Player Matchup

Gilgamesh
Gilgamesh
FleekDabs
Gilgamesh
Level 18
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Medusa
Medusa
Ghost-_-Rider134
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,403 Elo+
Solo
Hel
Hel
Nymphofwar
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 1
Thanatos
Thanatos
Plabbinitus
Thanatos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 1
Ares
Ares
XmasterbladerX
Ares
Level 43
God Stats
0W - 3L
1,300 SR
Queue Stats
1W - 10L
1,061 Elo+
Party 1
Team Averages
Level 49
1,461 SR
1,255 Elo+

VS

Team Averages
Level 95
1,522 SR
1,450 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AstroPunkz
Ullr
Level 88
God Stats
43W - 61L
1,453 SR
Queue Stats
430W - 428L
1,444 Elo+
Solo
Athena
Athena
B_anna_nana
Athena
Level 45
God Stats
4W - 2L
1,766 SR
Queue Stats
15W - 19L
1,393 Elo+
Solo
Charybdis
Charybdis
TreeBurnN
Charybdis
Level 85
God Stats
111W - 102L
1,593 SR
Queue Stats
169W - 172L
1,526 Elo+
Solo
Susano
Susano
willfulduck
Susano
Level 112
God Stats
3W - 5L
1,297 SR
Queue Stats
69W - 77L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FleekDabs
Gilgamesh
12
3 / 2 / 0
7,156
511
8,677
12,737
12,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 0
5,661
404
5,992
7,769
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 1
6,525
466
3,132
10,449
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Plabbinitus
Thanatos
8
2 / 7 / 0
5,904
422
6,616
13,025
5,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 0
5,916
423
3,949
14,030
11,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
6 / 1 / 6
8,418
601
8,152
7,496
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 2 / 1
8,443
603
7,527
12,322
5,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
12
3 / 1 / 13
8,048
575
4,896
10,947
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TreeBurnN
Charybdis
14
11 / 0 / 6
9,093
650
14,223
11,387
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
12
5 / 2 / 6
8,216
587
7,321
10,821
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
6
Kills
27
27
Deaths
6
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
6
9
W
2
2
1
1.25
W
Athena
3
1
13
9.5
L
Gilgamesh
FleekDabs
Gilgamesh
3
2
0
1.5
L
0
5
0
0
L
1
6
1
0.25
L
Thanatos
Plabbinitus
Thanatos
2
7
0
0.29
W
Charybdis
TreeBurnN
Charybdis
11
0
6
14
L
0
7
0
0
W
Susano
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,366
Damage
42,119
58,010
Taken
52,973
36,573
Mitigated
26,640
7,922
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,152
2,327
115
3,390
7,496
2,807
728
1,884
5,612
56,384
0
W
7,527
4,466
0
5,611
12,322
5,450
1,471
548
11,774
0
63,926
W
Athena
4,896
1,061
0
2,862
10,947
9,317
325
2,185
8,762
16,145
0
L
Gilgamesh
FleekDabs
Gilgamesh
8,677
2,866
0
1,034
12,737
12,688
0
2,480
10,257
776
43,746
L
5,992
2,485
0
250
7,769
2,527
336
1,535
6,234
0
38,612
L
3,132
600
208
1,540
10,449
4,709
0
2,981
7,468
35,761
0
L
Thanatos
Plabbinitus
Thanatos
6,616
2,797
0
3,985
13,025
5,017
0
3,320
9,705
0
26,658
W
Charybdis
TreeBurnN
Charybdis
14,223
7,587
0
6,912
11,387
5,069
2,508
1,999
9,388
0
75,950
L
3,949
295
0
905
14,030
11,632
0
2,732
11,298
18,832
0
W
Susano
7,321
609
0
1,360
10,821
3,997
114
713
10,108
0
51,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
42,218
230
Minions Killed
383
0
Camps Cleared
0
1,225,352
Distance Traveled
1,338,854
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,418
601
78
6
0
253,544
0
W
Ullr
8,443
603
96
7
0
238,476
0
W
Athena
8,048
575
23
2
0
303,289
0
L
Gilgamesh
7,156
511
62
4
0
277,956
0
L
Medusa
5,661
404
53
4
0
221,680
6
L
Hel
6,525
466
47
3
0
174,384
2
L
Thanatos
5,904
422
37
3
0
283,269
0
W
Charybdis
9,093
650
114
8
0
235,878
1
L
Ares
5,916
423
31
2
0
268,063
0
W
Susano
8,216
587
72
5
0
307,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role