Player Matchup

Tyr
Tyr
DastardlyDol
Tyr
Level 139
God Stats
9W - 11L
1,186 SR
Queue Stats
356W - 381L
1,536 Elo+
Solo
Thanatos
Thanatos
Noddy304
Thanatos
Level 105
God Stats
22W - 20L
1,568 SR
Queue Stats
592W - 657L
1,487 Elo+
Solo
Sylvanus
Sylvanus
RedDogRocket
Sylvanus
Level 147
God Stats
1W - 3L
1,403 SR
Queue Stats
79W - 76L
1,598 Elo+
Solo
Ishtar
Ishtar
jamlach
Ishtar
Level 125
God Stats
3W - 6L
1,228 SR
Queue Stats
128W - 147L
1,538 Elo+
Solo
Nox
Nox
w0nd3r1ngSt0n3r
Nox
Level 121
God Stats
2W - 1L
1,218 SR
Queue Stats
329W - 329L
1,554 Elo+
Solo
Team Averages
Level 127
1,321 SR
1,543 Elo+

VS

Team Averages
Level 124
1,457 SR
1,542 Elo+
Artemis
Artemis
Feurin
Artemis
Level 177
God Stats
5W - 2L
1,820 SR
Queue Stats
159W - 100L
1,651 Elo+
Solo
Surtr
Surtr
SmokeThePipi
Surtr
Level 105
God Stats
4W - 11L
1,385 SR
Queue Stats
28W - 36L
1,433 Elo+
Party 1
Kali
Kali
WashedUpSanga
Kali
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
20W - 21L
1,545 Elo+
Party 1
Ymir
Ymir
hooogh
Ymir
Level 185
God Stats
1W - 2L
1,308 SR
Queue Stats
209W - 215L
1,566 Elo+
Solo
Anubis
Anubis
Ðølan
Anubis
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 273L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,535
596
11,542
16,010
16,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Noddy304
Thanatos
14
3 / 2 / 6
8,417
526
8,287
12,537
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
RedDogRocket
Sylvanus
14
2 / 0 / 8
8,909
557
7,616
11,554
10,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
jamlach
Ishtar
14
1 / 2 / 5
9,011
563
7,293
9,613
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 3
8,935
558
7,505
5,563
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Feurin
Artemis
13
3 / 4 / 0
7,812
488
10,610
12,793
5,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
7,587
474
9,618
16,008
17,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 3
7,776
486
2,981
11,959
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
hooogh
Ymir
12
0 / 3 / 0
7,326
458
4,006
13,482
13,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Ðølan
Anubis
15
2 / 3 / 0
8,984
562
5,874
9,577
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
6
6
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Artemis
Feurin
Artemis
3
4
0
0.75
W
Thanatos
Noddy304
Thanatos
3
2
6
3
W
Sylvanus
RedDogRocket
Sylvanus
2
0
8
6
L
1
1
1
1.5
L
0
1
3
1.5
L
Ymir
hooogh
Ymir
0
3
0
0
W
Ishtar
jamlach
Ishtar
1
2
5
1.75
W
4
1
3
5.5
L
Anubis
Ðølan
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
33,089
55,277
Taken
63,819
40,471
Mitigated
46,765
31,036
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,542
1,966
0
6,990
16,010
16,517
0
2,043
13,967
0
90,074
L
Artemis
Feurin
Artemis
10,610
6,006
0
3,470
12,793
5,060
1,156
3,061
9,732
0
64,481
W
Thanatos
Noddy304
Thanatos
8,287
2,047
0
10,590
12,537
6,867
0
1,326
11,211
0
63,134
W
Sylvanus
RedDogRocket
Sylvanus
7,616
2,024
3,757
4,592
11,554
10,282
0
3,076
8,478
29,840
0
L
9,618
2,985
0
4,724
16,008
17,515
8
0
16,008
1,934
54,178
L
2,981
384
0
3,380
11,959
5,296
0
1,996
9,963
0
65,238
L
Ymir
hooogh
Ymir
4,006
1,470
0
1,220
13,482
13,404
0
5,093
8,389
20,469
0
W
Ishtar
jamlach
Ishtar
7,293
4,715
0
4,357
9,613
4,282
755
1,873
7,740
0
75,215
W
7,505
625
0
750
5,563
2,523
0
2,815
2,748
77,362
0
L
Anubis
Ðølan
Anubis
5,874
251
0
4,442
9,577
5,490
0
4,971
4,606
88,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,807
Gold Earned
39,485
548
Minions Killed
499
0
Camps Cleared
0
1,545,705
Distance Traveled
1,581,366
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,535
596
165
10
0
339,852
3
L
Artemis
7,812
488
108
7
0
285,901
0
W
Thanatos
8,417
526
89
6
0
333,167
2
W
Sylvanus
8,909
557
22
1
0
288,347
4
L
Surtr
7,587
474
88
6
0
313,828
4
L
Kali
7,776
486
114
7
0
389,889
0
L
Ymir
7,326
458
45
3
0
297,851
2
W
Ishtar
9,011
563
138
9
0
286,860
6
W
Nox
8,935
558
134
8
0
297,479
0
L
Anubis
8,984
562
144
9
0
293,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role