Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Birdi8Special
Artio
Level 148
God Stats
5W - 2L
1,574 SR
Queue Stats
315W - 353L
1,371 Elo+
Solo
Da Ji
Da Ji
F4 Dougie
Da Ji
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
378W - 347L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
GoldenPup
Ao Kuang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,528 Elo+
Solo
Charybdis
Charybdis
K6a6yface
Charybdis
Level 129
God Stats
2W - 4L
1,122 SR
Queue Stats
260W - 242L
1,450 Elo+
Solo
Team Averages
Level 125
1,439 SR
1,467 Elo+

VS

Team Averages
Level 149
1,403 SR
1,515 Elo+
Freya
Freya
ANGUS 1380
Freya
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,476 Elo+
Solo
Olorun
Olorun
JAIR ROJAS
Olorun
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 105L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tekkadan562
Morgan Le Fay
Level 261
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 99L
1,539 Elo+
Solo
Medusa
Medusa
cottonwood
Medusa
Level 87
God Stats
0W - 4L
1,307 SR
Queue Stats
112W - 108L
1,532 Elo+
Solo
Janus
Janus
z Blasted z
Janus
Level 150
God Stats
5W - 7L
1,207 SR
Queue Stats
216W - 231L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 2 / 17
9,725
884
15,801
8,633
4,179
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 5 / 14
8,284
753
2,165
16,944
20,180
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
F4 Dougie
Da Ji
15
5 / 6 / 8
8,670
788
10,050
11,799
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
GoldenPup
Ao Kuang
15
5 / 2 / 12
9,021
820
5,938
10,500
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
K6a6yface
Charybdis
18
10 / 2 / 11
10,196
927
14,396
8,784
3,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
1 / 6 / 6
8,262
751
1,864
10,098
4,161
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
JAIR ROJAS
Olorun
12
2 / 6 / 5
7,428
675
4,778
9,651
3,496
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Tekkadan562
Morgan Le Fay
14
2 / 5 / 10
8,441
767
10,444
10,753
5,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
cottonwood
Medusa
16
6 / 4 / 4
9,061
824
12,901
10,260
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 5 / 5
9,474
861
15,898
10,415
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
26
Kills
17
17
Deaths
26
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
17
6.25
L
Freya
1
6
6
0.67
W
2
5
14
1.8
W
Da Ji
F4 Dougie
Da Ji
5
6
8
1.5
W
Ao Kuang
GoldenPup
Ao Kuang
5
2
12
5.5
L
Olorun
JAIR ROJAS
Olorun
2
6
5
0.75
W
Charybdis
K6a6yface
Charybdis
10
2
11
7.75
L
Morgan Le Fay
Tekkadan562
Morgan Le Fay
2
5
10
1.4
L
Medusa
cottonwood
Medusa
6
4
4
2
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,350
Damage
45,885
56,660
Taken
51,177
45,700
Mitigated
20,921
17,741
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,801
1,317
1,045
3,383
8,633
4,179
455
5,058
3,431
38,112
0
L
Freya
1,864
791
453
1,103
10,098
4,161
0
5,304
4,660
11,262
0
W
2,165
346
695
2,868
16,944
20,180
219
7,822
8,867
3,549
0
W
Da Ji
F4 Dougie
Da Ji
10,050
950
466
389
11,799
6,579
0
7,385
4,242
0
14,668
W
Ao Kuang
GoldenPup
Ao Kuang
5,938
1,530
2,170
3,362
10,500
10,816
208
7,710
2,446
7,900
0
L
Olorun
JAIR ROJAS
Olorun
4,778
2,568
731
704
9,651
3,496
0
5,258
4,306
8,422
0
W
Charybdis
K6a6yface
Charybdis
14,396
7,308
1,783
1,580
8,784
3,946
1,258
4,044
4,690
0
32,276
L
Morgan Le Fay
Tekkadan562
Morgan Le Fay
10,444
1,517
875
1,948
10,753
5,146
0
4,569
6,092
21,660
0
L
Medusa
cottonwood
Medusa
12,901
5,523
361
926
10,260
3,981
0
5,056
5,065
0
21,168
L
15,898
506
749
2,231
10,415
4,137
74
3,227
7,150
32,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
42,666
114
Minions Killed
123
0
Camps Cleared
0
1,061,805
Distance Traveled
979,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,725
884
48
4
0
211,968
0
L
Freya
8,262
751
33
3
0
153,949
0
W
Artio
8,284
753
2
0
0
217,524
0
W
Da Ji
8,670
788
9
1
0
192,307
0
W
Ao Kuang
9,021
820
8
1
0
228,121
0
L
Olorun
7,428
675
15
1
0
188,354
0
W
Charybdis
10,196
927
47
4
0
211,885
0
L
Morgan Le Fay
8,441
767
16
1
0
194,174
0
L
Medusa
9,061
824
19
2
0
227,384
0
L
Janus
9,474
861
40
4
0
215,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role