Player Matchup

Khepri
Khepri
Advisor-of-Heals
Khepri
Level 80
God Stats
2W - 2L
1,763 SR
Queue Stats
53W - 47L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
CDHXtreme
Erlang Shen
Level 136
God Stats
2W - 8L
1,081 SR
Queue Stats
240W - 244L
1,468 Elo+
Solo
Raijin
Raijin
FelipeSeldry
Raijin
Level 128
God Stats
0W - 1L
1,723 SR
Queue Stats
100W - 117L
1,391 Elo+
Solo
Izanami
Izanami
HULK_1973_GR
Izanami
Level 157
God Stats
10W - 12L
1,243 SR
Queue Stats
977W - 990L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Laggin4DAYZ
Ah Muzen Cab
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
281W - 263L
1,504 Elo+
Solo
Team Averages
Level 129
1,462 SR
1,471 Elo+

VS

Team Averages
Level 95
1,540 SR
1,479 Elo+
Olorun
Olorun
BoneDragon1196
Olorun
Level 113
God Stats
3W - 2L
1,727 SR
Queue Stats
470W - 447L
1,464 Elo+
Solo
Izanami
Izanami
Itz Vercee
Izanami
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Susano
Susano
LuciferQuinoa
Susano
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
QmoneyStackss
Bacchus
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 116L
1,480 Elo+
Solo
Loki
Loki
Thanatos-Prime
Loki
Level 147
God Stats
5W - 9L
1,473 SR
Queue Stats
199W - 215L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,968
459
2,984
8,450
5,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
CDHXtreme
Erlang Shen
12
3 / 2 / 0
7,164
551
6,823
12,270
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
10
1 / 6 / 0
6,280
483
3,972
9,706
3,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
HULK_1973_GR
Izanami
11
0 / 5 / 1
6,764
520
4,261
11,741
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Laggin4DAYZ
Ah Muzen Cab
11
1 / 2 / 0
6,595
507
5,725
8,974
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,367
567
8,133
9,191
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Itz Vercee
Izanami
12
3 / 1 / 1
7,499
577
5,943
6,836
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
10 / 1 / 3
8,636
664
11,692
11,552
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
11
2 / 0 / 6
6,998
538
4,911
7,607
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 1
6,484
499
3,067
6,393
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
18
18
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
2
2
5
2.25
L
Erlang Shen
CDHXtreme
Erlang Shen
3
2
0
1.5
L
Raijin
1
6
0
0.17
L
Izanami
HULK_1973_GR
Izanami
0
5
1
0.1
W
Izanami
Itz Vercee
Izanami
3
1
1
3.5
L
Ah Muzen Cab
Laggin4DAYZ
Ah Muzen Cab
1
2
0
0.5
W
10
1
3
11.5
W
Bacchus
2
0
6
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
33,746
51,141
Taken
41,579
21,512
Mitigated
21,900
10,376
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,984
191
1,287
1,970
8,450
5,656
0
2,557
5,893
12,619
0
W
8,133
3,834
406
3,744
9,191
3,940
0
3,440
5,751
50,670
0
L
Erlang Shen
CDHXtreme
Erlang Shen
6,823
3,942
0
1,055
12,270
5,131
0
3,612
8,658
0
49,134
L
Raijin
3,972
946
0
1,115
9,706
3,132
0
3,768
5,938
40,735
0
L
Izanami
HULK_1973_GR
Izanami
4,261
3,151
0
2,854
11,741
3,786
757
2,379
9,362
0
54,288
W
Izanami
Itz Vercee
Izanami
5,943
4,866
0
2,678
6,836
2,474
755
485
6,351
0
62,261
L
Ah Muzen Cab
Laggin4DAYZ
Ah Muzen Cab
5,725
3,264
0
2,095
8,974
3,807
0
728
8,246
0
51,914
W
11,692
3,718
0
4,348
11,552
4,948
0
1,535
10,017
0
63,487
W
Bacchus
4,911
525
359
1,559
7,607
8,292
0
1,426
6,181
21,458
0
W
3,067
599
0
980
6,393
2,246
480
70
6,323
0
41,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
36,984
323
Minions Killed
375
0
Camps Cleared
0
1,181,655
Distance Traveled
1,239,338
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,968
459
20
2
0
263,792
0
W
Olorun
7,367
567
81
6
0
215,897
2
L
Erlang Shen
7,164
551
68
5
0
279,010
2
L
Raijin
6,280
483
69
5
0
214,370
5
L
Izanami
6,764
520
83
6
0
190,219
0
W
Izanami
7,499
577
119
9
0
250,504
0
L
Ah Muzen Cab
6,595
507
83
6
0
234,264
0
W
Susano
8,636
664
98
8
0
305,723
3
W
Bacchus
6,998
538
24
2
0
265,158
5
W
Loki
6,484
499
53
4
0
202,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role