,187
Taken
36,087
22,209
Mitigated
22,498
8,883
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,425
1,551
0
1,900
7,514
2,933
0
309
7,205
0
47,365
L
Nemesis
 
Nemesis
3,634
1,892
0
1,072
8,186
2,699
0
1,404
6,782
0
29,047
W
Yu Huang
Ethan-17200
Yu Huang
6,690
1,534
0
1,754
4,165
1,595
0
2,168
1,958
44,056
0
L
Achilles
FJ_11
Achilles
4,027
810
0
2,785
10,607
8,723
0
1,959
8,648
1,278
22,465
L
2,882
670
0
1,562
6,609
5,247
0
3,028
3,581
15,894
0
W
7,828
1,954
0
2,062
8,677
7,899
0
497
7,583
0
49,103
L
5,854
1,727
0
1,564
6,271
2,607
0
2,293
3,978
42,590
0
W
5,381
1,855
0
1,154
5,324
2,151
112
540
4,784
0
45,083
W
Khepri
2,303
730
232
2,981
8,903
7,449
0
3,717
5,116
21,127
0
W
Susano
vallekas92
Susano
4,273
848
0
2,312
9,018
3,404
0
2,061
6,882
0
38,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
30,378
274
Minions Killed
325
0
Camps Cleared
0
974,142
Distance Traveled
1,085,858
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,475
548
82
8
0
179,066
0
L
Nemesis
4,893
489
52
5
0
190,633
0
W
Yu Huang
5,725
573
85
9
0
210,344
0
L
Achilles
4,631
463
40
4
0
197,727
2
L
Khepri
5,207
521
22
2
0
203,857
1
W
Odin
7,325
733
75
8
0
221,886
2
L
Vulcan
5,638
564
78
8
0
202,859
0
W
Neith
5,880
588
83
8
0
189,657
0
W
Khepri
5,609
561
23
2
0
213,884
2
W
Susano
5,839
584
59
6
0
250,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role