Player Matchup

King Arthur
King Arthur
Dokesa
King Arthur
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,508 Elo+
Party 1
Mercury
Mercury
DripforJayYT
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 95L
1,366 Elo+
Solo
Anhur
Anhur
PuroChiwas
Anhur
Level 149
God Stats
1W - 3L
1,280 SR
Queue Stats
94W - 91L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
kermit_tha_frogg
Aphrodite
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 128L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oblivix
Morgan Le Fay
Level 108
God Stats
12W - 13L
1,443 SR
Queue Stats
83W - 85L
1,439 Elo+
Solo
Team Averages
Level 119
1,445 SR
1,478 Elo+

VS

Team Averages
Level 89
1,494 SR
1,497 Elo+
Cupid
Cupid
 
Cupid
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dexthedestroyer
Merlin
Level 124
God Stats
3W - 3L
1,505 SR
Queue Stats
116W - 100L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jauly
Tsukuyomi
Level 105
God Stats
26W - 23L
1,442 SR
Queue Stats
248W - 240L
1,501 Elo+
Solo
Aphrodite
Aphrodite
PumpkinJack0
Aphrodite
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Shadowboy9514
Baron Samedi
Level 101
God Stats
2W - 3L
1,523 SR
Queue Stats
139W - 137L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dokesa
King Arthur
13
3 / 1 / 6
8,295
553
6,791
13,429
10,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
DripforJayYT
Mercury
14
4 / 3 / 4
8,645
576
3,962
8,027
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
14
4 / 2 / 0
8,513
568
12,508
14,677
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
13
0 / 0 / 6
8,142
543
3,861
11,049
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
oblivix
Morgan Le Fay
15
10 / 3 / 3
9,523
635
13,391
12,140
5,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 3 / 1
6,506
434
6,803
12,796
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 0
8,001
533
9,002
9,999
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Jauly
Tsukuyomi
11
4 / 4 / 2
7,299
487
7,075
14,145
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
PumpkinJack0
Aphrodite
11
0 / 1 / 3
7,072
471
4,615
9,000
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Shadowboy9514
Baron Samedi
10
2 / 6 / 0
6,844
456
4,694
11,034
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
9
9
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
1
0.5
L
2
7
0
0.29
W
King Arthur
Dokesa
King Arthur
3
1
6
6
W
Mercury
DripforJayYT
Mercury
4
3
4
2
L
Tsukuyomi
Jauly
Tsukuyomi
4
4
2
1.25
L
Aphrodite
PumpkinJack0
Aphrodite
0
1
3
1.5
W
Anhur
4
2
0
2
L
Baron Samedi
Shadowboy9514
Baron Samedi
2
6
0
0.33
W
Aphrodite
0
0
6
3
W
Morgan Le Fay
oblivix
Morgan Le Fay
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,513
Damage
32,189
59,322
Taken
56,974
35,890
Mitigated
24,652
23,536
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,803
2,965
258
3,751
12,796
4,460
0
3,572
9,123
0
42,064
L
9,002
277
0
1,158
9,999
4,044
0
6,268
3,340
68,505
0
W
King Arthur
Dokesa
King Arthur
6,791
952
0
1,718
13,429
10,207
300
5,830
7,599
217
44,138
W
Mercury
DripforJayYT
Mercury
3,962
1,470
0
1,326
8,027
3,848
0
933
7,094
0
57,667
L
Tsukuyomi
Jauly
Tsukuyomi
7,075
2,228
0
2,894
14,145
4,937
0
2,615
11,347
0
30,727
L
Aphrodite
PumpkinJack0
Aphrodite
4,615
1,145
2,674
3,708
9,000
5,273
0
1,334
7,591
26,883
0
W
Anhur
12,508
6,612
0
5,820
14,677
7,590
4,321
3,114
11,563
0
82,772
L
Baron Samedi
Shadowboy9514
Baron Samedi
4,694
1,054
0
1,257
11,034
5,938
0
2,683
8,142
39,736
0
W
Aphrodite
3,861
1,084
6,345
7,632
11,049
8,531
919
3,401
7,648
25,779
0
W
Morgan Le Fay
oblivix
Morgan Le Fay
13,391
1,055
0
695
12,140
5,714
496
5,033
7,107
63,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
35,722
412
Minions Killed
329
0
Camps Cleared
0
1,388,884
Distance Traveled
1,342,482
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,506
434
64
4
0
281,280
0
L
Merlin
8,001
533
107
7
0
281,434
0
W
King Arthur
8,295
553
56
4
0
280,920
1
W
Mercury
8,645
576
92
6
0
323,639
0
L
Tsukuyomi
7,299
487
59
4
0
311,390
0
L
Aphrodite
7,072
471
42
3
0
306,055
0
W
Anhur
8,513
568
123
8
0
247,461
0
L
Baron Samedi
6,844
456
57
4
0
162,323
0
W
Aphrodite
8,142
543
45
3
0
272,855
0
W
Morgan Le Fay
9,523
635
96
6
0
264,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role